Player Matchup

Izanami
Izanami
 
Izanami
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Kikemaiyo
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,452 Elo+
Party 2
Khepri
Khepri
Upa1997
Khepri
Level 114
God Stats
7W - 6L
1,364 SR
Queue Stats
37W - 33L
1,448 Elo+
Party 2
Cliodhna
Cliodhna
filouille
Cliodhna
Level 43
God Stats
31W - 35L
1,446 SR
Queue Stats
187W - 208L
1,357 Elo+
Solo
Ratatoskr
Ratatoskr
victoriacrew
Ratatoskr
Level 86
God Stats
13W - 12L
1,506 SR
Queue Stats
452W - 452L
1,512 Elo+
Party 1
Team Averages
Level 84
1,463 SR
1,454 Elo+

VS

Team Averages
Level 65
1,413 SR
1,423 Elo+
Bakasura
Bakasura
CereMX722
Bakasura
Level 81
God Stats
1W - 2L
1,207 SR
Queue Stats
115W - 125L
1,420 Elo+
Party 3
Cupid
Cupid
DKzkyline
Cupid
Level 33
God Stats
2W - 4L
1,332 SR
Queue Stats
26W - 18L
1,421 Elo+
Solo
Sol
Sol
LumpiestPants4
Sol
Level 62
God Stats
7W - 8L
1,511 SR
Queue Stats
205W - 220L
1,413 Elo+
Party 4
Geb
Geb
MRsc0rpi0n95
Geb
Level 17
God Stats
4W - 6L
1,539 SR
Queue Stats
22W - 19L
1,449 Elo+
Party 4
Anubis
Anubis
TNT-JackESP
Anubis
Level 131
God Stats
39W - 40L
1,474 SR
Queue Stats
288W - 315L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 7 / 0
6,577
411
8,804
10,750
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Kikemaiyo
Anubis
15
4 / 6 / 3
9,405
588
14,426
14,679
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Upa1997
Khepri
12
0 / 0 / 3
7,317
457
5,666
8,684
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
filouille
Cliodhna
12
7 / 2 / 3
8,328
521
5,132
9,821
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
victoriacrew
Ratatoskr
16
6 / 1 / 3
9,359
585
8,578
13,515
10,043
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CereMX722
Bakasura
13
1 / 4 / 2
7,673
480
4,952
11,751
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
DKzkyline
Cupid
13
0 / 8 / 3
7,491
468
6,235
10,099
2,769
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 2 / 1
8,834
552
17,719
17,335
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 5
7,978
499
2,273
13,004
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
16
6 / 3 / 1
9,975
623
9,156
11,832
4,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
19
Kills
16
16
Deaths
19
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
7
0
0.29
L
Bakasura
CereMX722
Bakasura
1
4
2
0.5
L
Cupid
DKzkyline
Cupid
0
8
3
0.19
W
Anubis
Kikemaiyo
Anubis
4
6
3
0.92
L
8
2
1
4.25
L
1
2
5
1.75
L
Anubis
6
3
1
2.17
W
Khepri
Upa1997
Khepri
0
0
3
1.5
W
Cliodhna
filouille
Cliodhna
7
2
3
4.25
W
Ratatoskr
victoriacrew
Ratatoskr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,606
Damage
40,335
57,449
Taken
64,021
30,520
Mitigated
26,879
16,219
Healing
23,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,804
5,850
0
1,455
10,750
3,334
0
8,571
2,179
0
30,107
L
Bakasura
CereMX722
Bakasura
4,952
3,345
0
3,782
11,751
5,162
0
2,013
9,618
0
36,323
L
Cupid
DKzkyline
Cupid
6,235
3,617
175
1,398
10,099
2,769
984
1,723
8,302
0
41,610
W
Anubis
Kikemaiyo
Anubis
14,426
511
0
6,242
14,679
6,013
0
9,155
5,496
70,425
0
L
17,719
7,178
0
8,588
17,335
5,804
1,173
5,361
11,884
61,043
8,736
L
2,273
509
218
2,964
13,004
8,784
498
4,206
8,734
20,142
0
L
Anubis
9,156
58
0
6,489
11,832
4,360
803
6,807
4,643
67,460
0
W
Khepri
Upa1997
Khepri
5,666
452
0
1,495
8,684
8,138
0
6,236
2,448
28,882
0
W
Cliodhna
filouille
Cliodhna
5,132
684
0
2,628
9,821
2,992
0
2,565
6,906
0
41,322
W
Ratatoskr
victoriacrew
Ratatoskr
8,578
1,549
0
4,399
13,515
10,043
539
731
12,538
1,241
59,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,986
Gold Earned
41,951
415
Minions Killed
449
0
Camps Cleared
0
1,453,080
Distance Traveled
1,464,903
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,577
411
59
4
0
264,988
0
L
Bakasura
7,673
480
87
5
0
324,474
0
L
Cupid
7,491
468
77
5
0
292,814
2
W
Anubis
9,405
588
136
9
0
255,098
1
L
Sol
8,834
552
104
7
0
290,382
0
L
Geb
7,978
499
39
2
0
294,713
2
L
Anubis
9,975
623
142
9
0
262,520
1
W
Khepri
7,317
457
32
2
0
329,610
2
W
Cliodhna
8,328
521
60
4
0
302,485
0
W
Ratatoskr
9,359
585
128
8
0
300,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role