Player Matchup

Tyr
Tyr
Diamond III
DenseCrayfhis
Tyr
Diamond III
Level 149
God Stats
27W - 31L
1,558 SR
Queue Stats
276W - 268L
2,299 MMR
Solo
Awilix
Awilix
Diamond IV
Lucky Savages
Awilix
Diamond IV
Level 156
God Stats
6W - 3L
1,716 SR
Queue Stats
321W - 303L
2,101 MMR
Solo
Xing Tian
Xing Tian
Masters
Papa tapatio
Xing Tian
Masters
Level 154
God Stats
67W - 51L
1,650 SR
Queue Stats
289W - 263L
2,612 MMR
Solo
Janus
Janus
Masters
waytrеn
Janus
Masters
Level 89
God Stats
3W - 1L
1,857 SR
Queue Stats
23W - 10L
2,644 MMR
Solo
Danzaburou
Danzaburou
Masters
zDespairr
Danzaburou
Masters
Level 78
God Stats
6W - 3L
1,667 SR
Queue Stats
302W - 262L
2,655 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,690 SR
2,462 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,639 SR
1,879 MMR
Skadi
Skadi
Grandmaster
 
Skadi
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
GhostyPumpkin
Fenrir
Diamond IV
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 83L
2,284 MMR
Party 1
Olorun
Olorun
Platinum IV
Jack 11713
Olorun
Platinum IV
Level 160
God Stats
2W - 3L
2,081 SR
Queue Stats
39W - 24L
2,022 MMR
Solo
Ymir
Ymir
Platinum I
Sebby TZE
Ymir
Platinum I
Level 122
God Stats
30W - 24L
1,616 SR
Queue Stats
287W - 293L
2,091 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,545
709
0
566
171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 1 / 2
3,936
787
610
2,560
508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
Papa tapatio
Xing Tian
6
1 / 0 / 3
3,728
746
920
3,099
1,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
waytrеn
Janus
6
1 / 0 / 1
3,757
751
1,609
1,422
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
zDespairr
Danzaburou
6
2 / 1 / 2
3,807
761
2,560
2,328
498
Bans
GebOdinArtioAthena

VS

Bans
GilgameshBastetLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
4
0 / 2 / 2
3,024
605
2,384
2,416
431
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
 
Achilles
1
0 / 0 / 0
2,412
482
0
0
0
6
2 / 0 / 0
3,567
713
555
2,053
495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Jack 11713
Olorun
6
0 / 1 / 0
3,380
676
753
2,158
674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
5
0 / 2 / 0
3,108
622
740
2,905
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
2
2
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
2
0.5
L
Achilles
 
Achilles
0
0
0
0
W
0
0
0
0
L
2
0
0
2
L
Olorun
Jack 11713
Olorun
0
1
0
0
W
1
1
2
2
W
Xing Tian
Papa tapatio
Xing Tian
1
0
3
2.5
L
Ymir
0
2
0
0
W
Janus
waytrеn
Janus
1
0
1
1.5
W
Danzaburou
zDespairr
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,699
Damage
4,432
9,975
Taken
9,532
2,617
Mitigated
2,824
4,283
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,384
1,100
0
663
2,416
431
0
751
1,661
0
11,696
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
248
566
171
0
0
566
0
14,124
L
555
279
0
1,360
2,053
495
0
57
1,996
0
10,447
L
Olorun
Jack 11713
Olorun
753
401
100
825
2,158
674
0
1,165
859
12,332
1,541
W
610
202
0
1,364
2,560
508
0
183
2,377
0
13,243
W
Xing Tian
Papa tapatio
Xing Tian
920
233
0
1,134
3,099
1,118
0
146
2,953
6,587
0
L
Ymir
740
134
0
569
2,905
1,224
0
418
2,487
5,535
0
W
Janus
waytrеn
Janus
1,609
56
0
792
1,422
322
0
463
959
17,047
0
W
Danzaburou
zDespairr
Danzaburou
2,560
1,096
0
745
2,328
498
0
557
1,771
0
15,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,773
Gold Earned
15,491
150
Minions Killed
100
0
Camps Cleared
0
476,948
Distance Traveled
387,930
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,024
605
22
4
0
90,864
2
L
Achilles
2,412
482
0
0
0
0
0
W
Tyr
3,545
709
32
6
0
94,128
0
L
Fenrir
3,567
713
32
6
0
108,855
1
L
Olorun
3,380
676
36
7
0
89,660
1
W
Awilix
3,936
787
35
7
0
105,509
3
W
Xing Tian
3,728
746
9
2
0
87,229
0
L
Ymir
3,108
622
10
2
0
98,551
1
W
Janus
3,757
751
42
8
0
101,955
2
W
Danzaburou
3,807
761
32
6
0
88,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role