Player Matchup

Bacchus
Bacchus
ApocBrown
Bacchus
Level 64
God Stats
0W - 4L
1,091 SR
Queue Stats
124W - 101L
1,501 Elo+
Party 3
Raijin
Raijin
Hakamis
Raijin
Level 15
God Stats
1W - 2L
1,521 SR
Queue Stats
18W - 11L
1,539 Elo+
Party 3
Cernunnos
Cernunnos
Mrdeath2323
Cernunnos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,322 Elo+
Party 1
Merlin
Merlin
STUDINI2005
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,344 Elo+
Party 1
Erlang Shen
Erlang Shen
Snuckable
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 84L
1,520 Elo+
Solo
Team Averages
Level 49
1,422 SR
1,445 Elo+

VS

Team Averages
Level 56
1,714 SR
1,575 Elo+
Kukulkan
Kukulkan
CammyToe
Kukulkan
Level 45
God Stats
7W - 5L
1,683 SR
Queue Stats
35W - 32L
1,479 Elo+
Solo
Ymir
Ymir
ChangelingKing
Ymir
Level 125
God Stats
5W - 1L
1,686 SR
Queue Stats
955W - 945L
1,593 Elo+
Party 2
Erlang Shen
Erlang Shen
Niased
Erlang Shen
Level 27
God Stats
7W - 4L
1,630 SR
Queue Stats
20W - 22L
1,544 Elo+
Party 2
Rama
Rama
ReddestRocket
Rama
Level 28
God Stats
4W - 0L
2,033 SR
Queue Stats
34W - 21L
1,650 Elo+
Party 2
Serqet
Serqet
baderide513
Serqet
Level 57
God Stats
14W - 15L
1,538 SR
Queue Stats
102W - 77L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ApocBrown
Bacchus
16
3 / 5 / 7
10,315
1,032
9,083
18,873
19,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Hakamis
Raijin
15
2 / 7 / 9
9,526
953
7,458
9,192
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Mrdeath2323
Cernunnos
15
2 / 4 / 7
9,421
942
9,075
10,436
3,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
1 / 11 / 8
9,300
930
5,068
14,026
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Snuckable
Erlang Shen
15
5 / 18 / 7
10,940
1,094
12,726
35,098
15,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CammyToe
Kukulkan
19
8 / 1 / 23
12,471
1,247
16,670
7,721
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 2 / 27
12,895
1,290
17,260
12,241
14,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Niased
Erlang Shen
18
6 / 3 / 14
11,255
1,126
10,810
10,692
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
14 / 5 / 17
12,823
1,282
23,742
14,312
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
18
7 / 3 / 21
10,959
1,096
14,862
9,229
4,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
147
13
Kills
45
45
Deaths
14
38
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ApocBrown
Bacchus
3
5
7
1.3
W
Kukulkan
CammyToe
Kukulkan
8
1
23
19.5
W
10
2
27
11.75
L
Raijin
Hakamis
Raijin
2
7
9
0.93
L
Cernunnos
Mrdeath2323
Cernunnos
2
4
7
1.38
W
Erlang Shen
Niased
Erlang Shen
6
3
14
4.33
W
14
5
17
4.5
L
Merlin
1
11
8
0.45
L
Erlang Shen
Snuckable
Erlang Shen
5
18
7
0.47
W
Serqet
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,410
Damage
83,344
87,625
Taken
54,195
44,530
Mitigated
36,637
1,839
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ApocBrown
Bacchus
9,083
766
0
0
18,873
19,218
0
11,045
7,358
20,276
0
W
Kukulkan
CammyToe
Kukulkan
16,670
2,305
0
619
7,721
4,063
0
2,621
5,084
41,729
0
W
17,260
2,969
0
1,010
12,241
14,141
0
5,547
6,494
28,050
0
L
Raijin
Hakamis
Raijin
7,458
1,150
0
0
9,192
2,615
0
4,284
4,781
13,066
0
L
Cernunnos
Mrdeath2323
Cernunnos
9,075
3,147
0
560
10,436
3,228
0
3,023
7,115
0
28,793
W
Erlang Shen
Niased
Erlang Shen
10,810
6,874
0
1,195
10,692
7,931
0
3,611
7,043
0
32,556
W
23,742
20,283
0
5,168
14,312
5,512
0
5,687
6,029
0
36,337
L
Merlin
5,068
590
79
258
14,026
4,184
0
3,401
10,340
21,626
0
L
Erlang Shen
Snuckable
Erlang Shen
12,726
5,835
0
942
35,098
15,285
0
10,947
22,992
0
20,475
W
Serqet
14,862
3,079
0
65
9,229
4,990
0
3,672
4,766
0
24,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,502
Gold Earned
60,403
117
Minions Killed
185
3
Camps Cleared
10
657,958
Distance Traveled
924,058
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,315
1,032
16
2
0
165,272
0
W
Kukulkan
12,471
1,247
54
5
2
200,873
0
W
Ymir
12,895
1,290
24
2
0
186,168
0
L
Raijin
9,526
953
13
1
0
108,773
0
L
Cernunnos
9,421
942
38
4
0
116,473
1
W
Erlang Shen
11,255
1,126
45
5
5
208,707
0
W
Rama
12,823
1,282
30
3
2
137,061
0
L
Merlin
9,300
930
33
3
0
116,292
0
L
Erlang Shen
10,940
1,094
17
2
3
151,148
0
W
Serqet
10,959
1,096
32
3
1
191,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role