Player Matchup

Jormungandr
Jormungandr
GoldBubble25990
Jormungandr
Level 108
God Stats
3W - 2L
1,628 SR
Queue Stats
223W - 180L
1,558 Elo+
Party 1
Hades
Hades
liltimtim420
Hades
Level 75
God Stats
4W - 2L
1,650 SR
Queue Stats
272W - 179L
1,597 Elo+
Party 1
Loki
Loki
sharon2480
Loki
Level 128
God Stats
28W - 22L
1,611 SR
Queue Stats
475W - 422L
1,500 Elo+
Party 1
Team Averages
Level 104
1,630 SR
1,552 Elo+

VS

Team Averages
Level 85
1,456 SR
1,364 Elo+
Cthulhu
Cthulhu
MilkWRLD69
Cthulhu
Level 81
God Stats
10W - 13L
1,490 SR
Queue Stats
156W - 166L
1,431 Elo+
Party 2
Chang'e
Chang'e
Scrotious_Scroti
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,365 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sanchez_1991
Ah Muzen Cab
Level 104
God Stats
1W - 3L
1,378 SR
Queue Stats
43W - 72L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoldBubble25990
Jormungandr
17
5 / 3 / 14
12,587
699
12,465
17,266
11,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
16 / 5 / 13
14,537
808
29,205
27,577
15,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 2 / 12
13,616
756
16,577
14,681
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MilkWRLD69
Cthulhu
15
3 / 7 / 5
12,062
670
15,670
24,386
30,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 13 / 4
10,355
575
8,992
20,745
8,124
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
sanchez_1991
Ah Muzen Cab
15
6 / 10 / 4
12,854
714
16,269
19,547
10,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
30
Kills
10
10
Deaths
30
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GoldBubble25990
Jormungandr
5
3
14
4
L
Cthulhu
MilkWRLD69
Cthulhu
3
7
5
0.79
L
1
13
4
0.23
W
16
5
13
4.5
L
Ah Muzen Cab
sanchez_1991
Ah Muzen Cab
6
10
4
0.8
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,247
Damage
40,931
59,524
Taken
64,678
32,331
Mitigated
49,210
24,511
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GoldBubble25990
Jormungandr
12,465
4,841
954
4,724
17,266
11,431
85
6,126
10,594
41,110
0
L
Cthulhu
MilkWRLD69
Cthulhu
15,670
900
311
1,539
24,386
30,603
0
14,240
10,146
36,948
0
L
8,992
1,645
1,316
2,695
20,745
8,124
0
15,630
5,115
19,602
0
W
29,205
3,229
722
15,599
27,577
15,511
2,060
11,804
14,980
66,629
0
L
Ah Muzen Cab
sanchez_1991
Ah Muzen Cab
16,269
7,932
0
2,577
19,547
10,483
0
12,158
7,389
0
48,179
W
16,577
7,378
0
2,512
14,681
5,389
0
5,851
8,442
0
62,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
35,271
246
Minions Killed
155
14
Camps Cleared
2
927,535
Distance Traveled
826,672
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,587
699
63
4
0
311,747
1
L
Cthulhu
12,062
670
41
2
1
313,240
1
L
Chang'e
10,355
575
29
2
0
252,897
5
W
Hades
14,537
808
103
6
4
268,032
4
L
Ah Muzen Cab
12,854
714
85
5
1
260,535
5
W
Loki
13,616
756
80
4
10
347,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role