Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AlphaManticore
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,543 Elo+
Solo
Geb
Geb
RubberDuckyBoi
Geb
Level 19
God Stats
28W - 19L
1,617 SR
Queue Stats
122W - 108L
1,539 Elo+
Party 2
Fenrir
Fenrir
Triunewolf
Fenrir
Level 18
God Stats
18W - 7L
1,903 SR
Queue Stats
108W - 91L
1,462 Elo+
Party 2
Rama
Rama
alottadot
Rama
Level 18
God Stats
3W - 1L
1,792 SR
Queue Stats
134W - 106L
1,528 Elo+
Party 2
Team Averages
Level 20
1,663 SR
1,514 Elo+

VS

Team Averages
Level 16
1,432 SR
1,439 Elo+
Aphrodite
Aphrodite
BABM
Aphrodite
Level 18
God Stats
0W - 2L
1,318 SR
Queue Stats
60W - 39L
1,565 Elo+
Party 1
Neith
Neith
LOCAARRECHA69
Neith
Level 7
God Stats
0W - 1L
1,271 SR
Queue Stats
5W - 3L
1,601 Elo+
Solo
Pele
Pele
TheBiscuit689
Pele
Level 24
God Stats
13W - 11L
1,431 SR
Queue Stats
70W - 49L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
rawczak
Cthulhu
Level 4
God Stats
1W - 2L
1,453 SR
Queue Stats
1W - 2L
1,440 Elo+
Solo
Serqet
Serqet
raxer4598
Serqet
Level 27
God Stats
0W - 3L
1,687 SR
Queue Stats
19W - 21L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 1 / 4
5,463
546
2,909
4,261
1,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 3
7,083
708
5,583
7,309
2,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 0 / 4
5,994
599
1,164
4,199
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Triunewolf
Fenrir
10
5 / 2 / 2
6,121
612
4,234
6,391
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
10
4 / 0 / 1
5,681
568
3,293
4,056
1,100
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BABM
Aphrodite
10
0 / 2 / 0
5,519
552
3,758
5,632
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,440
444
3,140
4,878
1,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 5 / 0
5,744
574
3,561
8,189
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
rawczak
Cthulhu
8
0 / 2 / 1
4,850
485
2,023
5,007
2,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
raxer4598
Serqet
6
0 / 4 / 0
3,935
394
735
4,484
1,713
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
3
3
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
4
3
W
3
0
3
4.5
L
Aphrodite
BABM
Aphrodite
0
2
0
0
L
0
3
0
0
W
2
0
4
4
L
3
5
0
0.6
W
Fenrir
Triunewolf
Fenrir
5
2
2
3
W
Rama
4
0
1
4.5
L
Cthulhu
rawczak
Cthulhu
0
2
1
0.25
L
Serqet
raxer4598
Serqet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,183
Damage
13,217
26,216
Taken
28,190
9,679
Mitigated
8,895
14,336
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,909
376
0
1,256
4,261
1,736
0
1,342
2,338
0
14,905
W
5,583
1,642
10
5,611
7,309
2,941
0
3,671
3,638
48,665
0
L
Aphrodite
BABM
Aphrodite
3,758
1,114
0
3,265
5,632
1,897
0
2,998
2,634
40,333
0
L
3,140
1,935
0
1,553
4,878
1,009
495
677
4,159
0
22,032
W
1,164
110
227
2,314
4,199
2,123
0
0
4,199
9,534
0
L
3,561
1,785
0
2,458
8,189
2,063
0
2,742
5,410
0
27,577
W
Fenrir
Triunewolf
Fenrir
4,234
1,013
0
3,414
6,391
1,779
0
187
6,204
0
26,426
W
Rama
3,293
3,037
0
1,504
4,056
1,100
376
154
3,902
0
36,026
L
Cthulhu
rawczak
Cthulhu
2,023
396
0
792
5,007
2,213
0
0
4,409
12,040
0
L
Serqet
raxer4598
Serqet
735
182
0
235
4,484
1,713
115
330
4,154
0
8,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
24,488
278
Minions Killed
228
0
Camps Cleared
0
935,796
Distance Traveled
855,483
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,463
546
23
2
0
214,588
1
W
Hades
7,083
708
110
11
0
175,278
2
L
Aphrodite
5,519
552
83
8
0
163,284
3
L
Neith
4,440
444
35
4
0
161,538
2
W
Geb
5,994
599
15
2
0
191,099
6
L
Pele
5,744
574
62
6
0
178,864
0
W
Fenrir
6,121
612
56
6
0
175,422
0
W
Rama
5,681
568
74
7
0
179,409
0
L
Cthulhu
4,850
485
34
3
0
180,358
1
L
Serqet
3,935
394
14
1
0
171,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role