Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
DaddyXzibit
Ganesha
Silver I
Level 121
God Stats
41W - 30L
1,585 SR
Queue Stats
126W - 139L
1,113 MMR
Solo
Agni
Agni
Silver III
Hash-browns_
Agni
Silver III
Level 102
God Stats
1W - 0L
1,181 SR
Queue Stats
79W - 88L
940 MMR
Party 1
Hercules
Hercules
Gold V
copenhagenchamp1
Hercules
Gold V
Level 85
God Stats
1W - 1L
1,566 SR
Queue Stats
78W - 71L
1,291 MMR
Party 1
Heimdallr
Heimdallr
Silver V
insidiousgrin
Heimdallr
Silver V
Level 127
God Stats
15W - 18L
1,412 SR
Queue Stats
83W - 96L
1,134 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,449 SR
1,196 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,510 SR
1,215 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
Chilled-Breeze20
Athena
Silver II
Level 121
God Stats
0W - 4L
1,602 SR
Queue Stats
24W - 30L
1,127 MMR
Solo
Raijin
Raijin
Silver II
Chromashade
Raijin
Silver II
Level 107
God Stats
34W - 40L
1,557 SR
Queue Stats
419W - 432L
1,130 MMR
Solo
Neith
Neith
Silver I
Dads Yogurt Yum
Neith
Silver I
Level 67
God Stats
0W - 2L
1,560 SR
Queue Stats
88W - 101L
1,161 MMR
Solo
Thor
Thor
Silver I
djmax4535
Thor
Silver I
Level 148
God Stats
3W - 11L
1,329 SR
Queue Stats
593W - 610L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 0 / 3
7,746
596
5,886
8,645
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
DaddyXzibit
Ganesha
11
1 / 1 / 7
6,956
535
3,747
7,229
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
3 / 6 / 4
6,655
512
6,196
7,711
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 1
7,074
544
5,576
6,898
5,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
insidiousgrin
Heimdallr
12
4 / 2 / 2
7,145
550
5,898
5,864
1,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
ArtioMorgan Le FayThanatosLokiSkadi

VS

Bans
TiamatTsukuyomiAchillesJanusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 1 / 1
5,517
424
3,393
7,635
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 4
5,718
440
3,701
8,659
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
12
6 / 5 / 0
7,276
560
7,191
8,084
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 1
6,370
490
3,731
6,798
2,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
9
1 / 3 / 3
5,960
458
2,943
7,991
2,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
14
Kills
10
10
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
3
5.5
L
Fenrir
 
Fenrir
0
1
1
0.5
L
1
2
4
1.5
L
Raijin
6
5
0
1.2
W
Ganesha
DaddyXzibit
Ganesha
1
1
7
4.5
L
2
3
1
0.83
W
3
6
4
0.83
W
2
1
1
2.5
L
Thor
1
3
3
0.83
W
Heimdallr
insidiousgrin
Heimdallr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,303
Damage
20,959
36,347
Taken
39,167
18,085
Mitigated
16,596
11,452
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,886
766
0
5,171
8,645
3,542
0
2,877
5,666
0
53,774
L
Fenrir
 
Fenrir
3,393
403
0
3,111
7,635
4,115
0
0
7,635
0
16,149
L
3,701
1,527
0
1,150
8,659
5,719
0
2,665
5,942
10,138
0
L
Raijin
7,191
921
0
609
8,084
2,407
0
3,796
3,908
38,659
0
W
Ganesha
DaddyXzibit
Ganesha
3,747
298
0
2,244
7,229
4,968
0
2,567
4,604
18,740
0
L
3,731
871
0
1,121
6,798
2,144
698
1,877
4,812
0
34,387
W
6,196
648
145
502
7,711
2,351
458
4,160
3,207
24,337
0
W
5,576
2,643
0
2,208
6,898
5,501
0
288
6,169
0
32,043
L
Thor
2,943
251
0
2,642
7,991
2,211
0
1,021
6,926
0
27,490
W
Heimdallr
insidiousgrin
Heimdallr
5,898
2,386
0
1,182
5,864
1,723
1,200
720
5,138
0
47,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
30,841
341
Minions Killed
282
0
Camps Cleared
0
1,274,565
Distance Traveled
1,189,235
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,746
596
105
8
0
271,801
3
L
Fenrir
5,517
424
51
4
0
170,404
1
L
Athena
5,718
440
8
1
0
274,510
6
L
Raijin
7,276
560
92
7
0
228,026
6
W
Ganesha
6,956
535
5
0
0
284,559
5
L
Neith
6,370
490
79
6
0
273,820
0
W
Agni
6,655
512
64
5
0
239,135
0
W
Hercules
7,074
544
70
5
0
254,972
2
L
Thor
5,960
458
52
4
0
242,475
1
W
Heimdallr
7,145
550
97
7
0
224,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role