Player Matchup

King Arthur
King Arthur
Vossly
King Arthur
Level 25
God Stats
1W - 3L
1,806 SR
Queue Stats
27W - 38L
1,356 Elo+
Party 1
Izanami
Izanami
iyikata
Izanami
Level 29
God Stats
7W - 8L
1,502 SR
Queue Stats
62W - 84L
1,379 Elo+
Party 1
Discordia
Discordia
pablocorona15
Discordia
Level 66
God Stats
3W - 3L
1,836 SR
Queue Stats
63W - 71L
1,495 Elo+
Party 1
Team Averages
Level 40
1,715 SR
1,410 Elo+

VS

Team Averages
Level 44
1,398 SR
1,476 Elo+
Ymir
Ymir
Eledoris
Ymir
Level 29
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Lieqqq
Danzaburou
Level 27
God Stats
3W - 1L
1,413 SR
Queue Stats
42W - 48L
1,429 Elo+
Solo
Zeus
Zeus
OldVersion
Zeus
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Vossly
King Arthur
11
1 / 3 / 6
7,845
654
4,860
13,694
13,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
iyikata
Izanami
12
4 / 5 / 2
8,729
727
9,072
11,178
3,975
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
pablocorona15
Discordia
12
2 / 4 / 4
7,874
656
9,300
9,510
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 2 / 8
8,151
679
4,617
15,023
17,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Lieqqq
Danzaburou
13
3 / 3 / 9
9,090
758
7,399
8,106
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
7 / 2 / 5
9,774
815
17,779
6,138
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
12
12
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
8
3
W
Danzaburou
Lieqqq
Danzaburou
3
3
9
2.5
W
7
2
5
4.75
L
King Arthur
Vossly
King Arthur
1
3
6
1.33
L
Izanami
iyikata
Izanami
4
5
2
1
L
Discordia
pablocorona15
Discordia
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,232
Damage
29,795
34,382
Taken
29,267
20,215
Mitigated
22,922
961
Healing
3,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,617
1,618
560
1,108
15,023
17,076
439
2,862
12,161
10,111
0
W
Danzaburou
Lieqqq
Danzaburou
7,399
1,555
0
1,081
8,106
3,665
1,514
4,002
4,104
0
35,096
W
17,779
1,590
0
901
6,138
2,181
639
2,600
3,538
41,548
0
L
King Arthur
Vossly
King Arthur
4,860
714
0
0
13,694
13,029
85
8,970
4,724
0
11,489
L
Izanami
iyikata
Izanami
9,072
6,147
0
0
11,178
3,975
552
9,021
2,157
0
28,041
L
Discordia
pablocorona15
Discordia
9,300
756
0
961
9,510
3,211
200
4,926
4,584
35,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,448
Gold Earned
27,015
128
Minions Killed
121
6
Camps Cleared
5
624,486
Distance Traveled
644,755
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,151
679
2
0
0
211,353
11
W
Danzaburou
9,090
758
67
6
2
226,753
3
W
Zeus
9,774
815
52
4
3
206,649
1
L
King Arthur
7,845
654
23
2
0
213,583
1
L
Izanami
8,729
727
52
4
1
197,035
5
L
Discordia
7,874
656
53
4
5
213,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role