Player Matchup

Neith
Neith
KreegDrancar
Neith
Level 22
God Stats
1W - 1L
1,721 SR
Queue Stats
192W - 245L
1,414 Elo+
Solo
Ymir
Ymir
MLPscrublord
Ymir
Level 48
God Stats
0W - 5L
1,099 SR
Queue Stats
12W - 15L
1,387 Elo+
Party 3
Fenrir
Fenrir
SpiritzGhost
Fenrir
Level 17
God Stats
18W - 20L
1,392 SR
Queue Stats
56W - 66L
1,370 Elo+
Solo
Aphrodite
Aphrodite
StreamSolarPower
Aphrodite
Level 6
God Stats
3W - 3L
1,719 SR
Queue Stats
5W - 8L
1,366 Elo+
Solo
Vamana
Vamana
wolfbirdcow
Vamana
Level 7
God Stats
1W - 1L
1,682 SR
Queue Stats
10W - 10L
1,412 Elo+
Party 3
Team Averages
Level 20
1,522 SR
1,390 Elo+

VS

Team Averages
Level 32
1,589 SR
1,449 Elo+
Danzaburou
Danzaburou
DirtyCombo69
Danzaburou
Level 62
God Stats
10W - 2L
1,609 SR
Queue Stats
17W - 12L
1,498 Elo+
Party 1
Ares
Ares
H4V0K864
Ares
Level 16
God Stats
6W - 6L
1,557 SR
Queue Stats
12W - 11L
1,294 Elo+
Party 1
Neith
Neith
Poniboyfyi
Neith
Level 25
God Stats
3W - 2L
1,516 SR
Queue Stats
8W - 6L
1,201 Elo+
Party 1
Tyr
Tyr
TheSwarmHongers
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,744 Elo+
Party 2
Ganesha
Ganesha
thebrosmosher
Ganesha
Level 38
God Stats
1W - 0L
1,765 SR
Queue Stats
5W - 3L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
10,610
965
18,274
13,571
5,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 6 / 6
9,996
909
10,015
25,879
33,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
16
6 / 11 / 2
10,965
997
14,935
21,042
9,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
16
0 / 3 / 5
9,425
857
6,481
10,332
8,089
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
16
1 / 9 / 3
10,006
910
16,081
25,058
21,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

30

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyCombo69
Danzaburou
19
16 / 1 / 14
14,067
1,279
30,926
14,638
7,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
18
7 / 1 / 17
11,640
1,058
12,296
13,275
17,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
19
9 / 1 / 20
12,814
1,165
22,849
8,824
4,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 1 / 27
10,917
992
12,586
18,496
22,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
19
0 / 5 / 30
12,166
1,106
12,439
16,073
22,157
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
142
9
Kills
34
34
Deaths
9
24
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DirtyCombo69
Danzaburou
16
1
14
23
W
Ares
7
1
17
15.5
L
1
5
8
1
L
1
6
6
0.67
W
Neith
9
1
20
19
L
Fenrir
6
11
2
0.64
L
Aphrodite
0
3
5
0.83
W
2
1
27
15.5
W
Ganesha
0
5
30
3
L
Vamana
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,786
Damage
91,096
95,882
Taken
71,306
79,049
Mitigated
73,607
9,689
Healing
16,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DirtyCombo69
Danzaburou
30,926
18,046
0
3,498
14,638
7,481
0
1,895
12,743
0
59,597
W
Ares
12,296
580
0
204
13,275
17,059
0
3,731
9,544
15,688
0
L
18,274
7,698
0
597
13,571
5,914
0
3,684
9,785
0
31,225
L
10,015
2,156
19
905
25,879
33,442
0
9,975
15,603
41,268
0
W
Neith
22,849
9,101
0
3,367
8,824
4,302
0
1,162
7,662
0
61,268
L
Fenrir
14,935
5,447
0
567
21,042
9,834
0
6,251
14,496
0
20,455
L
Aphrodite
6,481
2,163
2,225
1,506
10,332
8,089
0
2,673
7,562
13,550
0
W
12,586
1,918
0
3,306
18,496
22,608
0
4,723
13,773
4,041
12,892
W
Ganesha
12,439
650
2,217
3,461
16,073
22,157
0
4,985
11,088
20,489
0
L
Vamana
16,081
6,698
810
3,060
25,058
21,770
0
5,559
18,991
0
34,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,002
Gold Earned
61,604
170
Minions Killed
216
5
Camps Cleared
5
975,040
Distance Traveled
1,065,457
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,067
1,279
72
7
3
218,776
0
W
Ares
11,640
1,058
7
1
0
192,044
0
L
Neith
10,610
965
33
3
0
180,960
0
L
Ymir
9,996
909
55
5
1
158,321
0
W
Neith
12,814
1,165
123
11
0
202,777
0
L
Fenrir
10,965
997
13
1
3
207,738
0
L
Aphrodite
9,425
857
24
2
0
198,785
1
W
Tyr
10,917
992
14
1
2
260,486
0
W
Ganesha
12,166
1,106
0
0
0
191,374
0
L
Vamana
10,006
910
45
4
1
229,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role