Player Matchup

Gilgamesh
Gilgamesh
BacchusIam
Gilgamesh
Level 84
God Stats
11W - 15L
1,531 SR
Queue Stats
119W - 142L
1,399 Elo+
Solo
Artemis
Artemis
QuantumDuck
Artemis
Level 51
God Stats
13W - 11L
1,600 SR
Queue Stats
20W - 26L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
VezekValhide
Kukulkan
Level 116
God Stats
6W - 4L
1,606 SR
Queue Stats
178W - 163L
1,560 Elo+
Party 1
Team Averages
Level 84
1,579 SR
1,467 Elo+

VS

Team Averages
Level 74
1,563 SR
1,502 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Zulu111
Bacchus
Level 64
God Stats
32W - 16L
1,689 SR
Queue Stats
130W - 110L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BacchusIam
Gilgamesh
11
2 / 4 / 2
7,926
610
6,748
12,588
10,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
QuantumDuck
Artemis
12
1 / 4 / 1
8,192
630
2,212
7,708
3,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
VezekValhide
Kukulkan
12
1 / 4 / 2
8,014
616
9,636
8,397
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
6 / 1 / 5
9,303
716
9,726
8,249
3,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
 
Zeus
13
5 / 3 / 4
9,257
712
8,157
7,242
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Zulu111
Bacchus
14
1 / 0 / 11
9,495
730
7,891
11,833
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
5
8.5
W
Zeus
 
Zeus
5
3
4
2.33
L
Gilgamesh
BacchusIam
Gilgamesh
2
4
2
0.75
L
Artemis
QuantumDuck
Artemis
1
4
1
0.38
L
Kukulkan
VezekValhide
Kukulkan
1
4
2
0.5
W
Bacchus
Zulu111
Bacchus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,596
Damage
25,774
28,693
Taken
27,324
17,067
Mitigated
23,134
1,678
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,726
4,604
0
1,916
8,249
3,551
1,484
2,060
6,189
0
46,734
W
Zeus
 
Zeus
8,157
662
86
1,824
7,242
2,727
413
3,489
3,753
30,076
0
L
Gilgamesh
BacchusIam
Gilgamesh
6,748
1,288
0
716
12,588
10,193
0
6,034
6,554
0
14,897
L
Artemis
QuantumDuck
Artemis
2,212
1,654
0
860
7,708
3,337
0
5,316
2,392
0
11,923
L
Kukulkan
VezekValhide
Kukulkan
9,636
613
0
102
8,397
3,537
0
4,923
3,474
42,236
0
W
Bacchus
Zulu111
Bacchus
7,891
935
506
4,851
11,833
16,856
196
4,587
7,246
16,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,132
Gold Earned
28,055
132
Minions Killed
154
4
Camps Cleared
7
671,409
Distance Traveled
712,584
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,303
716
96
7
4
237,752
3
W
Zeus
9,257
712
41
3
1
216,447
2
L
Gilgamesh
7,926
610
12
1
1
233,760
1
L
Artemis
8,192
630
36
3
1
192,090
0
L
Kukulkan
8,014
616
84
6
2
245,559
4
W
Bacchus
9,495
730
17
1
2
258,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role