Player Matchup

Odin
Odin
ChewKokRong
Odin
Level 83
God Stats
19W - 8L
1,829 SR
Queue Stats
186W - 160L
1,619 Elo+
Party 2
Bacchus
Bacchus
Chunksoup
Bacchus
Level 87
God Stats
29W - 15L
1,677 SR
Queue Stats
171W - 171L
1,576 Elo+
Party 2
Thoth
Thoth
SalmonSam
Thoth
Level 26
God Stats
2W - 3L
1,323 SR
Queue Stats
69W - 29L
1,736 Elo+
Party 2
Team Averages
Level 65
1,610 SR
1,644 Elo+

VS

Team Averages
Level 56
1,697 SR
1,534 Elo+
Nox
Nox
FEARD3STINY
Nox
Level 101
God Stats
3W - 1L
1,984 SR
Queue Stats
53W - 65L
1,454 Elo+
Party 1
Tyr
Tyr
inFEARandFAITH4
Tyr
Level 64
God Stats
1W - 1L
1,708 SR
Queue Stats
93W - 164L
1,407 Elo+
Party 1
Neith
Neith
rickyrick123456
Neith
Level 4
God Stats
2W - 4L
1,399 SR
Queue Stats
54W - 127L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 13
9,264
713
8,524
11,894
10,527
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Chunksoup
Bacchus
13
5 / 1 / 11
10,102
777
6,985
14,263
20,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
SalmonSam
Thoth
14
11 / 2 / 6
10,456
804
14,877
8,397
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,894
684
8,477
14,794
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 7 / 1
6,989
538
2,581
9,056
3,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 9 / 0
7,553
581
3,746
10,396
3,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
3
3
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
W
Bacchus
Chunksoup
Bacchus
5
1
11
10.5
L
2
3
1
0.83
W
Thoth
SalmonSam
Thoth
11
2
6
7
L
0
7
1
0.07
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
14,804
34,554
Taken
34,246
34,588
Mitigated
11,208
7,138
Healing
1,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,524
1,049
937
4,859
11,894
10,527
351
3,331
8,563
5,172
28,396
W
Bacchus
Chunksoup
Bacchus
6,985
876
0
1,342
14,263
20,862
436
2,675
11,588
21,211
0
L
8,477
260
0
752
14,794
4,831
0
9,648
4,328
35,589
0
W
Thoth
SalmonSam
Thoth
14,877
1,272
0
0
8,397
3,199
1,304
3,102
5,295
38,557
0
L
2,581
552
0
390
9,056
3,031
406
5,977
2,705
0
5,946
L
3,746
732
0
248
10,396
3,346
0
5,756
4,144
0
8,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
23,436
146
Minions Killed
87
8
Camps Cleared
1
710,023
Distance Traveled
536,037
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,264
713
56
4
4
264,103
4
W
Bacchus
10,102
777
32
2
3
234,205
6
L
Nox
8,894
684
62
5
0
256,374
1
W
Thoth
10,456
804
58
4
1
211,715
0
L
Tyr
6,989
538
11
1
1
81,272
0
L
Neith
7,553
581
14
1
0
198,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role