Player Matchup

Awilix
Awilix
GN4RLYSW4G
Awilix
Level 67
God Stats
26W - 33L
1,404 SR
Queue Stats
179W - 163L
1,473 Elo+
Party 1
Izanami
Izanami
Johnera
Izanami
Level 4
God Stats
1W - 0L
1,402 SR
Queue Stats
1W - 1L
1,051 Elo+
Solo
Chronos
Chronos
Monopzz
Chronos
Level 27
God Stats
3W - 2L
1,725 SR
Queue Stats
121W - 125L
1,336 Elo+
Solo
Kukulkan
Kukulkan
bunboyy
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,251 Elo+
Party 1
Skadi
Skadi
trill_vibez_85
Skadi
Level 25
God Stats
5W - 6L
1,775 SR
Queue Stats
111W - 127L
1,310 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,284 Elo+

VS

Team Averages
Level 19
1,368 SR
1,264 Elo+
Nemesis
Nemesis
CurvedBody9463
Nemesis
Level 27
God Stats
5W - 6L
1,348 SR
Queue Stats
5W - 7L
1,247 Elo+
Solo
Janus
Janus
Osman351
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,248 Elo+
Solo
Medusa
Medusa
SKASCZERP
Medusa
Level 17
God Stats
1W - 2L
1,281 SR
Queue Stats
3W - 6L
1,342 Elo+
Solo
Ymir
Ymir
raza-flow
Ymir
Level 27
God Stats
6W - 8L
1,596 SR
Queue Stats
55W - 76L
1,323 Elo+
Solo
Neith
Neith
wizZDumb422
Neith
Level 17
God Stats
2W - 9L
1,116 SR
Queue Stats
12W - 26L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GN4RLYSW4G
Awilix
16
14 / 1 / 5
10,625
625
11,147
10,530
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Johnera
Izanami
3
0 / 0 / 0
5,275
310
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Chronos
Monopzz
Chronos
13
2 / 2 / 7
8,430
496
6,516
7,793
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
bunboyy
Kukulkan
14
4 / 1 / 6
8,851
521
8,141
6,791
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 2
8,947
526
2,903
7,929
1,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,976
352
1,468
8,209
3,109
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Osman351
Janus
5
0 / 3 / 0
5,492
323
585
3,316
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SKASCZERP
Medusa
15
8 / 5 / 0
9,539
561
12,235
12,853
4,367
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
7
0 / 4 / 1
6,126
360
749
9,549
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 4 / 0
7,578
446
1,887
8,496
2,614
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
22
Kills
8
8
Deaths
23
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Awilix
GN4RLYSW4G
Awilix
14
1
5
16.5
W
Izanami
Johnera
Izanami
0
0
0
0
W
Chronos
Monopzz
Chronos
2
2
7
2.75
L
Janus
Osman351
Janus
0
3
0
0
L
Medusa
SKASCZERP
Medusa
8
5
0
1.6
W
Kukulkan
bunboyy
Kukulkan
4
1
6
7
L
Ymir
0
4
1
0.13
W
2
4
2
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,707
Damage
16,924
33,043
Taken
42,423
10,363
Mitigated
15,678
5,109
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,468
785
0
912
8,209
3,109
1,001
2,046
5,941
0
17,017
W
Awilix
GN4RLYSW4G
Awilix
11,147
4,860
0
248
10,530
3,778
20
67
10,463
0
56,832
W
Izanami
Johnera
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
Monopzz
Chronos
6,516
968
0
2,740
7,793
2,487
918
741
6,980
38,693
0
L
Janus
Osman351
Janus
585
0
0
750
3,316
704
0
1,334
1,764
13,746
0
L
Medusa
SKASCZERP
Medusa
12,235
6,166
0
2,709
12,853
4,367
888
3,372
9,211
0
61,479
W
Kukulkan
bunboyy
Kukulkan
8,141
647
0
1,135
6,791
2,212
745
432
6,337
48,387
0
L
Ymir
749
150
0
1,696
9,549
4,884
0
5,780
3,247
10,190
0
W
2,903
1,226
0
986
7,929
1,886
5,874
0
7,929
0
47,023
L
1,887
849
0
1,303
8,496
2,614
118
825
7,603
0
42,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,128
Gold Earned
34,711
350
Minions Killed
267
0
Camps Cleared
0
1,330,408
Distance Traveled
1,043,408
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,976
352
28
2
0
207,707
0
W
Awilix
10,625
625
93
5
0
348,099
0
W
Izanami
5,275
310
0
0
0
0
0
W
Chronos
8,430
496
73
4
0
320,337
0
L
Janus
5,492
323
34
2
0
100,351
0
L
Medusa
9,539
561
93
5
0
273,745
3
W
Kukulkan
8,851
521
90
5
0
327,610
1
L
Ymir
6,126
360
17
1
0
187,414
1
W
Skadi
8,947
526
94
6
0
334,362
2
L
Neith
7,578
446
95
6
0
274,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role