Player Matchup

Zeus
Zeus
BelovedSmoke
Zeus
Level 21
God Stats
16W - 3L
1,770 SR
Queue Stats
106W - 45L
1,616 Elo+
Solo
Medusa
Medusa
Jammy-Nash
Medusa
Level 27
God Stats
43W - 41L
1,536 SR
Queue Stats
161W - 180L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
MyBigPonny69
Ao Kuang
Level 19
God Stats
3W - 2L
1,631 SR
Queue Stats
19W - 13L
1,551 Elo+
Solo
Tyr
Tyr
Open4More
Tyr
Level 5
God Stats
12W - 8L
1,399 SR
Queue Stats
33W - 33L
1,736 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
borakes-000
Morgan Le Fay
Level 29
God Stats
29W - 24L
1,572 SR
Queue Stats
199W - 208L
1,439 Elo+
Solo
Team Averages
Level 20
1,581 SR
1,545 Elo+

VS

Team Averages
Level 16
1,502 SR
1,470 Elo+
Ares
Ares
DamienDK198
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,646 Elo+
Solo
Sol
Sol
Od1No4Ka_a
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,281 Elo+
Solo
Fenrir
Fenrir
Tesko6395
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,442 Elo+
Solo
Anhur
Anhur
mariajosetl
Anhur
Level 29
God Stats
45W - 50L
1,468 SR
Queue Stats
354W - 375L
1,468 Elo+
Solo
Izanami
Izanami
snouky1
Izanami
Level 16
God Stats
3W - 3L
1,543 SR
Queue Stats
45W - 44L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 13
9,646
1,378
16,064
3,746
1,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Jammy-Nash
Medusa
15
4 / 0 / 12
8,264
1,181
8,960
5,528
1,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
MyBigPonny69
Ao Kuang
15
5 / 1 / 12
8,789
1,256
10,478
6,955
2,896
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 0 / 13
9,236
1,319
6,066
7,254
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
borakes-000
Morgan Le Fay
15
3 / 1 / 15
8,345
1,192
8,499
5,659
1,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

355

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
7,162
1,023
4,227
16,344
13,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 1
6,683
955
837
6,414
2,160
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Tesko6395
Fenrir
13
3 / 4 / 0
7,900
1,129
5,335
10,658
7,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 4 / 2
6,791
970
5,097
8,131
2,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
snouky1
Izanami
12
0 / 7 / 1
6,777
968
7,853
12,304
4,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
7
27
Kills
3
3
Deaths
27
65
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
L
0
8
0
0
W
Medusa
Jammy-Nash
Medusa
4
0
12
10
W
Ao Kuang
MyBigPonny69
Ao Kuang
5
1
12
11
L
0
4
1
0.13
W
7
0
13
13.5
L
Fenrir
Tesko6395
Fenrir
3
4
0
0.75
W
Morgan Le Fay
borakes-000
Morgan Le Fay
3
1
15
10.5
L
0
4
2
0.25
L
Izanami
snouky1
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,067
Damage
23,349
29,142
Taken
53,851
14,614
Mitigated
30,253
6,938
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,064
1,728
0
287
3,746
1,045
0
222
3,524
28,925
0
L
4,227
555
0
0
16,344
13,711
0
10,036
6,023
21,928
0
W
Medusa
Jammy-Nash
Medusa
8,960
5,437
0
429
5,528
1,796
0
1,305
4,223
0
17,309
W
Ao Kuang
MyBigPonny69
Ao Kuang
10,478
5,148
0
2,071
6,955
2,896
0
1,075
5,880
19,808
2,764
L
837
248
0
465
6,414
2,160
0
4,700
1,625
7,878
0
W
6,066
625
0
2,360
7,254
7,027
0
1,772
5,482
2,092
16,144
L
Fenrir
Tesko6395
Fenrir
5,335
1,961
0
700
10,658
7,091
0
7,234
3,342
0
13,862
W
Morgan Le Fay
borakes-000
Morgan Le Fay
8,499
1,574
126
1,665
5,659
1,850
0
690
4,969
20,030
0
L
5,097
2,372
0
570
8,131
2,706
0
4,420
3,664
0
9,486
L
Izanami
snouky1
Izanami
7,853
4,172
0
154
12,304
4,585
0
8,273
3,886
0
23,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
35,313
133
Minions Killed
110
8
Camps Cleared
3
777,223
Distance Traveled
590,113
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,646
1,378
25
4
2
132,835
0
L
Ares
7,162
1,023
32
5
0
118,172
2
W
Medusa
8,264
1,181
31
4
1
152,647
0
W
Ao Kuang
8,789
1,256
22
3
5
163,791
1
L
Sol
6,683
955
18
3
0
100,537
0
W
Tyr
9,236
1,319
33
5
0
183,621
0
L
Fenrir
7,900
1,129
20
3
2
136,896
0
W
Morgan Le Fay
8,345
1,192
22
3
0
144,329
3
L
Anhur
6,791
970
8
1
0
105,532
1
L
Izanami
6,777
968
32
5
1
128,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role