Player Matchup

Cupid
Cupid
BigLittleboi
Cupid
Level 18
God Stats
5W - 5L
1,561 SR
Queue Stats
56W - 37L
1,583 Elo+
Solo
Danzaburou
Danzaburou
MurKizz
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,440 Elo+
Solo
Ganesha
Ganesha
Piselloscuro
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,436 Elo+
Party 2
Bakasura
Bakasura
ScottyPippen99
Bakasura
Level 28
God Stats
2W - 4L
1,422 SR
Queue Stats
53W - 46L
1,527 Elo+
Party 2
Ah Puch
Ah Puch
hawserhh
Ah Puch
Level 27
God Stats
1W - 1L
1,749 SR
Queue Stats
39W - 25L
1,599 Elo+
Party 2
Team Averages
Level 18
1,547 SR
1,517 Elo+

VS

Team Averages
Level 32
1,602 SR
1,526 Elo+
Odin
Odin
 
Odin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kapparos
Olorun
Level 28
God Stats
11W - 8L
1,703 SR
Queue Stats
83W - 88L
1,554 Elo+
Solo
Charybdis
Charybdis
Maidenisto
Charybdis
Level 6
God Stats
3W - 2L
1,490 SR
Queue Stats
6W - 4L
1,532 Elo+
Party 1
Athena
Athena
Mr_axsas
Athena
Level 83
God Stats
6W - 1L
1,686 SR
Queue Stats
14W - 15L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
SikeLoneSpin
Gilgamesh
Level 18
God Stats
11W - 4L
1,629 SR
Queue Stats
52W - 42L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,199
564
4,494
6,434
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
MurKizz
Danzaburou
9
1 / 4 / 1
5,832
530
4,054
6,031
1,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Piselloscuro
Ganesha
7
0 / 4 / 2
4,966
451
1,186
6,801
2,137
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
8
3 / 5 / 2
5,931
539
3,423
6,716
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
hawserhh
Ah Puch
10
1 / 5 / 4
6,156
560
4,677
8,525
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 0 / 3
6,001
546
2,410
5,245
3,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Kapparos
Olorun
12
7 / 2 / 2
7,120
647
6,709
7,163
2,879
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Maidenisto
Charybdis
11
8 / 2 / 5
6,962
633
7,029
6,828
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Mr_axsas
Athena
11
3 / 1 / 11
6,946
631
5,579
5,687
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SikeLoneSpin
Gilgamesh
13
2 / 0 / 2
6,914
629
2,521
5,264
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
20
20
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
3
1.5
L
0
2
0
0
W
Olorun
Kapparos
Olorun
7
2
2
4
W
Charybdis
Maidenisto
Charybdis
8
2
5
5.25
W
Athena
Mr_axsas
Athena
3
1
11
8.5
L
Danzaburou
MurKizz
Danzaburou
1
4
1
0.38
L
Ganesha
Piselloscuro
Ganesha
0
4
2
0.25
L
Bakasura
3
5
2
0.8
W
Gilgamesh
SikeLoneSpin
Gilgamesh
2
0
2
3
L
Ah Puch
hawserhh
Ah Puch
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,834
Damage
24,248
34,507
Taken
30,187
9,496
Mitigated
15,983
8,310
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,410
585
0
1,445
5,245
3,853
28
0
5,245
1,873
23,721
L
4,494
1,988
0
3,083
6,434
1,758
54
1,121
5,313
0
34,490
W
Olorun
Kapparos
Olorun
6,709
3,182
366
3,252
7,163
2,879
84
2,509
4,509
41,289
0
W
Charybdis
Maidenisto
Charybdis
7,029
4,239
139
2,622
6,828
2,145
282
1,671
4,914
0
31,328
W
Athena
Mr_axsas
Athena
5,579
1,440
470
1,232
5,687
5,248
422
1,275
4,392
21,343
0
L
Danzaburou
MurKizz
Danzaburou
4,054
1,376
0
740
6,031
1,240
0
1,494
4,537
0
26,729
L
Ganesha
Piselloscuro
Ganesha
1,186
166
519
604
6,801
2,137
0
1,778
5,023
7,798
0
L
Bakasura
3,423
2,264
0
1,329
6,716
2,049
0
3,379
3,337
0
18,977
W
Gilgamesh
SikeLoneSpin
Gilgamesh
2,521
994
0
3,100
5,264
1,858
0
408
4,856
0
44,292
L
Ah Puch
hawserhh
Ah Puch
4,677
412
0
2,035
8,525
2,312
0
4,841
3,684
26,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
33,943
224
Minions Killed
344
0
Camps Cleared
0
1,041,674
Distance Traveled
1,159,687
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,001
546
69
6
0
241,210
3
L
Cupid
6,199
564
77
7
0
203,454
4
W
Olorun
7,120
647
87
8
0
203,091
2
W
Charybdis
6,962
633
55
5
0
213,020
4
W
Athena
6,946
631
42
4
0
242,253
0
L
Danzaburou
5,832
530
50
5
0
206,911
0
L
Ganesha
4,966
451
6
1
0
190,335
2
L
Bakasura
5,931
539
40
4
0
237,787
0
W
Gilgamesh
6,914
629
91
8
0
260,113
2
L
Ah Puch
6,156
560
51
5
0
203,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role