Player Matchup

Serqet
Serqet
Ahillea_Lilith
Serqet
Level 65
God Stats
14W - 34L
1,328 SR
Queue Stats
229W - 433L
1,299 Elo+
Party 2
Athena
Athena
DeadKingAnubis
Athena
Level 121
God Stats
4W - 8L
1,445 SR
Queue Stats
212W - 384L
1,246 Elo+
Party 2
Janus
Janus
THE_MAIN_DON
Janus
Level 64
God Stats
9W - 11L
1,595 SR
Queue Stats
300W - 228L
1,561 Elo+
Solo
Team Averages
Level 83
1,456 SR
1,369 Elo+

VS

Team Averages
Level 86
1,595 SR
1,430 Elo+
Bastet
Bastet
A1-ACED
Bastet
Level 25
God Stats
4W - 3L
1,528 SR
Queue Stats
30W - 46L
1,307 Elo+
Solo
Hercules
Hercules
CrazyChicken121
Hercules
Level 88
God Stats
17W - 6L
1,686 SR
Queue Stats
102W - 103L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
JammyTortoise
Baron Samedi
Level 145
God Stats
6W - 10L
1,570 SR
Queue Stats
139W - 138L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,300
630
2,948
8,388
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 4
6,686
669
3,468
13,708
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 4 / 1
6,869
687
10,217
8,405
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A1-ACED
Bastet
10
1 / 3 / 9
6,683
668
8,870
8,174
2,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
13
6 / 1 / 5
7,922
792
7,849
6,822
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
JammyTortoise
Baron Samedi
12
5 / 1 / 4
7,610
761
7,510
7,095
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
A1-ACED
Bastet
1
3
9
1.83
L
1
3
2
0.67
W
Hercules
6
1
5
8.5
L
1
5
4
0.6
W
Baron Samedi
JammyTortoise
Baron Samedi
5
1
4
7
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,633
Damage
24,229
30,501
Taken
22,091
14,659
Mitigated
9,936
4,232
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
A1-ACED
Bastet
8,870
4,316
0
1,360
8,174
2,541
162
5,999
2,001
0
17,132
L
2,948
228
0
1,623
8,388
2,932
0
2,970
5,095
0
10,625
W
Hercules
7,849
2,080
0
3,207
6,822
4,942
0
3,065
3,657
0
22,970
L
3,468
1,007
0
1,078
13,708
9,299
0
1,972
10,998
10,746
0
W
Baron Samedi
JammyTortoise
Baron Samedi
7,510
1,104
1,068
3,462
7,095
2,453
0
5,140
1,569
28,391
0
L
10,217
549
0
1,531
8,405
2,428
0
2,260
5,861
31,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,855
Gold Earned
22,215
100
Minions Killed
118
3
Camps Cleared
6
578,076
Distance Traveled
568,075
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,683
668
18
2
1
207,597
0
L
Serqet
6,300
630
22
2
2
197,092
1
W
Hercules
7,922
792
42
4
2
189,365
2
L
Athena
6,686
669
20
2
0
194,142
2
W
Baron Samedi
7,610
761
58
6
3
171,113
4
L
Janus
6,869
687
58
6
1
186,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role