Player Matchup

Sylvanus
Sylvanus
Bigboyzeus3571
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
Smitenoob7643
Ah Puch
Level 5
God Stats
6W - 3L
1,654 SR
Queue Stats
10W - 4L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xorgon666
Tsukuyomi
Level 159
God Stats
1W - 2L
1,205 SR
Queue Stats
312W - 364L
1,366 Elo+
Party 1
Team Averages
Level 57
1,453 SR
1,446 Elo+

VS

Team Averages
Level 62
1,401 SR
1,354 Elo+
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MonsterSayain
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,270 Elo+
Party 2
Izanami
Izanami
gladion75
Izanami
Level 46
God Stats
0W - 3L
1,202 SR
Queue Stats
82W - 109L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 2 / 14
9,980
768
5,669
12,975
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
17
23 / 2 / 3
12,702
977
26,892
13,209
5,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
xorgon666
Tsukuyomi
14
3 / 6 / 9
9,534
733
7,464
12,158
4,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 7 / 4
9,990
768
14,061
13,262
4,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 11 / 7
7,861
605
2,444
15,622
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
gladion75
Izanami
13
4 / 9 / 5
9,400
723
5,704
14,027
4,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
27
Kills
9
10
Deaths
27
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
7
4
1
W
Sylvanus
1
2
14
4
L
0
11
7
0.32
W
Ah Puch
23
2
3
12.25
L
Izanami
gladion75
Izanami
4
9
5
0.72
W
Tsukuyomi
xorgon666
Tsukuyomi
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,025
Damage
22,209
38,342
Taken
42,911
24,296
Mitigated
16,368
18,319
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,061
1,900
254
3,021
13,262
4,225
0
10,881
2,381
36,985
0
W
Sylvanus
5,669
1,777
1,685
5,175
12,975
14,040
784
5,716
6,655
17,519
0
L
2,444
493
110
822
15,622
7,447
0
12,145
3,477
0
7,780
W
Ah Puch
26,892
1,321
633
6,947
13,209
5,704
454
5,026
7,870
59,828
0
L
Izanami
gladion75
Izanami
5,704
3,087
4
1,320
14,027
4,696
0
9,858
4,169
0
23,592
W
Tsukuyomi
xorgon666
Tsukuyomi
7,464
865
608
3,271
12,158
4,552
450
3,089
8,941
0
35,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
27,251
145
Minions Killed
155
9
Camps Cleared
2
741,126
Distance Traveled
584,287
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,990
768
74
6
2
220,573
2
W
Sylvanus
9,980
768
22
2
0
224,484
0
L
Chaac
7,861
605
14
1
0
173,089
1
W
Ah Puch
12,702
977
79
6
4
254,015
4
L
Izanami
9,400
723
67
5
0
190,625
0
W
Tsukuyomi
9,534
733
44
3
5
262,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role