Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
PrecipiNate
Kali
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,471 Elo+
Party 1
Cerberus
Cerberus
RIGBY123
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,572 Elo+
Party 1
Cernunnos
Cernunnos
Turkishturtle
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 1
Skadi
Skadi
t88te
Skadi
Level 25
God Stats
0W - 3L
1,240 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 1
Team Averages
Level 63
1,448 SR
1,504 Elo+

VS

Team Averages
Level 42
1,574 SR
1,501 Elo+
Nu Wa
Nu Wa
AOTrubiks
Nu Wa
Level 28
God Stats
5W - 8L
1,468 SR
Queue Stats
61W - 61L
1,538 Elo+
Party 2
Awilix
Awilix
BazingaMan97
Awilix
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 78L
1,602 Elo+
Party 2
Izanami
Izanami
HashiraGimp
Izanami
Level 29
God Stats
10W - 9L
1,627 SR
Queue Stats
42W - 38L
1,541 Elo+
Party 2
Ganesha
Ganesha
ImplacableBeast
Ganesha
Level 34
God Stats
5W - 2L
1,716 SR
Queue Stats
197W - 213L
1,358 Elo+
Solo
Odin
Odin
LilManaMan
Odin
Level 23
God Stats
10W - 8L
1,559 SR
Queue Stats
18W - 24L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 9 / 3
10,139
461
15,311
16,988
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 8 / 1
9,478
431
9,084
20,722
9,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
RIGBY123
Cerberus
11
1 / 4 / 2
7,832
356
6,775
13,672
9,764
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Turkishturtle
Cernunnos
13
1 / 5 / 1
8,301
377
7,365
11,284
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
t88te
Skadi
15
0 / 4 / 1
8,954
407
8,294
10,960
3,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AOTrubiks
Nu Wa
16
2 / 3 / 12
11,027
501
11,767
12,268
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
20
19 / 2 / 5
14,110
641
20,911
19,685
8,162
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
HashiraGimp
Izanami
18
7 / 3 / 6
11,547
525
12,847
14,889
6,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 1 / 13
10,556
480
5,766
17,788
21,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 0 / 6
11,262
512
5,858
13,947
11,011
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
7
Kills
30
30
Deaths
9
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
9
3
0.5
W
Nu Wa
AOTrubiks
Nu Wa
2
3
12
2.67
W
Awilix
19
2
5
10.75
W
Izanami
HashiraGimp
Izanami
7
3
6
3.33
W
0
1
13
6.5
W
2
0
6
5
L
2
8
1
0.31
L
Cerberus
RIGBY123
Cerberus
1
4
2
0.5
L
Cernunnos
Turkishturtle
Cernunnos
1
5
1
0.3
L
Skadi
t88te
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,829
Damage
57,149
73,626
Taken
78,577
29,616
Mitigated
50,500
18,859
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
15,311
3,480
0
3,705
16,988
4,364
43
3,909
13,066
72,062
0
W
Nu Wa
AOTrubiks
Nu Wa
11,767
2,493
0
1,078
12,268
4,179
1,105
6,190
5,866
68,884
0
W
Awilix
20,911
8,403
0
6,083
19,685
8,162
2,294
7,006
12,411
0
113,865
W
Izanami
HashiraGimp
Izanami
12,847
7,912
0
4,104
14,889
6,114
3,439
2,758
12,093
0
99,078
W
5,766
342
0
1,575
17,788
21,034
938
4,132
13,546
34,861
0
W
5,858
1,230
0
0
13,947
11,011
945
1,302
12,575
6,725
50,036
L
9,084
3,285
0
6,514
20,722
9,479
122
3,440
17,282
0
62,408
L
Cerberus
RIGBY123
Cerberus
6,775
462
609
4,746
13,672
9,764
162
3,180
10,412
24,340
0
L
Cernunnos
Turkishturtle
Cernunnos
7,365
2,618
94
1,374
11,284
2,367
99
4,848
6,404
0
34,841
L
Skadi
t88te
Skadi
8,294
2,720
0
1,817
10,960
3,642
888
2,832
8,048
0
48,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,704
Gold Earned
58,502
426
Minions Killed
574
0
Camps Cleared
0
1,826,645
Distance Traveled
2,056,178
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,139
461
131
6
0
384,371
3
W
Nu Wa
11,027
501
112
5
0
408,565
1
W
Awilix
14,110
641
147
7
0
504,734
1
W
Izanami
11,547
525
187
9
0
380,319
3
W
Ganesha
10,556
480
18
1
0
335,496
0
W
Odin
11,262
512
110
5
0
427,064
4
L
Kali
9,478
431
95
4
0
417,374
1
L
Cerberus
7,832
356
52
2
0
397,103
4
L
Cernunnos
8,301
377
61
3
0
345,134
6
L
Skadi
8,954
407
87
4
0
282,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role