Player Matchup

Ymir
Ymir
NoVa_X_Destroy
Ymir
Level 5
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
PunzPunz
Ares
Level 7
God Stats
15W - 15L
1,511 SR
Queue Stats
120W - 126L
1,374 Elo+
Solo
Kali
Kali
Witherless1
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,394 Elo+
Solo
Loki
Loki
YagoMagnata21789
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,219 Elo+
Solo
Sun Wukong
Sun Wukong
luna123457
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Team Averages
Level 10
1,474 SR
1,348 Elo+

VS

Team Averages
Level 15
1,479 SR
1,234 Elo+
Kukulkan
Kukulkan
Bunanuhs
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,134 Elo+
Solo
Nu Wa
Nu Wa
Joaodesaleal
Nu Wa
Level 29
God Stats
5W - 6L
1,647 SR
Queue Stats
106W - 145L
1,354 Elo+
Solo
Bellona
Bellona
SuperSlayerFalco
Bellona
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,313 Elo+
Solo
Gilgamesh
Gilgamesh
eYilk
Gilgamesh
Level 28
God Stats
11W - 8L
1,561 SR
Queue Stats
25W - 20L
1,357 Elo+
Solo
Ullr
Ullr
watterbottle42
Ullr
Level 2
God Stats
1W - 2L
1,188 SR
Queue Stats
1W - 2L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 7
9,544
434
5,455
19,943
20,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
14
4 / 6 / 3
9,717
442
7,082
22,170
28,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
13 / 5 / 0
13,102
596
13,363
22,544
11,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
7,094
322
1,419
7,135
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
luna123457
Sun Wukong
2
0 / 0 / 0
4,302
196
0
844
262

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bunanuhs
Kukulkan
19
5 / 1 / 5
12,459
566
11,915
8,976
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 5 / 5
10,975
499
10,599
11,922
3,686
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 7 / 4
10,255
466
7,125
13,235
12,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
eYilk
Gilgamesh
20
15 / 1 / 1
13,822
628
18,493
18,782
7,353
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 7 / 3
8,351
380
3,349
10,346
3,244
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
20
Kills
25
25
Deaths
21
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bunanuhs
Kukulkan
5
1
5
7.5
W
2
5
5
0.9
L
3
9
7
0.72
L
Ares
4
6
3
0.92
W
3
7
4
0.71
L
13
5
0
2.6
L
0
5
1
0.1
W
Gilgamesh
eYilk
Gilgamesh
15
1
1
15.5
L
Sun Wukong
luna123457
Sun Wukong
0
0
0
0
W
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
51,481
72,636
Taken
63,261
63,294
Mitigated
30,139
11,069
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bunanuhs
Kukulkan
11,915
1,405
0
1,224
8,976
3,779
4,080
865
8,111
90,434
0
W
10,599
4,306
0
2,135
11,922
3,686
2,030
1,071
10,851
70,495
0
L
5,455
1,433
0
40
19,943
20,153
0
7,693
12,250
29,897
0
L
Ares
7,082
1,241
210
345
22,170
28,765
900
5,898
16,272
45,984
0
W
7,125
1,764
0
1,270
13,235
12,077
376
3,296
9,939
6,219
25,982
L
13,363
6,600
0
10,444
22,544
11,297
0
6,526
16,018
0
64,806
L
1,419
599
0
30
7,135
2,817
0
3,248
3,887
0
16,662
W
Gilgamesh
eYilk
Gilgamesh
18,493
6,575
184
8,099
18,782
7,353
3,662
2,300
16,482
0
109,199
L
Sun Wukong
luna123457
Sun Wukong
0
0
0
0
844
262
0
844
0
0
0
W
3,349
2,614
0
1,665
10,346
3,244
1,539
5,005
5,341
0
20,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
55,862
240
Minions Killed
529
0
Camps Cleared
0
1,409,305
Distance Traveled
1,860,118
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,459
566
157
7
0
439,598
4
W
Nu Wa
10,975
499
110
5
0
275,885
0
L
Ymir
9,544
434
45
2
0
392,779
3
L
Ares
9,717
442
61
3
0
396,789
2
W
Bellona
10,255
466
64
3
0
414,165
2
L
Kali
13,102
596
104
5
0
381,594
2
L
Loki
7,094
322
30
1
0
238,143
0
W
Gilgamesh
13,822
628
174
8
0
485,730
2
L
Sun Wukong
4,302
196
0
0
0
0
0
W
Ullr
8,351
380
24
1
0
244,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role