Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DarkphantomOk
Kukulkan
Level 109
God Stats
2W - 1L
1,749 SR
Queue Stats
8W - 12L
1,639 Elo+
Party 2
Chaac
Chaac
TWiiSTA420
Chaac
Level 105
God Stats
1W - 0L
1,277 SR
Queue Stats
4W - 2L
1,518 Elo+
Party 2
Team Averages
Level 117
1,509 SR
1,552 Elo+

VS

Team Averages
Level 98
1,485 SR
1,463 Elo+
Thoth
Thoth
LiIRiz
Thoth
Level 63
God Stats
1W - 7L
1,274 SR
Queue Stats
416W - 464L
1,397 Elo+
Party 1
Anhur
Anhur
SiriusMithrandir
Anhur
Level 148
God Stats
3W - 6L
1,527 SR
Queue Stats
623W - 700L
1,462 Elo+
Party 1
Chaac
Chaac
YOUFEELTHEHEAT
Chaac
Level 83
God Stats
11W - 5L
1,654 SR
Queue Stats
59W - 43L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
9 / 2 / 7
11,495
766
15,643
15,863
4,158
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
DarkphantomOk
Kukulkan
14
3 / 3 / 10
10,298
687
11,081
7,449
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
15
6 / 1 / 11
10,881
725
11,491
16,167
14,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LiIRiz
Thoth
13
2 / 6 / 1
9,978
665
10,325
10,047
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 7 / 2
9,407
627
11,476
15,459
5,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 2
8,886
592
9,521
18,658
18,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
6
6
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
2
7
6.25
W
Kukulkan
DarkphantomOk
Kukulkan
3
3
10
2.67
L
Thoth
LiIRiz
Thoth
2
6
1
0.42
L
3
7
2
0.57
W
Chaac
6
1
11
11.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,215
Damage
31,322
39,479
Taken
44,164
19,808
Mitigated
27,021
17,529
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,643
3,000
967
5,968
15,863
4,158
1,008
3,587
11,387
53,074
0
W
Kukulkan
DarkphantomOk
Kukulkan
11,081
613
0
926
7,449
1,318
798
1,365
5,723
41,542
0
L
Thoth
LiIRiz
Thoth
10,325
325
0
1,113
10,047
3,472
30
5,999
4,048
37,826
0
L
11,476
4,215
0
2,107
15,459
5,523
312
11,135
4,324
0
32,331
W
Chaac
11,491
1,584
561
9,107
16,167
14,332
482
5,378
9,735
50
23,848
L
9,521
870
0
5,154
18,658
18,026
13
10,023
8,635
0
26,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
28,271
176
Minions Killed
159
8
Camps Cleared
6
835,243
Distance Traveled
761,410
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,495
766
78
5
2
282,590
5
W
Kukulkan
10,298
687
80
5
5
269,605
4
L
Thoth
9,978
665
75
5
1
247,126
0
L
Anhur
9,407
627
55
4
5
226,474
4
W
Chaac
10,881
725
18
1
1
283,048
1
L
Chaac
8,886
592
29
2
0
287,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role