Player Matchup

Kukulkan
Kukulkan
SheckAlo
Kukulkan
Level 79
God Stats
1W - 3L
1,355 SR
Queue Stats
119W - 155L
1,490 Elo+
Solo
Janus
Janus
Vansrouge
Janus
Level 130
God Stats
1W - 4L
1,342 SR
Queue Stats
267W - 263L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
badbone17
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 376L
1,472 Elo+
Solo
Hercules
Hercules
nef007
Hercules
Level 147
God Stats
7W - 10L
1,339 SR
Queue Stats
697W - 732L
1,466 Elo+
Solo
Thor
Thor
runiechica
Thor
Level 148
God Stats
1W - 4L
1,167 SR
Queue Stats
271W - 278L
1,447 Elo+
Solo
Team Averages
Level 126
1,340 SR
1,473 Elo+

VS

Team Averages
Level 116
1,596 SR
1,491 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Jerejjas
Zhong Kui
Level 116
God Stats
4W - 3L
1,511 SR
Queue Stats
138W - 133L
1,515 Elo+
Solo
Zeus
Zeus
LevyX7389
Zeus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,453 Elo+
Party 1
Kali
Kali
PandaNation300
Kali
Level 101
God Stats
2W - 0L
1,685 SR
Queue Stats
89W - 61L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
UchihaSusanoo
Jing Wei
Level 143
God Stats
2W - 1L
1,787 SR
Queue Stats
93W - 122L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SheckAlo
Kukulkan
19
4 / 6 / 10
11,865
791
13,209
15,694
6,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Vansrouge
Janus
19
5 / 4 / 8
11,526
768
13,876
13,298
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
badbone17
Erlang Shen
19
5 / 5 / 10
11,101
740
9,955
17,200
7,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
nef007
Hercules
18
7 / 7 / 8
10,963
731
14,958
36,456
32,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 7 / 9
9,824
655
4,096
17,775
10,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
6 / 4 / 10
11,657
777
18,091
11,674
5,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Jerejjas
Zhong Kui
19
4 / 5 / 8
11,291
753
19,663
17,943
13,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
20
10 / 4 / 9
12,840
856
27,644
11,136
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 7 / 8
12,189
813
15,617
19,733
8,889
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
UchihaSusanoo
Jing Wei
18
2 / 2 / 10
10,597
706
9,446
8,261
3,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
74
22
Kills
29
29
Deaths
22
45
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
4
10
2.75
W
Zhong Kui
Jerejjas
Zhong Kui
4
5
8
1.6
W
Zeus
10
4
9
3.63
W
7
7
8
1.57
L
Kukulkan
SheckAlo
Kukulkan
4
6
10
1.5
W
Jing Wei
UchihaSusanoo
Jing Wei
2
2
10
3.5
L
Janus
Vansrouge
Janus
5
4
8
2.25
L
Erlang Shen
badbone17
Erlang Shen
5
5
10
2
L
Hercules
nef007
Hercules
7
7
8
1.57
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,094
Damage
90,461
100,423
Taken
68,747
61,537
Mitigated
36,020
38,349
Healing
29,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,091
3,145
2,000
1,694
11,674
5,932
398
4,934
6,692
0
27,061
W
Zhong Kui
Jerejjas
Zhong Kui
19,663
1,296
1,974
7,823
17,943
13,041
1,737
5,463
12,172
38,367
0
W
Zeus
27,644
3,304
496
2,569
11,136
4,595
1,171
5,348
5,740
50,281
0
W
15,617
6,619
332
8,335
19,733
8,889
0
8,727
10,834
0
20,492
L
Kukulkan
SheckAlo
Kukulkan
13,209
1,042
1,722
4,964
15,694
6,382
0
7,875
7,819
33,346
0
W
Jing Wei
UchihaSusanoo
Jing Wei
9,446
6,127
2,907
1,617
8,261
3,563
1,323
2,613
5,550
0
25,628
L
Janus
Vansrouge
Janus
13,876
770
566
2,265
13,298
4,025
477
5,516
7,782
37,607
0
L
Erlang Shen
badbone17
Erlang Shen
9,955
3,399
3,815
5,672
17,200
7,989
1,137
7,178
10,022
48
19,153
L
Hercules
nef007
Hercules
14,958
4,448
950
13,812
36,456
32,641
0
17,816
18,640
0
26,199
L
4,096
95
1,115
3,468
17,775
10,500
0
8,922
8,853
0
8,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,279
Gold Earned
58,574
170
Minions Killed
165
0
Camps Cleared
0
1,301,889
Distance Traveled
1,466,328
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,657
777
25
2
0
333,324
3
W
Zhong Kui
11,291
753
52
3
0
257,267
1
W
Zeus
12,840
856
43
3
0
276,279
0
W
Kali
12,189
813
8
1
0
299,652
0
L
Kukulkan
11,865
791
50
3
0
268,504
2
W
Jing Wei
10,597
706
37
2
0
299,806
0
L
Janus
11,526
768
73
5
0
254,767
2
L
Erlang Shen
11,101
740
10
1
0
280,139
0
L
Hercules
10,963
731
20
1
0
265,670
6
L
Thor
9,824
655
17
1
0
232,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role