Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
Dexithy
Gilgamesh
Platinum IV
Level 120
God Stats
19W - 13L
1,737 SR
Queue Stats
313W - 321L
1,653 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
Sh4ggyNL_
Guan Yu
Platinum III
Level 106
God Stats
1W - 3L
1,240 SR
Queue Stats
239W - 250L
1,659 MMR
Party 1
Vulcan
Vulcan
Gold II
cesargutih
Vulcan
Gold II
Level 133
God Stats
61W - 75L
1,562 SR
Queue Stats
119W - 173L
1,519 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,513 SR
1,610 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,628 SR
1,648 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
TveenIsNuub
Thoth
Gold IV
Level 34
God Stats
1W - 1L
1,871 SR
Queue Stats
4W - 1L
1,771 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
xUrWaifuIsTrash
Tsukuyomi
Gold V
Level 121
God Stats
0W - 1L
1,513 SR
Queue Stats
3W - 1L
1,672 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dexithy
Gilgamesh
16
6 / 3 / 5
12,136
674
19,828
19,343
11,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Sh4ggyNL_
Guan Yu
16
4 / 2 / 7
11,538
641
6,720
18,762
14,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
cesargutih
Vulcan
15
2 / 2 / 8
11,211
623
17,828
7,394
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ScyllaSobekPersephoneAresBacchus

VS

Bans
GebCthulhuSolArtioHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 6
9,899
550
7,387
17,075
19,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 4 / 1
10,638
591
10,490
12,894
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
xUrWaifuIsTrash
Tsukuyomi
14
3 / 5 / 4
10,692
594
18,344
18,225
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
7
7
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
6
1
W
Gilgamesh
Dexithy
Gilgamesh
6
3
5
2.83
W
Guan Yu
Sh4ggyNL_
Guan Yu
4
2
7
3.75
L
4
4
1
1.13
W
Vulcan
cesargutih
Vulcan
2
2
8
3
L
Tsukuyomi
xUrWaifuIsTrash
Tsukuyomi
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,376
Damage
36,221
45,499
Taken
48,194
28,826
Mitigated
36,741
10,556
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,387
621
0
1,197
17,075
19,949
0
8,000
9,075
25,026
0
W
Gilgamesh
Dexithy
Gilgamesh
19,828
6,991
0
2,961
19,343
11,572
796
8,283
9,587
0
44,522
W
Guan Yu
Sh4ggyNL_
Guan Yu
6,720
1,074
1,633
5,497
18,762
14,913
967
7,054
10,180
3,943
22,639
L
10,490
106
0
4,481
12,894
6,144
0
5,287
7,607
51,973
0
W
Vulcan
cesargutih
Vulcan
17,828
7,532
0
465
7,394
2,341
755
2,012
4,664
72,837
0
L
Tsukuyomi
xUrWaifuIsTrash
Tsukuyomi
18,344
3,535
0
4,666
18,225
10,648
0
6,307
11,918
0
38,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
31,229
193
Minions Killed
206
11
Camps Cleared
4
1,004,001
Distance Traveled
959,073
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,899
550
8
0
0
309,613
2
W
Gilgamesh
12,136
674
47
3
6
324,257
2
W
Guan Yu
11,538
641
41
2
3
332,228
3
L
Thoth
10,638
591
128
7
3
292,668
5
W
Vulcan
11,211
623
105
6
2
347,516
0
L
Tsukuyomi
10,692
594
70
4
1
356,792
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role