Player Matchup

Hera
Hera
FreakSqueak
Hera
Level 29
God Stats
2W - 3L
1,405 SR
Queue Stats
65W - 90L
1,239 Elo+
Party 1
Ymir
Ymir
Ossenworst
Ymir
Level 86
God Stats
13W - 12L
1,562 SR
Queue Stats
109W - 123L
1,488 Elo+
Solo
Artemis
Artemis
TEJolkins
Artemis
Level 19
God Stats
26W - 23L
1,486 SR
Queue Stats
55W - 70L
1,350 Elo+
Party 1
Team Averages
Level 45
1,484 SR
1,359 Elo+

VS

Team Averages
Level 41
1,365 SR
1,324 Elo+
Hercules
Hercules
 
Hercules
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AXMNL
Anubis
Level 17
God Stats
29W - 36L
1,333 SR
Queue Stats
111W - 149L
1,236 Elo+
Party 2
Tiamat
Tiamat
V3ndaval
Tiamat
Level 15
God Stats
62W - 95L
1,262 SR
Queue Stats
85W - 131L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
10,056
629
16,046
8,447
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 7
10,790
674
9,193
19,277
22,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
TEJolkins
Artemis
14
6 / 2 / 2
10,831
677
18,305
9,531
3,694
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 2 / 3
10,587
662
10,910
25,790
28,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
AXMNL
Anubis
12
0 / 4 / 6
9,078
567
9,884
13,205
5,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
V3ndaval
Tiamat
14
3 / 3 / 4
9,676
605
7,635
13,183
7,473
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
9
Kills
7
7
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
2
3
2.75
L
Anubis
AXMNL
Anubis
0
4
6
0.75
W
2
3
5
1.5
W
1
2
7
2.25
W
Artemis
TEJolkins
Artemis
6
2
2
3.5
L
Tiamat
V3ndaval
Tiamat
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,544
Damage
28,429
37,255
Taken
52,178
29,295
Mitigated
42,264
9,306
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,910
3,031
682
11,476
25,790
28,994
286
12,108
12,996
964
29,205
L
Anubis
AXMNL
Anubis
9,884
703
863
5,770
13,205
5,797
114
5,995
6,956
41,367
0
W
16,046
3,795
0
1,022
8,447
3,322
612
3,278
5,169
46,283
0
W
9,193
1,198
626
6,195
19,277
22,279
189
11,122
8,155
24,966
0
W
Artemis
TEJolkins
Artemis
18,305
9,824
0
1,463
9,531
3,694
1,832
4,091
5,440
0
37,725
L
Tiamat
V3ndaval
Tiamat
7,635
615
1,571
4,607
13,183
7,473
0
7,219
5,758
27,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
29,341
141
Minions Killed
147
5
Camps Cleared
8
871,308
Distance Traveled
874,910
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,587
662
35
2
3
317,927
1
L
Anubis
9,078
567
57
4
5
270,201
0
W
Hera
10,056
629
81
5
2
299,634
4
W
Ymir
10,790
674
29
2
1
298,247
3
W
Artemis
10,831
677
31
2
2
273,427
2
L
Tiamat
9,676
605
55
3
0
286,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role