Player Matchup

Cthulhu
Cthulhu
Dr_Chocolate_Man
Cthulhu
Level 109
God Stats
1W - 3L
1,531 SR
Queue Stats
73W - 76L
1,442 Elo+
Party 1
Bellona
Bellona
ViruetViru
Bellona
Level 11
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 10L
1,166 Elo+
Solo
Zeus
Zeus
gibbers21450
Zeus
Level 25
God Stats
1W - 3L
1,444 SR
Queue Stats
18W - 26L
1,282 Elo+
Party 1
Team Averages
Level 48
1,411 SR
1,297 Elo+

VS

Team Averages
Level 38
1,497 SR
1,362 Elo+
Ravana
Ravana
MizkifViewer
Ravana
Level 17
God Stats
4W - 1L
1,849 SR
Queue Stats
38W - 42L
1,377 Elo+
Solo
Kukulkan
Kukulkan
ScoredFoil82963
Kukulkan
Level 16
God Stats
1W - 0L
1,228 SR
Queue Stats
36W - 44L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
TheLostWon
Gilgamesh
Level 81
God Stats
53W - 62L
1,412 SR
Queue Stats
96W - 139L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
8,257
635
8,233
15,134
17,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
ViruetViru
Bellona
8
0 / 4 / 2
7,332
564
486
5,861
2,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
7 / 4 / 0
9,876
760
6,731
6,576
2,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
5 / 3 / 8
9,810
755
7,890
7,848
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
13
1 / 2 / 9
8,883
683
4,482
7,435
2,585
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TheLostWon
Gilgamesh
14
8 / 2 / 5
10,544
811
9,247
9,452
8,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
14
14
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Ravana
5
3
8
3
W
Kukulkan
1
2
9
2.75
W
Gilgamesh
TheLostWon
Gilgamesh
8
2
5
5.25
L
Bellona
ViruetViru
Bellona
0
4
2
0.25
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,450
Damage
21,619
27,571
Taken
24,735
23,332
Mitigated
14,646
3,184
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,233
697
512
2,304
15,134
17,846
0
2,526
12,608
32,143
0
W
Ravana
7,890
1,840
0
2,602
7,848
3,760
757
5,573
1,909
0
24,490
W
Kukulkan
4,482
1,117
0
1,860
7,435
2,585
1,170
5,211
1,839
25,801
0
W
Gilgamesh
TheLostWon
Gilgamesh
9,247
3,747
0
438
9,452
8,301
1,146
3,648
5,493
0
32,726
L
Bellona
ViruetViru
Bellona
486
354
0
179
5,861
2,768
105
989
4,872
0
2,796
L
6,731
1,496
0
189
6,576
2,718
0
1,067
5,509
24,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
29,237
95
Minions Killed
127
2
Camps Cleared
8
463,836
Distance Traveled
738,349
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,257
635
52
4
0
227,167
5
W
Ravana
9,810
755
37
3
0
254,497
1
W
Kukulkan
8,883
683
47
4
2
231,881
5
W
Gilgamesh
10,544
811
43
3
6
251,971
4
L
Bellona
7,332
564
7
1
0
111,873
1
L
Zeus
9,876
760
36
3
2
124,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role