Player Matchup

Sylvanus
Sylvanus
ImDirtyDave
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,553 Elo+
Party 1
Anubis
Anubis
LibertyPrime59
Anubis
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 223L
1,563 Elo+
Solo
Apollo
Apollo
SoloQueueBlows
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,696 Elo+
Solo
Izanami
Izanami
aimep2
Izanami
Level 23
God Stats
2W - 3L
1,663 SR
Queue Stats
28W - 24L
1,580 Elo+
Solo
Susano
Susano
thongmasterb
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,548 Elo+
Party 1
Team Averages
Level 19
1,533 SR
1,588 Elo+

VS

Team Averages
Level 15
1,662 SR
1,685 Elo+
Fenrir
Fenrir
StiffyNinjaQc
Fenrir
Level 25
God Stats
9W - 3L
1,660 SR
Queue Stats
66W - 37L
1,734 Elo+
Solo
Ymir
Ymir
SusgayUchiha
Ymir
Level 24
God Stats
13W - 5L
1,330 SR
Queue Stats
143W - 80L
1,573 Elo+
Party 2
Ra
Ra
TheSmurfs2011
Ra
Level 10
God Stats
11W - 2L
2,057 SR
Queue Stats
162W - 54L
1,645 Elo+
Party 2
Anhur
Anhur
lSALCHICHONl
Anhur
Level 14
God Stats
4W - 1L
1,765 SR
Queue Stats
11W - 5L
1,780 Elo+
Solo
Bellona
Bellona
qwtwqtw
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImDirtyDave
Sylvanus
12
1 / 5 / 2
7,844
413
8,342
12,214
10,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 7 / 1
9,179
483
11,837
16,163
7,174
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 1
10,916
575
14,088
18,486
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
aimep2
Izanami
15
1 / 3 / 2
9,111
480
7,217
8,218
2,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
13
1 / 5 / 2
8,156
429
5,618
16,892
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,755
513
9,322
17,614
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 13
9,158
482
6,001
13,131
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 3 / 5
10,642
560
18,141
15,218
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 3
10,496
552
5,617
9,341
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
qwtwqtw
Bellona
17
5 / 1 / 0
10,725
564
12,823
16,827
16,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
23
23
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ImDirtyDave
Sylvanus
1
5
2
0.4
L
4
7
1
0.64
L
3
3
1
1.17
W
3
4
5
1.38
W
2
1
13
8.5
W
9
3
5
3.83
L
Izanami
aimep2
Izanami
1
3
2
0.67
W
4
1
3
5.5
W
Bellona
qwtwqtw
Bellona
5
1
0
5
L
Susano
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
51,904
71,973
Taken
72,131
33,330
Mitigated
42,651
25,227
Healing
24,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ImDirtyDave
Sylvanus
8,342
2,941
751
2,492
12,214
10,493
29
7,602
4,314
19,584
4,731
L
11,837
1,385
69
6,475
16,163
7,174
285
9,887
5,804
57,199
0
L
14,088
10,320
0
8,460
18,486
8,116
0
1,772
16,668
0
96,417
W
9,322
2,777
0
7,719
17,614
6,308
0
1,426
16,188
0
79,874
W
6,001
594
426
2,390
13,131
10,799
0
6,319
6,812
25,003
0
W
18,141
2,280
1,914
5,864
15,218
5,435
40
8,170
7,048
78,711
0
L
Izanami
aimep2
Izanami
7,217
4,481
0
1,889
8,218
2,154
0
1,221
6,895
0
69,827
W
5,617
2,142
0
1,268
9,341
3,322
0
3,041
6,300
0
83,791
W
Bellona
qwtwqtw
Bellona
12,823
4,452
0
5,334
16,827
16,787
0
568
16,259
877
64,988
L
Susano
5,618
1,466
0
5,091
16,892
5,393
0
3,619
13,145
0
45,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
50,776
519
Minions Killed
586
0
Camps Cleared
0
1,756,380
Distance Traveled
1,910,447
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,844
413
26
1
0
354,770
5
L
Anubis
9,179
483
95
5
0
319,159
3
L
Apollo
10,916
575
174
9
0
363,110
1
W
Fenrir
9,755
513
132
7
0
381,006
8
W
Ymir
9,158
482
21
1
0
373,546
1
W
Ra
10,642
560
139
7
0
409,450
1
L
Izanami
9,111
480
154
8
0
340,758
4
W
Anhur
10,496
552
173
9
0
347,068
8
W
Bellona
10,725
564
121
6
0
399,377
2
L
Susano
8,156
429
70
4
0
378,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role