Player Matchup

Gilgamesh
Gilgamesh
DarlJr
Gilgamesh
Level 128
God Stats
19W - 18L
1,630 SR
Queue Stats
561W - 520L
1,554 Elo+
Party 1
Sol
Sol
IssaAlien
Sol
Level 117
God Stats
41W - 39L
1,552 SR
Queue Stats
615W - 555L
1,524 Elo+
Party 1
Erlang Shen
Erlang Shen
Lugergin
Erlang Shen
Level 106
God Stats
10W - 8L
1,566 SR
Queue Stats
452W - 453L
1,548 Elo+
Party 1
Cupid
Cupid
jo779083
Cupid
Level 127
God Stats
31W - 20L
1,666 SR
Queue Stats
454W - 434L
1,489 Elo+
Party 4
Osiris
Osiris
midgett1201
Osiris
Level 121
God Stats
3W - 2L
1,569 SR
Queue Stats
376W - 385L
1,488 Elo+
Party 4
Team Averages
Level 120
1,597 SR
1,520 Elo+

VS

Team Averages
Level 117
1,596 SR
1,496 Elo+
Merlin
Merlin
Agent_Winters
Merlin
Level 128
God Stats
71W - 47L
1,609 SR
Queue Stats
260W - 224L
1,570 Elo+
Party 3
Loki
Loki
Innominable
Loki
Level 157
God Stats
5W - 5L
1,508 SR
Queue Stats
412W - 436L
1,428 Elo+
Party 3
Cthulhu
Cthulhu
Nukezz_ByGremory
Cthulhu
Level 79
God Stats
5W - 5L
1,500 SR
Queue Stats
183W - 161L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
SorryIWasNerfed
Cernunnos
Level 69
God Stats
15W - 6L
1,694 SR
Queue Stats
146W - 140L
1,469 Elo+
Party 3
Ymir
Ymir
z-Jcan
Ymir
Level 150
God Stats
6W - 6L
1,669 SR
Queue Stats
397W - 376L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarlJr
Gilgamesh
12
2 / 2 / 4
9,066
477
6,442
21,970
7,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 4
10,058
529
5,699
11,108
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Lugergin
Erlang Shen
17
2 / 0 / 4
10,028
528
5,716
13,071
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
jo779083
Cupid
18
7 / 0 / 4
11,900
626
10,389
9,251
3,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
19
2 / 2 / 2
11,509
606
4,696
9,096
8,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
9,026
475
5,647
5,348
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 1
5,826
307
0
2,551
472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
0 / 4 / 2
7,410
390
5,080
13,546
9,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
SorryIWasNerfed
Cernunnos
15
2 / 7 / 0
9,193
484
7,976
14,889
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
z-Jcan
Ymir
18
3 / 2 / 0
10,347
545
10,307
12,814
14,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
5
6
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Gilgamesh
DarlJr
Gilgamesh
2
2
4
2
L
0
2
1
0.25
W
2
2
4
2
W
Erlang Shen
Lugergin
Erlang Shen
2
0
4
4
L
0
4
2
0.25
L
Cernunnos
SorryIWasNerfed
Cernunnos
2
7
0
0.29
W
Cupid
jo779083
Cupid
7
0
4
9
W
Osiris
2
2
2
1.5
L
Ymir
z-Jcan
Ymir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,942
Damage
29,010
64,496
Taken
49,148
29,137
Mitigated
31,503
28,392
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,647
0
0
991
5,348
1,768
786
1,144
4,042
67,039
0
W
Gilgamesh
DarlJr
Gilgamesh
6,442
1,499
2,158
7,912
21,970
7,732
279
8,357
13,613
0
34,096
L
0
0
0
255
2,551
472
0
1,248
1,223
0
2,032
W
5,699
1,441
0
5,267
11,108
3,384
883
2,748
8,360
69,148
0
W
Erlang Shen
Lugergin
Erlang Shen
5,716
2,985
0
6,476
13,071
6,469
0
4,104
8,967
0
78,529
L
5,080
326
0
1,996
13,546
9,505
0
824
12,692
30,804
0
L
Cernunnos
SorryIWasNerfed
Cernunnos
7,976
4,004
0
4,052
14,889
5,050
0
2,159
12,666
0
73,655
W
Cupid
jo779083
Cupid
10,389
5,390
28
4,115
9,251
3,085
3,012
885
8,366
0
88,923
W
Osiris
4,696
994
0
2,436
9,096
8,467
961
4,940
4,156
13,189
60,225
L
Ymir
z-Jcan
Ymir
10,307
2,176
0
2,589
12,814
14,708
0
1,911
10,871
79,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,561
Gold Earned
41,802
607
Minions Killed
514
0
Camps Cleared
0
1,863,349
Distance Traveled
1,401,593
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,026
475
146
8
0
351,181
3
W
Gilgamesh
9,066
477
31
2
0
371,518
7
L
Loki
5,826
307
7
0
0
50,164
1
W
Sol
10,058
529
138
7
0
341,769
5
W
Erlang Shen
10,028
528
120
6
0
445,803
0
L
Cthulhu
7,410
390
53
3
0
358,406
2
L
Cernunnos
9,193
484
137
7
0
307,804
4
W
Cupid
11,900
626
159
8
0
346,345
2
W
Osiris
11,509
606
159
8
0
357,914
0
L
Ymir
10,347
545
171
9
0
334,038
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role