Player Matchup

Mulan
Mulan
JeffTheSugarbabe
Mulan
Level 109
God Stats
24W - 12L
1,644 SR
Queue Stats
259W - 278L
1,502 Elo+
Party 3
Neith
Neith
MBGreg-06
Neith
Level 99
God Stats
23W - 13L
1,624 SR
Queue Stats
589W - 569L
1,484 Elo+
Party 2
Eset
Eset
Mc_N1tram
Eset
Level 68
God Stats
6W - 3L
1,759 SR
Queue Stats
327W - 338L
1,461 Elo+
Party 2
Nemesis
Nemesis
SNT_Snipeman78
Nemesis
Level 80
God Stats
5W - 1L
1,889 SR
Queue Stats
374W - 365L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
beachcave
Sylvanus
Level 88
God Stats
18W - 18L
1,565 SR
Queue Stats
186W - 174L
1,504 Elo+
Party 3
Team Averages
Level 89
1,697 SR
1,480 Elo+

VS

Team Averages
Level 74
1,583 SR
1,436 Elo+
Arachne
Arachne
BigSunshine
Arachne
Level 75
God Stats
1W - 1L
1,747 SR
Queue Stats
34W - 33L
1,415 Elo+
Party 1
Bellona
Bellona
Bman__Jeez
Bellona
Level 63
God Stats
17W - 8L
1,678 SR
Queue Stats
307W - 308L
1,422 Elo+
Party 4
Jing Wei
Jing Wei
GZdriik
Jing Wei
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,411 Elo+
Party 1
Hades
Hades
LenzPlay-PS
Hades
Level 86
God Stats
17W - 8L
1,561 SR
Queue Stats
33W - 31L
1,480 Elo+
Solo
Sylvanus
Sylvanus
PidgeyPlayz
Sylvanus
Level 65
God Stats
8W - 15L
1,427 SR
Queue Stats
314W - 311L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
9,997
588
15,070
17,780
18,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
MBGreg-06
Neith
14
10 / 4 / 3
9,508
559
13,935
10,015
3,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
15
2 / 3 / 5
9,026
531
8,600
7,425
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 7
9,158
539
7,102
11,872
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
beachcave
Sylvanus
15
2 / 3 / 10
9,244
544
6,675
14,243
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigSunshine
Arachne
14
6 / 3 / 2
8,951
527
5,613
12,415
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Bman__Jeez
Bellona
14
2 / 6 / 1
8,677
510
11,945
17,416
18,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
GZdriik
Jing Wei
12
2 / 6 / 3
7,277
428
5,828
11,479
2,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 2 / 3
9,131
537
6,917
10,984
4,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PidgeyPlayz
Sylvanus
12
2 / 6 / 2
7,002
412
6,097
16,118
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
23
Kills
16
16
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigSunshine
Arachne
6
3
2
2.33
L
Bellona
Bman__Jeez
Bellona
2
6
1
0.42
L
Jing Wei
GZdriik
Jing Wei
2
6
3
0.58
W
5
2
6
4
L
4
2
3
2.75
W
Neith
MBGreg-06
Neith
10
4
3
2.88
W
Eset
2
3
5
1.5
L
Sylvanus
PidgeyPlayz
Sylvanus
2
6
2
0.5
W
4
4
7
1.88
W
Sylvanus
beachcave
Sylvanus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,382
Damage
36,400
61,335
Taken
68,412
38,243
Mitigated
39,187
20,864
Healing
22,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigSunshine
Arachne
5,613
3,200
0
5,088
12,415
5,213
691
2,346
9,979
0
43,495
L
Bellona
Bman__Jeez
Bellona
11,945
3,233
0
5,192
17,416
18,024
0
1,313
16,063
9,582
34,929
L
Jing Wei
GZdriik
Jing Wei
5,828
3,840
0
2,879
11,479
2,072
435
1,770
9,645
0
35,307
W
15,070
2,320
0
7,343
17,780
18,853
0
3,711
14,069
0
66,746
L
6,917
82
367
5,195
10,984
4,639
252
3,181
7,490
53,004
0
W
Neith
MBGreg-06
Neith
13,935
6,879
0
3,863
10,015
3,312
1,740
2,134
7,881
0
56,489
W
Eset
8,600
444
348
1,338
7,425
2,267
1,184
3,385
4,040
56,457
0
L
Sylvanus
PidgeyPlayz
Sylvanus
6,097
2,148
334
3,195
16,118
9,239
0
5,509
10,487
22,459
6,774
W
7,102
2,999
0
1,485
11,872
3,986
0
4,161
7,711
0
46,874
W
Sylvanus
beachcave
Sylvanus
6,675
1,578
1,292
5,195
14,243
9,825
372
2,408
11,835
40,933
9,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
41,038
499
Minions Killed
383
0
Camps Cleared
0
1,618,326
Distance Traveled
1,463,189
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,951
527
69
4
0
311,959
2
L
Bellona
8,677
510
99
6
0
308,212
1
L
Jing Wei
7,277
428
58
3
0
309,914
7
W
Mulan
9,997
588
144
8
0
318,477
2
L
Hades
9,131
537
112
7
0
281,187
0
W
Neith
9,508
559
85
5
0
290,733
3
W
Eset
9,026
531
112
7
0
329,069
1
L
Sylvanus
7,002
412
45
3
0
251,917
2
W
Nemesis
9,158
539
71
4
0
365,870
3
W
Sylvanus
9,244
544
87
5
0
314,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role