Player Matchup

Da Ji
Da Ji
JDPIOJO
Da Ji
Level 27
God Stats
0W - 4L
1,397 SR
Queue Stats
8W - 8L
1,567 Elo+
Solo
Ra
Ra
Robo1992
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,624 Elo+
Party 2
Kukulkan
Kukulkan
Robo1993
Kukulkan
Level 6
God Stats
3W - 4L
1,519 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 2
Neith
Neith
SmrancisSmrancis
Neith
Level 3
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
robro1993
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2
Team Averages
Level 9
1,528 SR
1,543 Elo+

VS

Team Averages
Level 20
1,583 SR
1,541 Elo+
Neith
Neith
BobbleRose2
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Coffemug2000
Nu Wa
Level 14
God Stats
7W - 4L
1,647 SR
Queue Stats
11W - 9L
1,484 Elo+
Solo
Ra
Ra
DominWestCoast
Ra
Level 28
God Stats
5W - 3L
1,587 SR
Queue Stats
65W - 57L
1,537 Elo+
Party 1
The Morrigan
The Morrigan
SQeety
The Morrigan
Level 29
God Stats
21W - 11L
1,610 SR
Queue Stats
201W - 154L
1,591 Elo+
Party 1
Merlin
Merlin
almighty23
Merlin
Level 22
God Stats
13W - 8L
1,570 SR
Queue Stats
181W - 134L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JDPIOJO
Da Ji
19
24 / 14 / 1
17,265
1,439
22,093
28,865
10,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 10 / 18
13,795
1,150
18,904
29,064
11,220
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Robo1993
Kukulkan
18
0 / 9 / 6
10,547
879
1,987
14,528
3,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 11 / 6
10,097
841
1,926
16,133
5,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
robro1993
Baron Samedi
19
3 / 6 / 13
12,530
1,044
21,154
22,017
12,010
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 25
14,160
1,180
22,548
18,072
6,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 5 / 21
14,177
1,181
23,569
13,706
4,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 27
14,205
1,184
15,276
10,745
3,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
SQeety
The Morrigan
20
14 / 8 / 18
14,391
1,199
28,291
15,255
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
almighty23
Merlin
20
8 / 6 / 22
13,018
1,085
16,631
13,253
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
163
30
Kills
50
50
Deaths
30
44
Assists
113
Player
Kills
Deaths
Assists
KDA
W
8
7
25
2.93
W
12
5
21
4.5
W
8
4
27
5.38
L
Da Ji
JDPIOJO
Da Ji
24
14
1
1.75
L
3
10
18
1.2
L
Kukulkan
Robo1993
Kukulkan
0
9
6
0.33
W
The Morrigan
SQeety
The Morrigan
14
8
18
2.88
L
0
11
6
0.27
W
Merlin
almighty23
Merlin
8
6
22
3.17
L
Baron Samedi
robro1993
Baron Samedi
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,064
Damage
106,315
110,607
Taken
71,031
42,078
Mitigated
24,237
12,342
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,548
14,964
0
4,652
18,072
6,533
0
10,385
7,687
0
51,375
W
23,569
8,618
0
652
13,706
4,276
0
8,646
4,676
59,735
0
W
15,276
1,780
1,526
1,217
10,745
3,712
0
5,344
4,689
34,918
0
L
Da Ji
JDPIOJO
Da Ji
22,093
5,699
0
410
28,865
10,226
0
21,301
7,401
0
31,951
L
18,904
1,798
1,363
4,693
29,064
11,220
0
17,569
11,265
64,975
0
L
Kukulkan
Robo1993
Kukulkan
1,987
535
0
118
14,528
3,491
0
11,879
2,481
30,929
0
W
The Morrigan
SQeety
The Morrigan
28,291
5,131
0
843
15,255
5,690
0
8,513
6,535
29,728
4,754
L
1,926
733
0
172
16,133
5,131
0
11,775
4,292
0
18,613
W
Merlin
almighty23
Merlin
16,631
1,232
144
672
13,253
4,026
0
9,157
3,496
24,323
0
L
Baron Samedi
robro1993
Baron Samedi
21,154
1,670
1,992
3,594
22,017
12,010
0
15,842
5,813
57,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,234
Gold Earned
69,951
254
Minions Killed
212
6
Camps Cleared
7
985,534
Distance Traveled
1,110,801
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,160
1,180
61
5
0
221,447
0
W
Nu Wa
14,177
1,181
63
5
4
222,730
0
W
Ra
14,205
1,184
46
4
1
248,500
0
L
Da Ji
17,265
1,439
13
1
4
216,228
1
L
Ra
13,795
1,150
78
7
0
225,987
0
L
Kukulkan
10,547
879
46
4
2
186,342
0
W
The Morrigan
14,391
1,199
20
2
2
212,130
0
L
Neith
10,097
841
25
2
0
126,322
1
W
Merlin
13,018
1,085
22
2
0
205,994
0
L
Baron Samedi
12,530
1,044
92
8
0
230,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role