Player Matchup

Tiamat
Tiamat
Beelq
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 3
King Arthur
King Arthur
Fuz Luca
King Arthur
Level 18
God Stats
13W - 15L
1,500 SR
Queue Stats
101W - 99L
1,411 Elo+
Solo
Cthulhu
Cthulhu
GiovanniHaas
Cthulhu
Level 8
God Stats
1W - 3L
1,703 SR
Queue Stats
12W - 10L
1,572 Elo+
Party 2
Hachiman
Hachiman
HappyFuzzyBR
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 3
Jormungandr
Jormungandr
SeguinhoBoladaum
Jormungandr
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 183L
1,557 Elo+
Party 2
Team Averages
Level 43
1,541 SR
1,457 Elo+

VS

Team Averages
Level 36
1,579 SR
1,494 Elo+
Cthulhu
Cthulhu
KinstMack
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,586 Elo+
Party 1
Izanami
Izanami
L1lghost
Izanami
Level 16
God Stats
4W - 3L
1,443 SR
Queue Stats
7W - 9L
1,397 Elo+
Party 1
Thor
Thor
NeroConquer
Thor
Level 29
God Stats
2W - 0L
1,727 SR
Queue Stats
33W - 16L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
NicolasPDAP
Gilgamesh
Level 104
God Stats
4W - 1L
1,725 SR
Queue Stats
41W - 37L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
juruba07
Ao Kuang
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 18L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Beelq
Tiamat
20
8 / 13 / 23
14,690
1,224
21,122
26,000
19,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Fuz Luca
King Arthur
20
2 / 17 / 19
12,539
1,045
15,128
29,364
24,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
GiovanniHaas
Cthulhu
20
3 / 11 / 27
13,809
1,151
23,816
32,716
35,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
HappyFuzzyBR
Hachiman
20
13 / 13 / 8
16,050
1,338
27,061
25,006
9,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
SeguinhoBoladaum
Jormungandr
20
14 / 9 / 21
17,002
1,417
40,122
33,442
25,662
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KinstMack
Cthulhu
20
5 / 6 / 35
14,275
1,190
16,698
22,754
30,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
L1lghost
Izanami
20
13 / 8 / 32
15,533
1,294
42,323
27,484
11,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 7 / 30
14,274
1,190
20,636
21,677
8,987
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
NicolasPDAP
Gilgamesh
20
20 / 10 / 28
17,111
1,426
37,386
30,807
31,604
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
juruba07
Ao Kuang
20
15 / 9 / 28
15,873
1,323
21,634
30,732
12,735
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
216
40
Kills
63
63
Deaths
40
98
Assists
153
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Beelq
Tiamat
8
13
23
1.5
L
King Arthur
Fuz Luca
King Arthur
2
17
19
0.68
L
Cthulhu
GiovanniHaas
Cthulhu
3
11
27
1.5
L
Hachiman
HappyFuzzyBR
Hachiman
13
13
8
1.31
W
Cthulhu
KinstMack
Cthulhu
5
6
35
3.75
W
Izanami
L1lghost
Izanami
13
8
32
3.63
W
10
7
30
3.57
W
Gilgamesh
NicolasPDAP
Gilgamesh
20
10
28
3.4
L
Jormungandr
SeguinhoBoladaum
Jormungandr
14
9
21
2.72
W
Ao Kuang
juruba07
Ao Kuang
15
9
28
3.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,249
Damage
138,677
146,528
Taken
133,454
114,806
Mitigated
95,212
6,030
Healing
20,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Beelq
Tiamat
21,122
4,205
0
2,067
26,000
19,234
0
6,207
19,793
30,981
0
L
King Arthur
Fuz Luca
King Arthur
15,128
1,483
0
1,147
29,364
24,449
0
11,091
18,273
0
32,300
L
Cthulhu
GiovanniHaas
Cthulhu
23,816
2,178
971
0
32,716
35,518
0
7,797
24,919
38,359
0
L
Hachiman
HappyFuzzyBR
Hachiman
27,061
21,487
0
0
25,006
9,943
0
5,872
19,134
0
58,703
W
Cthulhu
KinstMack
Cthulhu
16,698
2,205
414
227
22,754
30,295
0
15,028
7,726
28,213
0
W
Izanami
L1lghost
Izanami
42,323
32,106
587
5,687
27,484
11,591
0
19,579
7,905
0
54,322
W
20,636
6,130
0
146
21,677
8,987
0
15,317
6,360
0
32,485
W
Gilgamesh
NicolasPDAP
Gilgamesh
37,386
16,041
594
5,502
30,807
31,604
0
17,577
13,230
0
51,558
L
Jormungandr
SeguinhoBoladaum
Jormungandr
40,122
11,541
0
1,845
33,442
25,662
0
7,365
26,077
66,834
0
W
Ao Kuang
juruba07
Ao Kuang
21,634
4,994
0
7,372
30,732
12,735
0
17,559
13,173
52,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,090
Gold Earned
77,066
178
Minions Killed
167
4
Camps Cleared
8
1,201,645
Distance Traveled
1,132,023
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,690
1,224
31
3
0
244,718
2
L
King Arthur
12,539
1,045
28
2
0
241,586
1
L
Cthulhu
13,809
1,151
29
2
0
249,931
0
L
Hachiman
16,050
1,338
45
4
4
230,578
0
W
Cthulhu
14,275
1,190
23
2
1
235,868
0
W
Izanami
15,533
1,294
36
3
0
207,922
0
W
Thor
14,274
1,190
21
2
0
203,950
0
W
Gilgamesh
17,111
1,426
42
4
2
241,107
0
L
Jormungandr
17,002
1,417
45
4
0
234,832
0
W
Ao Kuang
15,873
1,323
45
4
5
243,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role