Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
LilithTwilight
Persephone
Level 8
God Stats
4W - 8L
1,468 SR
Queue Stats
9W - 14L
1,511 Elo+
Party 1
Neith
Neith
MrDecimator
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,552 Elo+
Party 1
Chang'e
Chang'e
Rhois
Chang'e
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,717 Elo+
Party 1
Sun Wukong
Sun Wukong
T3int3dGrundl3
Sun Wukong
Level 103
God Stats
11W - 18L
1,507 SR
Queue Stats
124W - 121L
1,567 Elo+
Solo
Team Averages
Level 55
1,495 SR
1,570 Elo+

VS

Team Averages
Level 64
1,701 SR
1,659 Elo+
Chaac
Chaac
CrownedIllusion
Chaac
Level 49
God Stats
10W - 6L
1,581 SR
Queue Stats
29W - 34L
1,481 Elo+
Solo
Mulan
Mulan
DeputyShark
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,731 Elo+
Party 2
Izanami
Izanami
FlippinNinjas7
Izanami
Level 59
God Stats
1W - 0L
1,890 SR
Queue Stats
34W - 14L
1,651 Elo+
Party 2
Sol
Sol
TheticDuck8
Sol
Level 126
God Stats
2W - 1L
1,795 SR
Queue Stats
285W - 146L
1,629 Elo+
Party 2
Ra
Ra
skilzyy4
Ra
Level 80
God Stats
1W - 0L
1,741 SR
Queue Stats
16W - 4L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 9 / 7
10,369
1,037
13,873
23,545
9,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
LilithTwilight
Persephone
16
0 / 9 / 6
8,836
884
6,568
13,601
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 7 / 5
11,008
1,101
16,439
17,539
6,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Rhois
Chang'e
16
3 / 7 / 8
10,002
1,000
14,219
22,014
12,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
T3int3dGrundl3
Sun Wukong
16
2 / 7 / 10
10,497
1,050
10,838
23,675
22,755
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

36

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 12
9,860
986
7,391
16,797
13,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
8 / 3 / 26
11,745
1,175
19,398
17,467
18,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 2 / 19
10,223
1,022
13,807
9,385
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
18 / 1 / 18
14,136
1,414
33,852
16,403
11,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 3 / 24
12,202
1,220
20,027
10,090
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
138
15
Kills
39
39
Deaths
15
36
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
9
7
0.83
W
3
6
12
1.5
W
8
3
26
7
W
3
2
19
6.25
L
Persephone
LilithTwilight
Persephone
0
9
6
0.33
L
6
7
5
1.21
L
Chang'e
Rhois
Chang'e
3
7
8
1
L
Sun Wukong
T3int3dGrundl3
Sun Wukong
2
7
10
1
W
18
1
18
27
W
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,937
Damage
94,475
100,374
Taken
70,142
55,032
Mitigated
51,251
14,084
Healing
27,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,873
6,325
0
2,320
23,545
9,108
0
11,741
11,668
0
29,133
W
7,391
884
0
3,341
16,797
13,962
0
4,011
11,635
734
24,989
W
19,398
3,302
0
3,434
17,467
18,610
0
6,174
11,151
3,495
22,150
W
13,807
10,085
0
2,578
9,385
3,072
0
4,190
5,195
0
34,616
L
Persephone
LilithTwilight
Persephone
6,568
1,002
0
289
13,601
4,687
0
6,266
7,158
21,213
0
L
16,439
7,502
0
1,790
17,539
6,102
0
11,526
5,817
0
34,205
L
Chang'e
Rhois
Chang'e
14,219
175
2,711
4,092
22,014
12,380
0
10,379
11,465
32,912
0
L
Sun Wukong
T3int3dGrundl3
Sun Wukong
10,838
1,526
0
2,882
23,675
22,755
0
12,434
10,984
7,266
26,326
W
33,852
16,930
0
11,027
16,403
11,646
0
4,910
11,493
46,892
5,681
W
20,027
1,162
3,680
3,822
10,090
3,961
0
3,503
6,587
49,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,712
Gold Earned
58,166
182
Minions Killed
216
7
Camps Cleared
7
906,598
Distance Traveled
883,823
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,369
1,037
25
3
6
206,624
2
W
Chaac
9,860
986
34
3
1
148,976
1
W
Mulan
11,745
1,175
11
1
0
186,597
3
W
Izanami
10,223
1,022
45
5
2
171,470
0
L
Persephone
8,836
884
27
3
0
163,151
0
L
Neith
11,008
1,101
49
5
0
162,213
0
L
Chang'e
10,002
1,000
39
4
0
190,575
0
L
Sun Wukong
10,497
1,050
42
4
1
184,035
1
W
Sol
14,136
1,414
47
5
0
181,151
1
W
Ra
12,202
1,220
79
8
4
195,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role