Player Matchup

Fenrir
Fenrir
DeFine Deity
Fenrir
Level 128
God Stats
12W - 12L
1,541 SR
Queue Stats
569W - 590L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
Hayezy1v1
Gilgamesh
Level 40
God Stats
73W - 63L
1,499 SR
Queue Stats
258W - 315L
1,406 Elo+
Party 1
Ares
Ares
lexocr
Ares
Level 58
God Stats
8W - 3L
1,644 SR
Queue Stats
150W - 114L
1,532 Elo+
Party 1
Team Averages
Level 75
1,561 SR
1,479 Elo+

VS

Team Averages
Level 88
1,324 SR
1,388 Elo+
Nike
Nike
CRASHIVEY
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,362 Elo+
Party 2
Anhur
Anhur
My Indulgences
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,397 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lilporchmunk
Morgan Le Fay
Level 94
God Stats
0W - 7L
973 SR
Queue Stats
224W - 309L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
12 / 0 / 7
9,899
825
9,998
9,560
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Gilgamesh
Hayezy1v1
Gilgamesh
13
4 / 0 / 17
9,554
796
6,022
8,680
7,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
lexocr
Ares
13
8 / 2 / 13
9,998
833
14,803
15,346
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 7 / 2
7,308
609
6,588
13,901
8,001
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 10 / 0
7,252
604
2,393
11,212
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
lilporchmunk
Morgan Le Fay
10
1 / 7 / 0
7,300
608
8,703
8,885
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
24
Kills
2
2
Deaths
24
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
0
7
2
0.14
W
Fenrir
12
0
7
15.5
W
Gilgamesh
Hayezy1v1
Gilgamesh
4
0
17
12.5
L
1
10
0
0.1
W
Ares
lexocr
Ares
8
2
13
7.25
L
Morgan Le Fay
lilporchmunk
Morgan Le Fay
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,823
Damage
17,684
33,586
Taken
33,998
28,904
Mitigated
14,668
10,746
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
6,588
1,566
269
2,880
13,901
8,001
0
7,203
6,336
0
19,548
W
Fenrir
9,998
1,810
0
2,632
9,560
6,872
164
2,851
6,709
0
24,862
W
Gilgamesh
Hayezy1v1
Gilgamesh
6,022
1,045
405
2,896
8,680
7,707
261
2,888
5,792
0
21,110
L
2,393
991
0
410
11,212
3,689
0
3,806
7,115
0
7,912
W
Ares
lexocr
Ares
14,803
526
0
4,813
15,346
14,325
374
3,600
11,746
31,958
0
L
Morgan Le Fay
lilporchmunk
Morgan Le Fay
8,703
603
0
818
8,885
2,978
0
3,954
4,766
22,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
21,860
101
Minions Killed
78
8
Camps Cleared
1
723,560
Distance Traveled
504,233
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,308
609
24
2
0
183,471
1
W
Fenrir
9,899
825
41
3
6
254,502
5
W
Gilgamesh
9,554
796
31
3
2
253,210
2
L
Anhur
7,252
604
19
2
0
147,052
2
W
Ares
9,998
833
29
2
0
215,848
1
L
Morgan Le Fay
7,300
608
35
3
1
173,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role