Player Matchup

Sol
Sol
KickPatowski
Sol
Level 100
God Stats
9W - 20L
1,321 SR
Queue Stats
283W - 368L
1,333 Elo+
Party 1
Scylla
Scylla
Taker45008
Scylla
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 67L
1,291 Elo+
Party 1
Nike
Nike
TheLocalDeather
Nike
Level 48
God Stats
11W - 10L
1,507 SR
Queue Stats
85W - 100L
1,294 Elo+
Party 1
Team Averages
Level 70
1,442 SR
1,306 Elo+

VS

Team Averages
Level 28
1,333 SR
1,200 Elo+
Odin
Odin
BIGDIESEL3851
Odin
Level 47
God Stats
0W - 3L
1,338 SR
Queue Stats
9W - 16L
1,338 Elo+
Solo
Neith
Neith
DaddySexton
Neith
Level 9
God Stats
0W - 3L
1,157 SR
Queue Stats
3W - 14L
1,044 Elo+
Solo
Merlin
Merlin
Elcheems UwU
Merlin
Level 28
God Stats
2W - 6L
1,505 SR
Queue Stats
2W - 6L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,706
771
5,895
4,728
1,537
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Taker45008
Scylla
10
1 / 0 / 5
6,834
683
2,377
4,805
1,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 2
7,532
753
6,433
8,806
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,042
604
4,374
7,688
4,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 5 / 0
5,860
586
1,381
6,180
1,973
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
10
0 / 2 / 0
6,148
615
6,454
4,708
2,195
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
5
0
0
L
Merlin
0
2
0
0
W
3
0
5
5.5
W
Scylla
Taker45008
Scylla
1
0
5
3.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
12,209
18,339
Taken
18,576
6,817
Mitigated
9,001
4,940
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,374
106
90
1,145
7,688
4,833
0
2,060
5,178
0
12,594
L
1,381
544
0
294
6,180
1,973
0
3,310
2,726
0
9,528
L
Merlin
6,454
290
479
1,282
4,708
2,195
0
3,420
1,209
24,184
0
W
5,895
1,832
0
1,657
4,728
1,537
728
1,497
3,231
26,587
0
W
Scylla
Taker45008
Scylla
2,377
362
800
536
4,805
1,467
417
1,323
3,482
10,656
0
W
6,433
713
615
1,332
8,806
3,813
64
3,987
4,819
1,093
22,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
18,050
124
Minions Killed
88
5
Camps Cleared
2
589,911
Distance Traveled
524,288
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,042
604
23
2
1
212,980
3
L
Neith
5,860
586
20
2
0
129,358
0
L
Merlin
6,148
615
45
5
1
181,950
3
W
Sol
7,706
771
59
6
3
194,655
0
W
Scylla
6,834
683
23
2
1
191,840
0
W
Nike
7,532
753
42
4
1
203,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role