Player Matchup

Bastet
Bastet
Cheqmate
Bastet
Level 133
God Stats
1W - 0L
1,286 SR
Queue Stats
74W - 33L
1,775 Elo+
Party 1
Kukulkan
Kukulkan
Glyphseeker
Kukulkan
Level 129
God Stats
5W - 1L
1,898 SR
Queue Stats
123W - 64L
1,711 Elo+
Party 1
Nike
Nike
MH3UHolden
Nike
Level 69
God Stats
1W - 0L
1,274 SR
Queue Stats
29W - 19L
1,674 Elo+
Party 1
Team Averages
Level 110
1,486 SR
1,720 Elo+

VS

Team Averages
Level 105
1,641 SR
1,501 Elo+
Mulan
Mulan
BurnsWhenIPeeOw
Mulan
Level 115
God Stats
6W - 6L
1,667 SR
Queue Stats
148W - 149L
1,572 Elo+
Party 2
Hou Yi
Hou Yi
LuntCicker69
Hou Yi
Level 97
God Stats
13W - 9L
1,594 SR
Queue Stats
145W - 150L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
TwistedNeth
Kukulkan
Level 103
God Stats
1W - 3L
1,661 SR
Queue Stats
40W - 64L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cheqmate
Bastet
19
16 / 3 / 10
15,656
746
29,382
13,082
5,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Glyphseeker
Kukulkan
20
11 / 3 / 15
15,586
742
24,139
14,048
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 2 / 21
14,160
674
10,243
16,057
17,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 2
12,026
573
14,940
33,473
20,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
16
4 / 9 / 3
14,025
668
13,044
21,294
6,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
TwistedNeth
Kukulkan
16
2 / 10 / 3
13,090
623
6,827
17,457
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
31
Kills
8
8
Deaths
31
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
12
2
0.25
W
Bastet
Cheqmate
Bastet
16
3
10
7
W
Kukulkan
Glyphseeker
Kukulkan
11
3
15
6.17
L
Hou Yi
4
9
3
0.61
W
4
2
21
7.25
L
Kukulkan
TwistedNeth
Kukulkan
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,764
Damage
34,811
43,187
Taken
72,224
29,226
Mitigated
31,676
4,824
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,940
1,007
0
5,612
33,473
20,063
0
13,580
18,691
0
27,473
W
Bastet
Cheqmate
Bastet
29,382
9,866
0
1,427
13,082
5,901
721
2,284
10,798
0
61,849
W
Kukulkan
Glyphseeker
Kukulkan
24,139
1,316
0
1,643
14,048
6,061
1,736
2,245
11,803
94,541
0
L
Hou Yi
13,044
6,665
0
3,202
21,294
6,074
400
6,743
13,742
0
45,945
W
10,243
739
0
1,754
16,057
17,264
348
2,674
13,383
4,412
24,228
L
Kukulkan
TwistedNeth
Kukulkan
6,827
343
0
1,172
17,457
5,539
136
4,558
12,490
48,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
39,141
266
Minions Killed
217
12
Camps Cleared
7
1,213,143
Distance Traveled
965,510
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,026
573
25
1
0
322,352
0
W
Bastet
15,656
746
56
3
6
422,615
2
W
Kukulkan
15,586
742
167
8
6
395,464
7
L
Hou Yi
14,025
668
83
4
4
344,566
3
W
Nike
14,160
674
43
2
0
395,064
0
L
Kukulkan
13,090
623
109
5
3
298,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role