Player Matchup

Vulcan
Vulcan
Dark_Nips_Rises
Vulcan
Level 158
God Stats
10W - 16L
1,444 SR
Queue Stats
660W - 546L
1,535 Elo+
Party 2
Achilles
Achilles
htienoM
Achilles
Level 136
God Stats
3W - 4L
1,649 SR
Queue Stats
326W - 261L
1,538 Elo+
Party 2
Zeus
Zeus
lumberjackk
Zeus
Level 160
God Stats
16W - 13L
1,564 SR
Queue Stats
400W - 371L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
roughnecks
Danzaburou
Level 121
God Stats
18W - 19L
1,501 SR
Queue Stats
626W - 612L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
toxic0311
Morgan Le Fay
Level 108
God Stats
7W - 2L
1,927 SR
Queue Stats
522W - 503L
1,546 Elo+
Party 1
Team Averages
Level 137
1,617 SR
1,544 Elo+

VS

Team Averages
Level 112
1,632 SR
1,569 Elo+
Chaac
Chaac
EightBitKid
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,493 Elo+
Solo
Ah Puch
Ah Puch
ImmaLittleTurtle
Ah Puch
Level 156
God Stats
1W - 0L
1,118 SR
Queue Stats
134W - 113L
1,551 Elo+
Party 3
Eset
Eset
JackydsPvP
Eset
Level 65
God Stats
1W - 0L
2,014 SR
Queue Stats
23W - 10L
1,728 Elo+
Party 3
Ne Zha
Ne Zha
PennyDrawe
Ne Zha
Level 64
God Stats
1W - 0L
1,851 SR
Queue Stats
3W - 3L
1,499 Elo+
Solo
Medusa
Medusa
S1AYER04
Medusa
Level 145
God Stats
1W - 1L
1,678 SR
Queue Stats
108W - 90L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
9,684
745
13,302
11,414
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
htienoM
Achilles
17
6 / 5 / 14
10,500
808
12,001
17,054
23,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 4 / 11
10,166
782
15,166
9,372
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
roughnecks
Danzaburou
15
6 / 9 / 10
9,993
769
13,905
15,138
4,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
toxic0311
Morgan Le Fay
16
2 / 5 / 9
9,539
734
8,095
9,508
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 12
10,187
784
7,428
19,944
23,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 4 / 9
10,971
844
12,211
14,269
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 5 / 8
9,964
766
6,383
12,221
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
PennyDrawe
Ne Zha
19
8 / 4 / 15
11,692
899
22,570
16,800
10,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
S1AYER04
Medusa
17
5 / 6 / 9
10,475
806
8,233
12,632
5,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
80
22
Kills
27
27
Deaths
23
51
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
W
4
4
12
2.5
W
7
4
9
2.88
W
3
5
8
1.4
W
Ne Zha
PennyDrawe
Ne Zha
8
4
15
3.88
W
Medusa
S1AYER04
Medusa
5
6
9
1.58
L
Achilles
htienoM
Achilles
6
5
14
2.6
L
5
4
11
2.63
L
Danzaburou
roughnecks
Danzaburou
6
9
10
1.22
L
Morgan Le Fay
toxic0311
Morgan Le Fay
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,469
Damage
56,825
62,486
Taken
75,866
39,052
Mitigated
50,190
16,757
Healing
32,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,302
3,969
1,932
2,576
11,414
4,244
974
2,245
8,933
27,461
0
W
7,428
1,086
614
8,588
19,944
23,440
1,464
10,656
9,006
165
18,992
W
12,211
159
1,025
6,149
14,269
5,989
1,227
7,082
6,989
32,732
0
W
6,383
443
3,418
3,270
12,221
4,983
241
6,163
5,964
15,653
0
W
Ne Zha
PennyDrawe
Ne Zha
22,570
2,726
200
5,836
16,800
10,407
0
6,600
10,106
0
39,112
W
Medusa
S1AYER04
Medusa
8,233
3,066
1,790
1,123
12,632
5,371
1,790
5,282
7,238
0
24,791
L
Achilles
htienoM
Achilles
12,001
1,824
1,318
2,962
17,054
23,846
386
6,454
10,228
0
17,688
L
15,166
397
60
804
9,372
3,039
1,200
2,391
6,931
30,667
0
L
Danzaburou
roughnecks
Danzaburou
13,905
3,480
1,326
1,763
15,138
4,725
48
5,612
9,352
0
19,457
L
Morgan Le Fay
toxic0311
Morgan Le Fay
8,095
398
2,536
1,480
9,508
3,198
902
2,057
7,310
17,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,882
Gold Earned
53,289
120
Minions Killed
160
0
Camps Cleared
0
1,101,543
Distance Traveled
1,229,482
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,684
745
40
3
0
255,825
3
W
Chaac
10,187
784
21
2
0
227,457
1
W
Ah Puch
10,971
844
46
4
0
254,174
1
W
Eset
9,964
766
15
1
0
238,793
0
W
Ne Zha
11,692
899
26
2
0
255,342
0
W
Medusa
10,475
806
52
4
0
253,716
3
L
Achilles
10,500
808
7
1
0
238,395
1
L
Zeus
10,166
782
33
3
0
195,627
3
L
Danzaburou
9,993
769
17
1
0
182,338
0
L
Morgan Le Fay
9,539
734
23
2
0
229,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role