Player Matchup

Achilles
Achilles
HladnoFant
Achilles
Level 152
God Stats
9W - 0L
1,976 SR
Queue Stats
1,115W - 89L
2,108 Elo+
Party 1
Poseidon
Poseidon
SurrenderIfGay
Poseidon
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 5L
2,051 Elo+
Party 1
Ganesha
Ganesha
TaylorSwiftSex
Ganesha
Level 22
God Stats
5W - 0L
2,133 SR
Queue Stats
230W - 21L
2,115 Elo+
Party 1
Nox
Nox
TheHoly1
Nox
Level 140
God Stats
15W - 1L
2,018 SR
Queue Stats
504W - 78L
1,872 Elo+
Party 1
Izanami
Izanami
percc
Izanami
Level 20
God Stats
1W - 0L
1,737 SR
Queue Stats
29W - 2L
1,998 Elo+
Party 1
Team Averages
Level 70
1,873 SR
2,029 Elo+

VS

Team Averages
Level 62
1,491 SR
1,493 Elo+
Kukulkan
Kukulkan
DrproffesorDink
Kukulkan
Level 44
God Stats
5W - 2L
1,818 SR
Queue Stats
201W - 109L
1,676 Elo+
Solo
Nemesis
Nemesis
RED24659
Nemesis
Level 108
God Stats
3W - 4L
1,485 SR
Queue Stats
308W - 312L
1,527 Elo+
Party 3
Fenrir
Fenrir
RED24659
Fenrir
Level 18
God Stats
3W - 3L
1,429 SR
Queue Stats
5W - 7L
1,237 Elo+
Party 3
Ra
Ra
Raxas1908
Ra
Level 16
God Stats
0W - 3L
1,222 SR
Queue Stats
82W - 69L
1,441 Elo+
Party 2
Athena
Athena
Snipsnaplol
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HladnoFant
Achilles
18
12 / 0 / 24
10,696
1,188
15,064
9,764
8,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
17
3 / 0 / 30
10,737
1,193
11,995
6,558
6,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 0 / 34
9,525
1,058
15,651
7,450
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
12 / 0 / 23
11,025
1,225
18,051
5,901
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
percc
Izanami
17
10 / 1 / 20
10,596
1,177
19,174
6,104
2,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 2 / 0
8,638
960
12,361
4,729
1,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
RED24659
Nemesis
13
0 / 10 / 0
8,164
907
4,296
25,110
29,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
RED24659
Fenrir
13
0 / 12 / 0
8,242
916
1,558
24,468
24,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 6 / 1
8,413
935
6,709
12,331
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
13
0 / 7 / 0
8,408
934
3,975
20,026
18,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
2
37
Kills
1
1
Deaths
37
131
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
2
0
0.5
W
Achilles
HladnoFant
Achilles
12
0
24
24
L
Nemesis
RED24659
Nemesis
0
10
0
0
L
Fenrir
RED24659
Fenrir
0
12
0
0
L
0
6
1
0.08
L
Athena
0
7
0
0
W
Poseidon
3
0
30
18
W
0
0
34
17
W
12
0
23
23.5
W
Izanami
percc
Izanami
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,935
Damage
28,899
35,777
Taken
86,664
22,789
Mitigated
77,499
7,307
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,361
267
0
85
4,729
1,526
0
2,152
2,531
30,783
0
W
Achilles
HladnoFant
Achilles
15,064
5,514
0
1,724
9,764
8,031
0
5,271
3,223
4,722
17,067
L
Nemesis
RED24659
Nemesis
4,296
812
0
2,200
25,110
29,706
0
12,890
11,954
0
10,382
L
Fenrir
RED24659
Fenrir
1,558
432
0
1,371
24,468
24,693
0
13,060
11,158
0
7,199
L
6,709
271
1,068
67
12,331
3,394
0
8,570
3,513
25,801
0
L
Athena
3,975
902
0
715
20,026
18,180
0
9,829
10,041
12,083
0
W
Poseidon
11,995
2,574
2,778
925
6,558
6,402
0
5,809
749
29,857
0
W
15,651
815
0
240
7,450
3,670
0
4,308
3,142
32,002
0
W
18,051
1,420
0
375
5,901
2,467
0
3,179
2,722
27,618
0
W
Izanami
percc
Izanami
19,174
16,402
0
1,265
6,104
2,219
0
4,478
1,626
0
50,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,579
Gold Earned
41,865
195
Minions Killed
116
11
Camps Cleared
3
1,030,515
Distance Traveled
802,753
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,638
960
51
6
1
168,988
0
W
Achilles
10,696
1,188
26
3
3
227,892
1
L
Nemesis
8,164
907
9
1
1
161,132
0
L
Fenrir
8,242
916
11
1
0
148,366
0
L
Ra
8,413
935
39
4
0
166,374
0
L
Athena
8,408
934
6
1
1
157,893
0
W
Poseidon
10,737
1,193
44
5
3
206,175
1
W
Ganesha
9,525
1,058
0
0
0
205,285
1
W
Nox
11,025
1,225
39
4
1
211,106
0
W
Izanami
10,596
1,177
86
10
4
180,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role