Player Matchup

King Arthur
King Arthur
Criner24
King Arthur
Level 12
God Stats
19W - 27L
1,520 SR
Queue Stats
162W - 188L
1,325 Elo+
Party 1
Ne Zha
Ne Zha
DeadSilver2
Ne Zha
Level 29
God Stats
12W - 10L
1,495 SR
Queue Stats
165W - 176L
1,475 Elo+
Solo
Cupid
Cupid
Mixed_Girl__Tina
Cupid
Level 11
God Stats
63W - 47L
1,497 SR
Queue Stats
76W - 71L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
RnwG-Rikey-_-420
Ao Kuang
Level 42
God Stats
3W - 7L
1,546 SR
Queue Stats
46W - 71L
1,479 Elo+
Party 1
Pele
Pele
boomkiller123
Pele
Level 13
God Stats
3W - 1L
1,419 SR
Queue Stats
7W - 13L
1,110 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,352 Elo+

VS

Team Averages
Level 10
1,463 SR
1,331 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ADONIS2991
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Solo
Nemesis
Nemesis
InsomniaticRose
Nemesis
Level 5
God Stats
2W - 3L
1,351 SR
Queue Stats
2W - 8L
1,077 Elo+
Solo
Artemis
Artemis
SSGSSKAGE_BANKAI
Artemis
Level 5
God Stats
8W - 8L
1,504 SR
Queue Stats
15W - 10L
1,463 Elo+
Solo
Anubis
Anubis
harlito
Anubis
Level 21
God Stats
47W - 54L
1,461 SR
Queue Stats
53W - 68L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Criner24
King Arthur
19
7 / 3 / 9
12,287
1,117
12,151
13,131
14,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
20
17 / 2 / 10
14,224
1,293
30,628
12,680
4,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 3 / 18
12,809
1,164
26,692
10,443
3,324
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
5 / 1 / 15
11,917
1,083
12,216
12,609
18,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 5 / 16
12,158
1,105
19,941
15,341
4,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
1 / 8 / 10
11,514
1,047
12,100
27,041
37,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
ADONIS2991
Bellona
17
1 / 7 / 5
10,672
970
5,352
21,634
18,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 9 / 6
11,750
1,068
6,795
22,037
7,673
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 10 / 5
12,167
1,106
23,063
19,731
6,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
harlito
Anubis
18
2 / 12 / 5
11,271
1,025
10,908
20,609
9,082
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
45
46
Kills
14
14
Deaths
46
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
8
10
0.75
L
Bellona
ADONIS2991
Bellona
1
7
5
0.5
W
King Arthur
Criner24
King Arthur
7
3
9
3.83
W
Ne Zha
17
2
10
11
L
4
9
6
0.78
W
10
3
18
6.33
W
5
1
15
12.5
L
6
10
5
0.85
W
7
5
16
3
L
Anubis
harlito
Anubis
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,628
Damage
58,218
64,204
Taken
111,052
44,648
Mitigated
79,609
10,903
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
12,100
3,030
2,292
6,356
27,041
37,920
0
5,365
21,676
0
23,849
L
Bellona
ADONIS2991
Bellona
5,352
4,020
1,365
1,248
21,634
18,502
0
3,285
18,349
0
15,690
W
King Arthur
Criner24
King Arthur
12,151
1,087
0
0
13,131
14,270
0
1,758
11,373
7,952
23,812
W
Ne Zha
30,628
15,864
0
2,281
12,680
4,643
0
1,318
11,362
0
53,869
L
6,795
2,335
0
1,629
22,037
7,673
0
2,471
19,566
0
13,599
W
26,692
18,068
322
1,318
10,443
3,324
0
2,102
8,341
18
42,791
W
12,216
4,663
420
5,326
12,609
18,010
0
2,146
10,463
19,167
0
L
23,063
14,597
0
0
19,731
6,432
0
1,921
17,810
0
43,969
W
19,941
5,201
0
1,236
15,341
4,401
0
3,584
11,757
0
26,279
L
Anubis
harlito
Anubis
10,908
1,728
0
3,243
20,609
9,082
0
2,123
18,486
40,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,395
Gold Earned
57,374
168
Minions Killed
187
6
Camps Cleared
2
968,607
Distance Traveled
947,115
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,514
1,047
24
2
1
216,639
0
L
Bellona
10,672
970
23
2
1
168,130
0
W
King Arthur
12,287
1,117
40
4
1
194,268
0
W
Ne Zha
14,224
1,293
52
5
4
214,968
0
L
Nemesis
11,750
1,068
14
1
0
247,758
2
W
Cupid
12,809
1,164
50
5
0
180,266
0
W
Ao Kuang
11,917
1,083
14
1
1
171,212
0
L
Artemis
12,167
1,106
40
4
0
181,090
0
W
Pele
12,158
1,105
12
1
0
207,893
0
L
Anubis
11,271
1,025
86
8
0
133,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role