Player Matchup

Bellona
Bellona
 
Bellona
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
PapaHarvu
Thoth
Level 0
God Stats
1W - 2L
1,183 SR
Queue Stats
3W - 4L
1,021 Elo+
Solo
Agni
Agni
Potatopudi
Agni
Level 18
God Stats
5W - 8L
1,403 SR
Queue Stats
41W - 46L
1,306 Elo+
Party 2
Achilles
Achilles
XYT6774
Achilles
Level 22
God Stats
6W - 8L
1,366 SR
Queue Stats
47W - 59L
1,286 Elo+
Party 2
Ymir
Ymir
diluc_a7o
Ymir
Level 3
God Stats
2W - 0L
1,669 SR
Queue Stats
6W - 0L
1,778 Elo+
Party 1
Team Averages
Level 21
1,424 SR
1,378 Elo+

VS

Team Averages
Level 15
1,470 SR
1,335 Elo+
Danzaburou
Danzaburou
BrightSky22
Danzaburou
Level 12
God Stats
1W - 2L
1,292 SR
Queue Stats
3W - 2L
1,471 Elo+
Solo
Merlin
Merlin
ClaytonXCIX
Merlin
Level 24
God Stats
6W - 7L
1,565 SR
Queue Stats
9W - 14L
1,352 Elo+
Solo
Cliodhna
Cliodhna
TheHillway
Cliodhna
Level 25
God Stats
11W - 9L
1,534 SR
Queue Stats
71W - 88L
1,285 Elo+
Party 3
Geb
Geb
Yami-Sama-kwt
Geb
Level 9
God Stats
0W - 1L
1,461 SR
Queue Stats
5W - 12L
1,154 Elo+
Party 3
Guan Yu
Guan Yu
alhokagi
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
25 / 0 / 7
16,471
588
30,312
22,372
24,463
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
PapaHarvu
Thoth
3
0 / 0 / 0
5,937
212
0
0
0
18
2 / 4 / 7
12,201
436
21,145
16,322
5,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
XYT6774
Achilles
18
6 / 6 / 7
12,908
461
9,726
24,168
18,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
17
8 / 3 / 16
13,000
464
13,429
18,634
24,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrightSky22
Danzaburou
19
0 / 13 / 0
12,252
438
7,922
22,174
9,929
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
2 / 3 / 4
11,359
406
15,126
12,670
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
TheHillway
Cliodhna
17
3 / 11 / 0
11,277
403
10,805
29,998
11,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 7
11,518
411
7,483
22,090
20,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
alhokagi
Guan Yu
14
5 / 11 / 2
10,230
365
8,831
21,107
18,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
41
Kills
12
13
Deaths
44
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
25
0
7
28.5
L
Danzaburou
BrightSky22
Danzaburou
0
13
0
0
L
Merlin
2
3
4
1.33
W
Thoth
PapaHarvu
Thoth
0
0
0
0
W
2
4
7
1.38
L
Cliodhna
TheHillway
Cliodhna
3
11
0
0.27
W
Achilles
XYT6774
Achilles
6
6
7
1.58
L
2
6
7
0.92
L
Guan Yu
alhokagi
Guan Yu
5
11
2
0.55
W
Ymir
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,612
Damage
50,167
81,496
Taken
108,039
72,661
Mitigated
67,634
19,927
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
30,312
12,592
0
10,099
22,372
24,463
3,132
4,017
18,355
0
128,195
L
Danzaburou
BrightSky22
Danzaburou
7,922
3,801
0
1,294
22,174
9,929
3,917
3,068
19,106
0
92,804
L
Merlin
15,126
361
0
1,706
12,670
7,272
0
5,897
6,773
84,565
0
W
Thoth
PapaHarvu
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
21,145
833
364
2,241
16,322
5,656
2,768
9,086
7,236
80,034
0
L
Cliodhna
TheHillway
Cliodhna
10,805
1,453
0
6,472
29,998
11,434
1,349
8,422
21,576
0
80,820
W
Achilles
XYT6774
Achilles
9,726
3,613
165
3,031
24,168
18,094
1,379
6,240
17,928
0
61,178
L
7,483
847
0
3,504
22,090
20,025
312
9,474
12,616
31,041
0
L
Guan Yu
alhokagi
Guan Yu
8,831
2,034
531
2,211
21,107
18,974
563
7,713
13,394
0
42,754
W
Ymir
13,429
3,152
0
4,027
18,634
24,448
486
3,266
15,368
38,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,517
Gold Earned
56,636
443
Minions Killed
536
0
Camps Cleared
0
2,135,361
Distance Traveled
2,400,256
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,471
588
184
7
0
605,206
0
L
Danzaburou
12,252
438
159
6
0
454,354
0
L
Merlin
11,359
406
144
5
0
455,608
1
W
Thoth
5,937
212
0
0
0
0
0
W
Agni
12,201
436
123
4
0
506,517
4
L
Cliodhna
11,277
403
130
5
0
460,376
0
W
Achilles
12,908
461
95
3
0
475,736
0
L
Geb
11,518
411
33
1
0
556,823
4
L
Guan Yu
10,230
365
70
3
0
473,095
1
W
Ymir
13,000
464
41
1
0
547,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role