Player Matchup

Ra
Ra
IsekaiWaifu
Ra
Level 23
God Stats
5W - 7L
1,457 SR
Queue Stats
79W - 77L
1,619 Elo+
Solo
Izanami
Izanami
Mintixx
Izanami
Level 7
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Yemoja
Yemoja
SSalomon
Yemoja
Level 23
God Stats
1W - 1L
1,739 SR
Queue Stats
91W - 86L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
Wardenspet
Sun Wukong
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 127L
1,648 Elo+
Solo
Ymir
Ymir
grzybencjusZ
Ymir
Level 16
God Stats
15W - 6L
1,771 SR
Queue Stats
57W - 43L
1,641 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,639 Elo+

VS

Team Averages
Level 28
1,487 SR
1,562 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Amanzo
Hera
Level 29
God Stats
1W - 3L
1,158 SR
Queue Stats
154W - 132L
1,591 Elo+
Party 1
Geb
Geb
BloodIncantation
Geb
Level 29
God Stats
30W - 17L
1,664 SR
Queue Stats
164W - 138L
1,599 Elo+
Party 1
Loki
Loki
LibertyPrime59
Loki
Level 29
God Stats
5W - 2L
1,638 SR
Queue Stats
244W - 223L
1,549 Elo+
Solo
Mulan
Mulan
PandaLord6
Mulan
Level 27
God Stats
2W - 1L
1,473 SR
Queue Stats
8W - 12L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,796
586
5,215
6,770
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Mintixx
Izanami
9
0 / 8 / 1
5,801
387
1,462
8,720
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SSalomon
Yemoja
9
0 / 5 / 2
6,090
406
3,154
14,440
8,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Wardenspet
Sun Wukong
14
0 / 2 / 0
7,598
507
4,757
10,605
4,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 6 / 1
8,623
575
4,960
12,726
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
14 / 2 / 3
9,676
645
14,574
7,750
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Amanzo
Hera
14
1 / 2 / 1
8,255
550
1,999
5,125
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 16
8,574
572
8,112
9,620
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 6
9,134
609
9,057
9,593
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
14
1 / 0 / 2
8,603
574
6,127
8,215
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
23
23
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
14
2
3
7.75
W
Hera
Amanzo
Hera
1
2
1
0.75
W
1
0
16
9
L
2
2
2
1.5
W
6
2
6
4.5
L
Izanami
Mintixx
Izanami
0
8
1
0.06
W
Mulan
1
0
2
2
L
Yemoja
SSalomon
Yemoja
0
5
2
0.2
L
Sun Wukong
Wardenspet
Sun Wukong
0
2
0
0
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,548
Damage
39,869
53,261
Taken
40,303
23,479
Mitigated
24,767
14,127
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,574
9,038
0
874
7,750
3,164
2,799
3,591
4,159
0
65,935
W
Hera
Amanzo
Hera
1,999
476
0
1,471
5,125
1,640
508
2,223
2,766
52,897
0
W
8,112
1,691
0
4,452
9,620
9,601
30
2,510
7,046
32,035
0
L
5,215
206
147
2,967
6,770
2,663
0
1,594
5,096
68,297
0
W
9,057
2,550
0
3,062
9,593
3,861
208
4,157
5,291
0
53,780
L
Izanami
Mintixx
Izanami
1,462
1,226
0
575
8,720
1,695
0
2,192
6,528
0
23,492
W
Mulan
6,127
1,479
0
2,875
8,215
6,501
534
453
7,762
0
44,228
L
Yemoja
SSalomon
Yemoja
3,154
793
1,260
2,524
14,440
8,504
0
2,260
12,180
17,722
0
L
Sun Wukong
Wardenspet
Sun Wukong
4,757
888
0
5,237
10,605
4,782
0
0
10,033
0
48,463
L
4,960
409
0
1,417
12,726
5,835
0
3,911
8,700
31,065
2,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,908
Gold Earned
44,242
393
Minions Killed
506
0
Camps Cleared
0
1,336,969
Distance Traveled
1,457,334
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,676
645
127
8
0
269,066
3
W
Hera
8,255
550
142
9
0
268,576
6
W
Geb
8,574
572
25
2
0
309,418
7
L
Ra
8,796
586
136
9
0
293,839
5
W
Loki
9,134
609
102
7
0
349,571
2
L
Izanami
5,801
387
63
4
0
258,504
0
W
Mulan
8,603
574
110
7
0
260,703
3
L
Yemoja
6,090
406
18
1
0
239,407
8
L
Sun Wukong
7,598
507
118
8
0
284,197
4
L
Ymir
8,623
575
58
4
0
261,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role