Player Matchup

Nu Wa
Nu Wa
darkersnipes
Nu Wa
Level 67
God Stats
1W - 3L
1,490 SR
Queue Stats
3W - 6L
1,210 Elo+
Party 1
Gilgamesh
Gilgamesh
gg Do better
Gilgamesh
Level 82
God Stats
9W - 10L
1,511 SR
Queue Stats
152W - 183L
1,396 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
im_A_Weeb_Fyi
Morgan Le Fay
Level 98
God Stats
2W - 4L
1,174 SR
Queue Stats
10W - 10L
1,553 Elo+
Party 1
Team Averages
Level 82
1,392 SR
1,386 Elo+

VS

Team Averages
Level 87
1,504 SR
1,467 Elo+
Hachiman
Hachiman
FloydtuLoco
Hachiman
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 181L
1,419 Elo+
Solo
Ne Zha
Ne Zha
Stoned Peaks
Ne Zha
Level 89
God Stats
61W - 55L
1,468 SR
Queue Stats
206W - 268L
1,381 Elo+
Party 2
Geb
Geb
hrzu
Geb
Level 84
God Stats
7W - 4L
1,545 SR
Queue Stats
222W - 160L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 10
8,005
728
5,760
4,240
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
gg Do better
Gilgamesh
12
2 / 5 / 8
7,885
717
8,586
11,407
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
im_A_Weeb_Fyi
Morgan Le Fay
14
9 / 0 / 3
9,335
849
14,965
7,582
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FloydtuLoco
Hachiman
12
3 / 5 / 4
7,543
686
7,531
8,929
3,584
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
11
3 / 7 / 4
7,381
671
4,244
10,824
4,164
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
hrzu
Geb
11
1 / 0 / 6
7,610
692
5,967
15,969
16,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
12
Kills
7
7
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FloydtuLoco
Hachiman
3
5
4
1
L
Ne Zha
3
7
4
0.71
W
1
2
10
3
W
Gilgamesh
gg Do better
Gilgamesh
2
5
8
1.2
L
Geb
hrzu
Geb
1
0
6
4
W
Morgan Le Fay
im_A_Weeb_Fyi
Morgan Le Fay
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,311
Damage
17,742
23,229
Taken
35,722
9,582
Mitigated
24,127
2,934
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FloydtuLoco
Hachiman
7,531
3,054
0
0
8,929
3,584
0
5,769
3,096
0
23,992
L
Ne Zha
4,244
746
205
1,113
10,824
4,164
0
4,631
5,959
0
15,641
W
5,760
715
0
705
4,240
1,200
403
1,064
3,176
20,869
0
W
Gilgamesh
gg Do better
Gilgamesh
8,586
2,412
0
404
11,407
5,380
315
1,993
9,414
0
18,043
L
Geb
hrzu
Geb
5,967
579
0
3,209
15,969
16,379
0
9,908
5,521
27,585
0
W
Morgan Le Fay
im_A_Weeb_Fyi
Morgan Le Fay
14,965
1,775
0
1,825
7,582
3,002
0
3,470
4,112
37,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,225
Gold Earned
22,534
127
Minions Killed
112
5
Camps Cleared
4
605,056
Distance Traveled
610,014
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,543
686
48
4
2
181,343
0
L
Ne Zha
7,381
671
22
2
0
187,604
2
W
Nu Wa
8,005
728
44
4
0
188,785
0
W
Gilgamesh
7,885
717
24
2
2
201,834
2
L
Geb
7,610
692
42
4
2
241,067
2
W
Morgan Le Fay
9,335
849
59
5
3
214,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role