Player Matchup

Heimdallr
Heimdallr
CrackThisNut
Heimdallr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,721 Elo+
Party 1
Sobek
Sobek
Molliculez
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,721 Elo+
Party 1
Persephone
Persephone
Teviot
Persephone
Level 124
God Stats
1W - 1L
1,720 SR
Queue Stats
18W - 17L
1,509 Elo+
Solo
Xing Tian
Xing Tian
connors971
Xing Tian
Level 129
God Stats
2W - 2L
1,749 SR
Queue Stats
101W - 93L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
hoodhoe
Baron Samedi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 232L
1,515 Elo+
Solo
Team Averages
Level 112
1,594 SR
1,592 Elo+

VS

Team Averages
Level 138
1,558 SR
1,485 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
M33TLOAF
Amaterasu
Level 88
God Stats
3W - 2L
1,537 SR
Queue Stats
66W - 66L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRealRigby23
Baron Samedi
Level 148
God Stats
5W - 3L
1,610 SR
Queue Stats
251W - 268L
1,455 Elo+
Solo
Eset
Eset
l STR0KE l
Eset
Level 149
God Stats
3W - 2L
1,676 SR
Queue Stats
210W - 217L
1,458 Elo+
Party 2
Tiamat
Tiamat
o BroliC
Tiamat
Level 149
God Stats
2W - 3L
1,465 SR
Queue Stats
134W - 127L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrackThisNut
Heimdallr
17
2 / 8 / 14
10,498
618
27,381
17,600
8,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
17
1 / 8 / 12
10,508
618
7,199
22,462
27,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Teviot
Persephone
19
9 / 5 / 8
13,029
766
32,360
20,113
9,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xing Tian
connors971
Xing Tian
19
5 / 3 / 14
11,646
685
16,359
24,764
38,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
hoodhoe
Baron Samedi
16
2 / 6 / 12
10,586
623
22,306
17,036
11,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
4 / 4 / 24
11,573
681
12,297
44,595
47,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
M33TLOAF
Amaterasu
19
6 / 6 / 23
12,756
750
17,954
32,203
29,272
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TheRealRigby23
Baron Samedi
19
4 / 2 / 19
11,950
703
13,516
15,912
15,036
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 5 / 15
13,188
776
24,284
21,877
14,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
o BroliC
Tiamat
19
8 / 2 / 11
12,097
712
19,708
15,511
12,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
122
19
Kills
30
30
Deaths
19
60
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
4
24
4
L
Heimdallr
CrackThisNut
Heimdallr
2
8
14
1.13
W
Amaterasu
M33TLOAF
Amaterasu
6
6
23
2.92
L
Sobek
1
8
12
0.88
L
Persephone
Teviot
Persephone
9
5
8
2.6
W
Baron Samedi
TheRealRigby23
Baron Samedi
4
2
19
6.75
L
Xing Tian
connors971
Xing Tian
5
3
14
4
L
Baron Samedi
hoodhoe
Baron Samedi
2
6
12
1.33
W
8
5
15
3.1
W
Tiamat
o BroliC
Tiamat
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,605
Damage
87,759
101,975
Taken
130,098
95,517
Mitigated
118,098
37,037
Healing
71,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,297
509
5,041
16,826
44,595
47,405
343
21,275
23,303
21,963
0
L
Heimdallr
CrackThisNut
Heimdallr
27,381
11,713
194
2,217
17,600
8,616
1,635
13,083
4,222
0
46,403
W
Amaterasu
M33TLOAF
Amaterasu
17,954
4,609
2,508
7,280
32,203
29,272
1,119
19,549
12,610
0
29,238
L
Sobek
7,199
202
1,821
2,903
22,462
27,385
253
15,644
6,260
13,675
0
L
Persephone
Teviot
Persephone
32,360
4,351
1,037
7,710
20,113
9,946
987
13,501
6,287
52,770
0
W
Baron Samedi
TheRealRigby23
Baron Samedi
13,516
315
12,387
5,752
15,912
15,036
1,095
10,962
4,918
29,888
0
L
Xing Tian
connors971
Xing Tian
16,359
1,195
1,206
3,972
24,764
38,010
196
15,622
8,348
32,447
0
L
Baron Samedi
hoodhoe
Baron Samedi
22,306
1,603
10,492
5,485
17,036
11,560
572
9,802
7,051
33,655
0
W
24,284
2,782
4,985
7,396
21,877
14,231
2,269
14,733
7,114
49,593
0
W
Tiamat
o BroliC
Tiamat
19,708
1,570
3,419
5,855
15,511
12,154
1,140
11,572
3,929
35,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,267
Gold Earned
61,564
199
Minions Killed
155
0
Camps Cleared
0
1,343,124
Distance Traveled
1,600,084
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,573
681
5
0
0
357,180
1
L
Heimdallr
10,498
618
64
4
0
241,028
0
W
Amaterasu
12,756
750
37
2
0
351,828
0
L
Sobek
10,508
618
17
1
0
288,858
0
L
Persephone
13,029
766
62
4
0
285,370
1
W
Baron Samedi
11,950
703
28
2
0
309,268
4
L
Xing Tian
11,646
685
31
2
0
274,089
2
L
Baron Samedi
10,586
623
25
1
0
253,779
0
W
Eset
13,188
776
55
3
0
274,722
5
W
Tiamat
12,097
712
30
2
0
307,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role