Player Matchup

Yemoja
Yemoja
Cinzano555
Yemoja
Level 13
God Stats
10W - 7L
1,662 SR
Queue Stats
20W - 31L
1,397 Elo+
Solo
Discordia
Discordia
Daniela HS8934
Discordia
Level 29
God Stats
18W - 29L
1,424 SR
Queue Stats
90W - 107L
1,375 Elo+
Party 1
Artemis
Artemis
Resin-Rip416
Artemis
Level 9
God Stats
11W - 11L
1,500 SR
Queue Stats
12W - 12L
1,390 Elo+
Solo
Bellona
Bellona
TKDachi90
Bellona
Level 27
God Stats
2W - 0L
1,737 SR
Queue Stats
75W - 81L
1,468 Elo+
Party 1
Ravana
Ravana
pupi1028
Ravana
Level 27
God Stats
5W - 7L
1,445 SR
Queue Stats
47W - 49L
1,468 Elo+
Party 1
Team Averages
Level 21
1,554 SR
1,419 Elo+

VS

Team Averages
Level 15
1,465 SR
1,326 Elo+
Cerberus
Cerberus
Aaronoreo
Cerberus
Level 22
God Stats
17W - 9L
1,386 SR
Queue Stats
27W - 25L
1,396 Elo+
Solo
Nemesis
Nemesis
BLA-K-24
Nemesis
Level 19
God Stats
3W - 5L
1,380 SR
Queue Stats
25W - 27L
1,425 Elo+
Solo
Mulan
Mulan
Bunanuhs
Mulan
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 6L
1,212 Elo+
Solo
Zhong Kui
Zhong Kui
Zz C o l d
Zhong Kui
Level 26
God Stats
13W - 14L
1,559 SR
Queue Stats
24W - 27L
1,407 Elo+
Solo
Hachiman
Hachiman
mr-Brock_light
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cinzano555
Yemoja
15
6 / 2 / 6
11,311
595
7,391
9,606
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
Daniela HS8934
Discordia
14
1 / 5 / 6
9,622
506
6,929
11,406
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Resin-Rip416
Artemis
14
5 / 5 / 3
10,031
528
7,998
11,865
3,400
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
TKDachi90
Bellona
18
12 / 0 / 2
11,622
612
11,952
19,394
21,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
pupi1028
Ravana
17
7 / 1 / 4
10,857
571
6,587
8,267
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aaronoreo
Cerberus
13
0 / 10 / 4
8,564
451
5,744
16,906
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
BLA-K-24
Nemesis
16
3 / 7 / 1
9,802
516
7,853
16,021
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Bunanuhs
Mulan
15
10 / 4 / 3
10,395
547
15,840
16,927
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Zz C o l d
Zhong Kui
2
0 / 1 / 0
5,523
291
391
1,064
271
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
13
0 / 9 / 3
8,188
431
3,789
11,101
3,584
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
31
Kills
13
13
Deaths
31
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aaronoreo
Cerberus
0
10
4
0.2
L
Nemesis
BLA-K-24
Nemesis
3
7
1
0.5
L
Mulan
Bunanuhs
Mulan
10
4
3
2.88
W
Yemoja
Cinzano555
Yemoja
6
2
6
4.5
W
Discordia
Daniela HS8934
Discordia
1
5
6
0.8
W
Artemis
Resin-Rip416
Artemis
5
5
3
1.3
W
Bellona
TKDachi90
Bellona
12
0
2
13
L
Zhong Kui
Zz C o l d
Zhong Kui
0
1
0
0
L
Hachiman
0
9
3
0.17
W
Ravana
pupi1028
Ravana
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,857
Damage
33,617
60,538
Taken
62,019
41,381
Mitigated
36,755
16,554
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aaronoreo
Cerberus
5,744
569
0
1,121
16,906
17,837
0
5,523
11,265
28,305
0
L
Nemesis
BLA-K-24
Nemesis
7,853
3,033
0
3,789
16,021
6,637
2,398
3,541
12,362
0
49,626
L
Mulan
Bunanuhs
Mulan
15,840
1,999
0
3,583
16,927
8,426
0
5,002
11,765
0
57,230
W
Yemoja
Cinzano555
Yemoja
7,391
1,494
3,421
2,418
9,606
8,934
2,692
1,984
7,565
41,693
0
W
Discordia
Daniela HS8934
Discordia
6,929
680
330
2,147
11,406
3,290
4,447
807
10,599
43,471
0
W
Artemis
Resin-Rip416
Artemis
7,998
5,952
0
0
11,865
3,400
1,525
1,230
10,470
0
39,310
W
Bellona
TKDachi90
Bellona
11,952
4,044
0
6,043
19,394
21,659
3,122
809
18,420
13,478
54,690
L
Zhong Kui
Zz C o l d
Zhong Kui
391
171
0
159
1,064
271
0
451
533
469
0
L
Hachiman
3,789
1,947
0
0
11,101
3,584
772
1,479
9,566
0
40,653
W
Ravana
pupi1028
Ravana
6,587
1,340
0
2,195
8,267
4,098
1,595
801
7,349
0
60,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,443
Gold Earned
42,472
408
Minions Killed
324
0
Camps Cleared
0
1,723,090
Distance Traveled
1,339,380
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,564
451
60
3
0
313,096
0
L
Nemesis
9,802
516
91
5
0
377,938
6
L
Mulan
10,395
547
100
5
0
325,609
3
W
Yemoja
11,311
595
51
3
0
299,805
0
W
Discordia
9,622
506
79
4
0
331,474
4
W
Artemis
10,031
528
76
4
0
296,319
0
W
Bellona
11,622
612
103
5
0
373,624
3
L
Zhong Kui
5,523
291
0
0
0
22,212
0
L
Hachiman
8,188
431
73
4
0
300,525
3
W
Ravana
10,857
571
99
5
0
421,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role