Player Matchup

Nike
Nike
BDLMARCUS
Nike
Level 52
God Stats
1W - 6L
1,095 SR
Queue Stats
47W - 82L
1,299 Elo+
Party 3
Pele
Pele
BDLThyagoXD
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 45L
1,223 Elo+
Party 3
Sylvanus
Sylvanus
CabulosoBS
Sylvanus
Level 44
God Stats
10W - 8L
1,610 SR
Queue Stats
99W - 100L
1,426 Elo+
Solo
Artemis
Artemis
Wallacenatc9
Artemis
Level 26
God Stats
2W - 0L
1,659 SR
Queue Stats
26W - 41L
1,289 Elo+
Party 3
Bacchus
Bacchus
denilsonkw
Bacchus
Level 127
God Stats
17W - 17L
1,448 SR
Queue Stats
1,017W - 1,120L
1,418 Elo+
Solo
Team Averages
Level 55
1,462 SR
1,331 Elo+

VS

Team Averages
Level 35
1,413 SR
1,359 Elo+
Tyr
Tyr
F4k3-Pr00
Tyr
Level 41
God Stats
3W - 8L
1,300 SR
Queue Stats
182W - 237L
1,334 Elo+
Party 1
Gilgamesh
Gilgamesh
Taddy-GRAXA
Gilgamesh
Level 28
God Stats
15W - 24L
1,353 SR
Queue Stats
124W - 184L
1,312 Elo+
Party 1
Ares
Ares
Velstadt7
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,438 Elo+
Solo
The Morrigan
The Morrigan
chacho22larga
The Morrigan
Level 49
God Stats
2W - 3L
1,486 SR
Queue Stats
182W - 255L
1,332 Elo+
Party 2
Jing Wei
Jing Wei
feber06
Jing Wei
Level 26
God Stats
40W - 51L
1,425 SR
Queue Stats
110W - 153L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
8 / 2 / 9
12,271
534
19,766
16,218
12,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 4 / 8
11,462
498
13,539
16,113
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
CabulosoBS
Sylvanus
18
7 / 1 / 9
11,121
484
16,972
17,153
21,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Wallacenatc9
Artemis
16
4 / 5 / 4
9,649
420
10,634
10,444
4,044
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
denilsonkw
Bacchus
17
4 / 3 / 11
10,624
462
17,044
16,550
17,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 2
9,406
409
8,772
24,240
12,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Taddy-GRAXA
Gilgamesh
16
7 / 4 / 3
10,299
448
8,494
17,468
8,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
14
1 / 7 / 6
9,157
398
14,396
27,805
30,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
chacho22larga
The Morrigan
16
2 / 3 / 5
10,256
446
9,159
13,683
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
feber06
Jing Wei
14
1 / 5 / 3
8,765
381
8,198
16,079
5,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
29
Kills
15
15
Deaths
29
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
8
2
9
6.25
W
6
4
8
2.5
W
Sylvanus
CabulosoBS
Sylvanus
7
1
9
11.5
L
4
10
2
0.5
L
Gilgamesh
Taddy-GRAXA
Gilgamesh
7
4
3
2.13
L
Ares
1
7
6
0.57
W
Artemis
Wallacenatc9
Artemis
4
5
4
1.2
L
The Morrigan
chacho22larga
The Morrigan
2
3
5
1.5
W
Bacchus
denilsonkw
Bacchus
4
3
11
3.17
L
Jing Wei
feber06
Jing Wei
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,955
Damage
49,019
76,478
Taken
99,275
62,921
Mitigated
62,787
22,782
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
19,766
3,580
0
2,859
16,218
12,655
1,207
2,899
13,319
13,102
72,498
W
13,539
1,942
0
2,636
16,113
7,157
1,899
1,247
14,866
0
93,270
W
Sylvanus
CabulosoBS
Sylvanus
16,972
3,788
5,403
8,766
17,153
21,081
2,073
7,699
9,454
59,732
12,600
L
8,772
1,051
0
2,927
24,240
12,297
846
5,893
18,347
0
39,444
L
Gilgamesh
Taddy-GRAXA
Gilgamesh
8,494
2,263
0
2,507
17,468
8,830
0
6,039
11,429
0
57,737
L
Ares
14,396
904
451
2,720
27,805
30,097
0
13,355
14,450
41,091
0
W
Artemis
Wallacenatc9
Artemis
10,634
4,659
0
577
10,444
4,044
1,626
3,339
7,105
0
38,951
L
The Morrigan
chacho22larga
The Morrigan
9,159
1,830
37
2,105
13,683
6,184
620
6,145
7,538
57,329
8,586
W
Bacchus
denilsonkw
Bacchus
17,044
2,305
0
2,541
16,550
17,984
54
4,670
11,880
63,254
0
L
Jing Wei
feber06
Jing Wei
8,198
4,676
211
3,794
16,079
5,379
748
5,119
10,960
0
51,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,127
Gold Earned
47,883
531
Minions Killed
417
0
Camps Cleared
0
2,041,585
Distance Traveled
2,056,816
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,271
534
137
6
0
474,623
0
W
Pele
11,462
498
134
6
0
455,576
6
W
Sylvanus
11,121
484
94
4
0
339,157
0
L
Tyr
9,406
409
70
3
0
442,835
1
L
Gilgamesh
10,299
448
88
4
0
442,276
1
L
Ares
9,157
398
47
2
0
412,698
4
W
Artemis
9,649
420
87
4
0
374,712
1
L
The Morrigan
10,256
446
123
5
0
360,959
1
W
Bacchus
10,624
462
79
3
0
397,517
1
L
Jing Wei
8,765
381
89
4
0
398,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role