Player Matchup

Mercury
Mercury
DFelfman
Mercury
Level 4
God Stats
19W - 17L
1,319 SR
Queue Stats
31W - 29L
1,211 Elo+
Party 1
Ares
Ares
Gabiruza1
Ares
Level 29
God Stats
7W - 6L
1,605 SR
Queue Stats
107W - 130L
1,261 Elo+
Party 1
Hel
Hel
SanXSan
Hel
Level 28
God Stats
2W - 4L
1,560 SR
Queue Stats
119W - 47L
1,689 Elo+
Solo
Izanami
Izanami
barcacuca
Izanami
Level 26
God Stats
17W - 13L
1,678 SR
Queue Stats
74W - 64L
1,529 Elo+
Solo
Merlin
Merlin
yTunicxxzk
Merlin
Level 18
God Stats
31W - 26L
1,512 SR
Queue Stats
158W - 189L
1,363 Elo+
Solo
Team Averages
Level 21
1,535 SR
1,411 Elo+

VS

Team Averages
Level 20
1,505 SR
1,490 Elo+
Chronos
Chronos
DuduZinP
Chronos
Level 1
God Stats
7W - 3L
1,661 SR
Queue Stats
15W - 13L
1,638 Elo+
Party 2
Cliodhna
Cliodhna
LordHidden
Cliodhna
Level 28
God Stats
10W - 7L
1,591 SR
Queue Stats
57W - 81L
1,347 Elo+
Solo
Ares
Ares
francoruiz71
Ares
Level 28
God Stats
1W - 2L
1,224 SR
Queue Stats
52W - 57L
1,426 Elo+
Solo
Chaac
Chaac
lBrahmaFria
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,555 Elo+
Solo
Nu Wa
Nu Wa
leo2311
Nu Wa
Level 29
God Stats
27W - 23L
1,550 SR
Queue Stats
149W - 157L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DFelfman
Mercury
11
2 / 1 / 1
6,339
576
2,426
6,834
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
0 / 6 / 4
5,737
522
3,738
9,635
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
11
1 / 4 / 0
6,452
587
5,374
7,701
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
barcacuca
Izanami
11
4 / 2 / 2
6,936
631
5,390
5,817
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
yTunicxxzk
Merlin
10
0 / 2 / 0
6,049
550
1,282
3,470
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DuduZinP
Chronos
11
6 / 3 / 3
7,166
651
6,348
5,917
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
LordHidden
Cliodhna
12
4 / 1 / 2
6,813
619
2,324
5,355
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 2 / 6
6,119
556
5,677
8,431
5,409
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 2
6,619
602
4,495
6,505
3,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
leo2311
Nu Wa
10
1 / 1 / 2
5,931
539
2,931
4,401
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
15
15
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
DFelfman
Mercury
2
1
1
2.5
W
Chronos
DuduZinP
Chronos
6
3
3
2.5
L
Ares
0
6
4
0.33
W
Cliodhna
LordHidden
Cliodhna
4
1
2
5
L
Hel
1
4
0
0.25
L
Izanami
barcacuca
Izanami
4
2
2
2.5
W
2
2
6
2.5
W
2
0
2
3
W
Nu Wa
leo2311
Nu Wa
1
1
2
2
L
Merlin
yTunicxxzk
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
21,775
33,457
Taken
30,609
11,802
Mitigated
13,875
7,195
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DFelfman
Mercury
2,426
916
0
1,157
6,834
1,903
0
1,671
5,113
0
34,507
W
Chronos
DuduZinP
Chronos
6,348
3,128
0
934
5,917
1,635
614
534
5,383
30,582
0
L
Ares
3,738
513
0
932
9,635
5,018
0
6,657
2,928
21,058
0
W
Cliodhna
LordHidden
Cliodhna
2,324
285
0
1,384
5,355
1,994
0
1,780
3,438
0
35,227
L
Hel
5,374
86
28
3,368
7,701
2,432
524
0
7,701
36,180
0
L
Izanami
barcacuca
Izanami
5,390
3,562
0
1,710
5,817
1,652
60
4,021
1,784
0
32,166
W
5,677
603
0
250
8,431
5,409
0
3,079
5,322
22,863
0
W
4,495
499
0
4,736
6,505
3,677
528
3,201
2,963
0
38,612
W
Nu Wa
leo2311
Nu Wa
2,931
859
0
747
4,401
1,160
376
1,110
3,109
26,792
0
L
Merlin
yTunicxxzk
Merlin
1,282
0
0
0
3,470
797
934
2,443
975
30,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
32,648
340
Minions Killed
321
0
Camps Cleared
0
1,115,971
Distance Traveled
1,185,405
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,339
576
68
6
0
238,973
0
W
Chronos
7,166
651
63
6
0
214,704
0
L
Ares
5,737
522
32
3
0
231,293
1
W
Cliodhna
6,813
619
69
6
0
265,158
0
L
Hel
6,452
587
83
8
0
236,473
2
L
Izanami
6,936
631
77
7
0
213,972
3
W
Ares
6,119
556
45
4
0
220,763
1
W
Chaac
6,619
602
88
8
0
260,387
1
W
Nu Wa
5,931
539
56
5
0
224,393
1
L
Merlin
6,049
550
80
7
0
195,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role