Player Matchup

Achilles
Achilles
AlvaaginGras
Achilles
Level 29
God Stats
0W - 2L
1,435 SR
Queue Stats
19W - 20L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
GedeonKold
Gilgamesh
Level 64
God Stats
4W - 4L
1,690 SR
Queue Stats
35W - 38L
1,478 Elo+
Party 1
Izanami
Izanami
KaiserQC
Izanami
Level 112
God Stats
1W - 3L
1,642 SR
Queue Stats
64W - 52L
1,544 Elo+
Party 1
Fenrir
Fenrir
TeHPuDDinG
Fenrir
Level 105
God Stats
2W - 2L
1,881 SR
Queue Stats
46W - 39L
1,539 Elo+
Party 1
Hel
Hel
jaimelestétons
Hel
Level 46
God Stats
5W - 4L
1,623 SR
Queue Stats
39W - 38L
1,490 Elo+
Party 1
Team Averages
Level 71
1,654 SR
1,498 Elo+

VS

Team Averages
Level 74
1,476 SR
1,557 Elo+
Apollo
Apollo
LIANS17
Apollo
Level 68
God Stats
6W - 7L
1,418 SR
Queue Stats
194W - 196L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
XelaKnight
Guan Yu
Level 96
God Stats
3W - 2L
1,552 SR
Queue Stats
175W - 141L
1,589 Elo+
Party 2
Ra
Ra
Zurg Wallaby
Ra
Level 60
God Stats
30W - 32L
1,530 SR
Queue Stats
176W - 170L
1,554 Elo+
Party 3
Ymir
Ymir
ZurgKoala
Ymir
Level 84
God Stats
4W - 5L
1,242 SR
Queue Stats
503W - 480L
1,548 Elo+
Party 3
Sylvanus
Sylvanus
greenfire44
Sylvanus
Level 63
God Stats
12W - 8L
1,636 SR
Queue Stats
65W - 49L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlvaaginGras
Achilles
10
0 / 2 / 0
6,013
354
5,658
8,023
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
GedeonKold
Gilgamesh
12
2 / 6 / 0
7,203
424
5,872
13,512
8,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
KaiserQC
Izanami
12
0 / 2 / 0
7,046
414
5,657
6,761
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
TeHPuDDinG
Fenrir
10
0 / 6 / 0
6,059
356
3,346
11,522
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 0
8,013
471
7,538
10,030
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LIANS17
Apollo
14
3 / 0 / 6
8,163
480
7,677
10,303
3,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
XelaKnight
Guan Yu
15
4 / 2 / 5
9,254
544
9,590
11,430
11,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 3
9,736
573
3,393
3,606
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
6 / 0 / 8
9,959
586
10,336
11,734
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
greenfire44
Sylvanus
14
3 / 0 / 6
8,456
497
4,241
8,266
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
2
Kills
19
19
Deaths
2
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlvaaginGras
Achilles
0
2
0
0
L
Gilgamesh
GedeonKold
Gilgamesh
2
6
0
0.33
L
Izanami
KaiserQC
Izanami
0
2
0
0
W
Apollo
LIANS17
Apollo
3
0
6
6
L
Fenrir
TeHPuDDinG
Fenrir
0
6
0
0
W
Guan Yu
XelaKnight
Guan Yu
4
2
5
3.25
W
3
0
3
4.5
W
Ymir
6
0
8
10
W
Sylvanus
greenfire44
Sylvanus
3
0
6
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
35,237
49,848
Taken
45,339
24,330
Mitigated
31,539
14,569
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlvaaginGras
Achilles
5,658
286
0
916
8,023
6,943
40
3,583
4,406
2,430
14,697
L
Gilgamesh
GedeonKold
Gilgamesh
5,872
1,146
0
1,517
13,512
8,751
304
4,194
9,284
0
31,611
L
Izanami
KaiserQC
Izanami
5,657
3,713
0
2,421
6,761
1,977
1,078
2,435
4,306
0
56,087
W
Apollo
LIANS17
Apollo
7,677
4,983
0
3,361
10,303
3,977
2,042
2,117
7,835
0
60,972
L
Fenrir
TeHPuDDinG
Fenrir
3,346
481
0
2,396
11,522
3,473
342
4,544
6,978
0
28,242
W
Guan Yu
XelaKnight
Guan Yu
9,590
1,013
1,017
3,645
11,430
11,155
639
1,174
10,126
5,686
47,108
W
3,393
79
930
2,023
3,606
1,581
0
691
2,784
71,129
0
W
Ymir
10,336
1,394
0
4,958
11,734
5,895
0
2,703
8,900
77,447
0
W
Sylvanus
greenfire44
Sylvanus
4,241
2,078
3,314
4,047
8,266
8,931
475
1,539
6,470
20,813
0
L
7,538
311
1,690
5,629
10,030
3,186
122
4,033
5,875
67,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
45,568
429
Minions Killed
564
0
Camps Cleared
0
1,568,057
Distance Traveled
1,645,324
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,013
354
36
2
0
344,047
1
L
Gilgamesh
7,203
424
69
4
0
282,075
3
L
Izanami
7,046
414
137
8
0
293,132
0
W
Apollo
8,163
480
122
7
0
339,587
2
L
Fenrir
6,059
356
40
2
0
309,932
1
W
Guan Yu
9,254
544
110
6
0
326,129
4
W
Ra
9,736
573
162
10
0
349,018
0
W
Ymir
9,959
586
137
8
0
341,879
2
W
Sylvanus
8,456
497
33
2
0
288,711
5
L
Hel
8,013
471
147
9
0
338,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role