Player Matchup

Chronos
Chronos
AustinBlakeR
Chronos
Level 10
God Stats
8W - 0L
1,962 SR
Queue Stats
8W - 0L
1,896 Elo+
Party 2
Nemesis
Nemesis
HerbTheGardener
Nemesis
Level 16
God Stats
1W - 0L
1,801 SR
Queue Stats
23W - 2L
1,823 Elo+
Party 2
Susano
Susano
LilGrannyMoist
Susano
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,637 Elo+
Party 2
Team Averages
Level 21
1,754 SR
1,785 Elo+

VS

Team Averages
Level 83
1,517 SR
1,528 Elo+
Bakasura
Bakasura
 
Bakasura
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
TiberiusRose
Sobek
Level 108
God Stats
1W - 1L
1,711 SR
Queue Stats
53W - 44L
1,678 Elo+
Party 1
Anubis
Anubis
mrsithlord20
Anubis
Level 6
God Stats
0W - 3L
1,340 SR
Queue Stats
6W - 15L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AustinBlakeR
Chronos
11
0 / 1 / 9
7,788
649
2,864
3,889
1,255
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 0 / 6
9,318
777
11,765
9,349
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 1 / 7
9,520
793
12,059
7,735
3,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 5 / 0
7,635
636
5,501
12,991
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
7,511
626
4,095
9,590
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
9
0 / 9 / 2
6,631
553
4,439
9,491
3,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
2
2
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
5
0
0.4
W
Chronos
AustinBlakeR
Chronos
0
1
9
4.5
W
8
0
6
11
W
7
1
7
10.5
L
0
1
2
1
L
Anubis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,688
Damage
14,035
20,973
Taken
32,072
10,248
Mitigated
20,962
3,995
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,501
3,666
0
2,312
12,991
6,821
0
1,580
10,816
0
26,527
W
Chronos
AustinBlakeR
Chronos
2,864
927
0
523
3,889
1,255
964
1,715
1,914
24,089
0
W
11,765
6,042
0
2,492
9,349
5,365
295
4,520
4,819
0
29,961
W
12,059
2,477
0
980
7,735
3,628
125
2,803
4,547
0
35,752
L
4,095
542
0
2,933
9,590
10,321
0
1,196
8,012
12,018
0
L
Anubis
4,439
525
0
895
9,491
3,820
0
527
8,660
8,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
21,777
137
Minions Killed
105
7
Camps Cleared
5
711,933
Distance Traveled
652,002
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,635
636
82
7
5
240,428
6
W
Chronos
7,788
649
32
3
3
196,163
0
W
Nemesis
9,318
777
57
5
2
265,219
4
W
Susano
9,520
793
48
4
2
250,551
0
L
Sobek
7,511
626
11
1
0
235,719
3
L
Anubis
6,631
553
12
1
0
175,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role