Player Matchup

Bellona
Bellona
Darkness_xBlaser
Bellona
Level 24
God Stats
9W - 4L
1,685 SR
Queue Stats
125W - 141L
1,295 Elo+
Party 1
Mulan
Mulan
MNE_Zay
Mulan
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 92L
1,318 Elo+
Party 2
Neith
Neith
ac3_gmr718
Neith
Level 5
God Stats
7W - 6L
1,698 SR
Queue Stats
12W - 19L
1,129 Elo+
Solo
Loki
Loki
gabinete-teorico
Loki
Level 23
God Stats
2W - 2L
1,510 SR
Queue Stats
72W - 88L
1,247 Elo+
Party 1
Fenrir
Fenrir
m-mr-greenbean
Fenrir
Level 30
God Stats
9W - 8L
1,603 SR
Queue Stats
147W - 171L
1,412 Elo+
Party 2
Team Averages
Level 21
1,599 SR
1,280 Elo+

VS

Team Averages
Level 15
1,403 SR
1,235 Elo+
Olorun
Olorun
Achraf GB9374
Olorun
Level 4
God Stats
1W - 2L
1,193 SR
Queue Stats
1W - 4L
1,081 Elo+
Party 3
Chaac
Chaac
SlytlyStoopid
Chaac
Level 26
God Stats
6W - 3L
1,459 SR
Queue Stats
26W - 26L
1,301 Elo+
Solo
Medusa
Medusa
iGxMs
Medusa
Level 13
God Stats
4W - 3L
1,486 SR
Queue Stats
7W - 12L
1,275 Elo+
Party 3
Kali
Kali
kxcc
Kali
Level 29
God Stats
50W - 58L
1,376 SR
Queue Stats
242W - 246L
1,364 Elo+
Solo
Jormungandr
Jormungandr
p-a-c-c-e-m
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 6 / 5
10,760
512
22,172
23,732
14,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
MNE_Zay
Mulan
15
4 / 10 / 4
10,449
498
8,883
17,622
7,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
14
4 / 8 / 8
9,090
433
9,353
12,894
3,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 10 / 6
9,774
465
8,941
16,239
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 7 / 12
8,487
404
11,382
18,761
5,705
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 15
9,471
451
6,093
14,508
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
17 / 4 / 6
12,431
592
27,794
19,841
18,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
iGxMs
Medusa
13
4 / 9 / 8
9,242
440
5,856
13,623
4,534
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
kxcc
Kali
20
15 / 1 / 8
12,962
617
16,461
19,601
10,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
p-a-c-c-e-m
Jormungandr
14
2 / 9 / 12
9,945
474
10,438
21,334
23,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
90
30
Kills
41
41
Deaths
31
35
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
8
15
1.31
L
12
6
5
2.42
L
Mulan
MNE_Zay
Mulan
4
10
4
0.6
W
17
4
6
5
L
Neith
4
8
8
1
L
8
10
6
1.1
W
Medusa
iGxMs
Medusa
4
9
8
0.89
W
Kali
kxcc
Kali
15
1
8
19
L
2
7
12
1.14
W
Jormungandr
p-a-c-c-e-m
Jormungandr
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,731
Damage
66,642
89,248
Taken
88,907
36,509
Mitigated
63,756
16,090
Healing
26,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,093
3,571
860
2,351
14,508
6,149
855
0
14,508
17,027
0
L
22,172
9,814
173
7,292
23,732
14,425
0
4,589
18,946
0
75,879
L
Mulan
MNE_Zay
Mulan
8,883
3,918
0
1,654
17,622
7,343
0
1,640
15,663
0
46,377
W
27,794
6,250
0
7,688
19,841
18,978
205
0
19,841
0
80,648
L
Neith
9,353
5,597
0
1,686
12,894
3,254
1,093
2,282
10,510
0
43,296
L
8,941
1,718
0
2,020
16,239
5,782
272
2,624
13,202
0
39,343
W
Medusa
iGxMs
Medusa
5,856
2,988
0
854
13,623
4,534
3,128
0
13,623
0
35,646
W
Kali
kxcc
Kali
16,461
10,115
0
13,999
19,601
10,591
1,765
0
19,601
0
101,028
L
11,382
4,838
0
3,265
18,761
5,705
370
5,396
12,878
0
32,961
W
Jormungandr
p-a-c-c-e-m
Jormungandr
10,438
4,206
0
836
21,334
23,504
77
0
21,334
38,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
54,051
359
Minions Killed
365
0
Camps Cleared
0
1,797,125
Distance Traveled
1,856,146
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,471
451
21
1
0
293,351
0
L
Bellona
10,760
512
78
4
0
425,973
3
L
Mulan
10,449
498
83
4
0
321,301
0
W
Chaac
12,431
592
112
5
0
401,060
0
L
Neith
9,090
433
81
4
0
313,564
0
L
Loki
9,774
465
70
3
0
363,328
3
W
Medusa
9,242
440
50
2
0
379,400
0
W
Kali
12,962
617
117
6
0
436,382
1
L
Fenrir
8,487
404
47
2
0
372,959
0
W
Jormungandr
9,945
474
65
3
0
345,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role