Player Matchup

Cerberus
Cerberus
Crimsön
Cerberus
Level 145
God Stats
7W - 6L
1,742 SR
Queue Stats
515W - 492L
1,567 Elo+
Party 2
Sylvanus
Sylvanus
Didkidler69420
Sylvanus
Level 17
God Stats
9W - 3L
1,739 SR
Queue Stats
59W - 66L
1,470 Elo+
Party 2
Cernunnos
Cernunnos
Retiarii
Cernunnos
Level 83
God Stats
18W - 13L
1,501 SR
Queue Stats
238W - 254L
1,546 Elo+
Party 4
Gilgamesh
Gilgamesh
SpaceCowboy690
Gilgamesh
Level 88
God Stats
24W - 15L
1,602 SR
Queue Stats
494W - 546L
1,430 Elo+
Party 4
Sol
Sol
TurdFerguson7
Sol
Level 76
God Stats
34W - 27L
1,697 SR
Queue Stats
256W - 261L
1,511 Elo+
Party 4
Team Averages
Level 82
1,656 SR
1,505 Elo+

VS

Team Averages
Level 73
1,558 SR
1,520 Elo+
Scylla
Scylla
Akkouwu
Scylla
Level 18
God Stats
5W - 9L
1,427 SR
Queue Stats
14W - 22L
1,435 Elo+
Party 3
Zhong Kui
Zhong Kui
DSXD Cactus
Zhong Kui
Level 98
God Stats
2W - 4L
1,469 SR
Queue Stats
84W - 91L
1,451 Elo+
Party 3
Fenrir
Fenrir
PhantomGrey
Fenrir
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 180L
1,500 Elo+
Solo
Sylvanus
Sylvanus
UsanBoltNooger
Sylvanus
Level 38
God Stats
20W - 19L
1,721 SR
Queue Stats
87W - 78L
1,603 Elo+
Party 1
Jing Wei
Jing Wei
ftArctic
Jing Wei
Level 98
God Stats
11W - 12L
1,675 SR
Queue Stats
151W - 144L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crimsön
Cerberus
8
0 / 1 / 5
5,348
535
2,398
7,330
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
10
1 / 3 / 2
5,538
554
4,042
6,461
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Retiarii
Cernunnos
11
1 / 1 / 0
6,153
615
2,495
4,778
1,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
SpaceCowboy690
Gilgamesh
10
4 / 3 / 5
6,148
615
4,396
6,972
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
9 / 1 / 2
7,764
776
7,508
8,167
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akkouwu
Scylla
9
0 / 4 / 2
5,230
523
1,657
4,001
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
DSXD Cactus
Zhong Kui
9
3 / 4 / 1
5,818
582
5,846
8,668
5,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
4 / 5 / 4
6,517
652
6,677
8,854
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
8
1 / 1 / 2
4,725
473
2,309
4,964
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
ftArctic
Jing Wei
10
1 / 1 / 1
5,809
581
2,445
4,408
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
9
9
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Akkouwu
Scylla
0
4
2
0.25
W
Cerberus
Crimsön
Cerberus
0
1
5
2.5
L
Zhong Kui
DSXD Cactus
Zhong Kui
3
4
1
0.88
W
Sylvanus
1
3
2
0.67
L
Fenrir
4
5
4
1.2
W
Cernunnos
Retiarii
Cernunnos
1
1
0
1
W
Gilgamesh
SpaceCowboy690
Gilgamesh
4
3
5
2.17
W
9
1
2
10
L
Sylvanus
1
1
2
2
L
Jing Wei
ftArctic
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,839
Damage
18,934
33,708
Taken
30,895
13,419
Mitigated
12,939
14,693
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Akkouwu
Scylla
1,657
479
0
605
4,001
1,077
478
2,309
1,692
27,036
0
W
Cerberus
Crimsön
Cerberus
2,398
237
0
2,426
7,330
3,213
23
1,510
5,820
12,322
0
L
Zhong Kui
DSXD Cactus
Zhong Kui
5,846
660
0
3,795
8,668
5,165
275
3,918
4,750
26,455
0
W
Sylvanus
4,042
1,358
97
1,877
6,461
4,389
0
3,674
2,787
18,793
6,204
L
Fenrir
6,677
1,938
0
3,097
8,854
3,201
0
4,570
4,284
0
34,672
W
Cernunnos
Retiarii
Cernunnos
2,495
1,230
0
2,418
4,778
1,266
156
455
4,323
0
44,571
W
Gilgamesh
SpaceCowboy690
Gilgamesh
4,396
1,138
0
1,900
6,972
2,429
58
1,762
5,210
0
27,022
W
7,508
2,573
0
5,975
8,167
2,122
528
2,141
6,026
50,029
0
L
Sylvanus
2,309
565
281
1,009
4,964
2,536
0
1,505
3,459
6,968
2,498
L
Jing Wei
ftArctic
Jing Wei
2,445
2,081
0
1,656
4,408
960
0
1,069
3,339
0
34,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
28,099
329
Minions Killed
265
0
Camps Cleared
0
905,776
Distance Traveled
991,124
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,230
523
45
5
0
179,188
2
W
Cerberus
5,348
535
13
1
0
208,113
3
L
Zhong Kui
5,818
582
49
5
0
194,162
2
W
Sylvanus
5,538
554
57
6
0
151,390
0
L
Fenrir
6,517
652
73
7
0
219,081
0
W
Cernunnos
6,153
615
106
11
0
166,790
2
W
Gilgamesh
6,148
615
57
6
0
190,570
1
W
Sol
7,764
776
96
10
0
188,913
2
L
Sylvanus
4,725
473
29
3
0
188,240
3
L
Jing Wei
5,809
581
69
7
0
210,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role