Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
NejKr0
Chiron
Level 126
God Stats
45W - 36L
1,531 SR
Queue Stats
899W - 931L
1,519 Elo+
Solo
The Morrigan
The Morrigan
dg94503
The Morrigan
Level 102
God Stats
18W - 9L
1,635 SR
Queue Stats
455W - 453L
1,519 Elo+
Solo
Camazotz
Camazotz
eljos1999
Camazotz
Level 132
God Stats
3W - 1L
1,207 SR
Queue Stats
363W - 365L
1,517 Elo+
Solo
Jormungandr
Jormungandr
eoinflynn19
Jormungandr
Level 120
God Stats
3W - 2L
1,299 SR
Queue Stats
112W - 81L
1,550 Elo+
Solo
Team Averages
Level 117
1,435 SR
1,521 Elo+

VS

Team Averages
Level 104
1,575 SR
1,499 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Nukezz_ByGremory
Ares
Level 79
God Stats
1W - 1L
1,742 SR
Queue Stats
183W - 161L
1,465 Elo+
Solo
Fenrir
Fenrir
Vendo_RUBALCABA
Fenrir
Level 68
God Stats
6W - 5L
1,606 SR
Queue Stats
15W - 17L
1,600 Elo+
Solo
Raijin
Raijin
nephelim914
Raijin
Level 94
God Stats
4W - 14L
1,500 SR
Queue Stats
258W - 287L
1,404 Elo+
Solo
Heimdallr
Heimdallr
wolpiotr
Heimdallr
Level 120
God Stats
22W - 28L
1,527 SR
Queue Stats
835W - 827L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 1 / 9
8,254
590
4,237
8,178
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
NejKr0
Chiron
13
4 / 0 / 2
7,813
558
6,142
6,502
2,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
dg94503
The Morrigan
14
5 / 1 / 3
8,286
592
6,003
3,276
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
eljos1999
Camazotz
13
5 / 1 / 6
8,027
573
8,090
11,397
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
eoinflynn19
Jormungandr
13
5 / 1 / 8
8,267
591
9,667
12,006
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 1
7,278
520
5,078
5,857
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 1
5,479
391
2,525
11,709
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 1
6,252
447
2,365
11,511
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
8
1 / 6 / 0
5,601
400
3,478
7,113
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
wolpiotr
Heimdallr
12
2 / 5 / 0
6,738
481
3,373
8,659
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
21
Kills
4
4
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
9
6.5
L
Kukulkan
 
Kukulkan
1
2
1
0.75
W
Chiron
NejKr0
Chiron
4
0
2
5
L
0
5
1
0.1
L
0
4
1
0.13
W
The Morrigan
dg94503
The Morrigan
5
1
3
6.5
W
Camazotz
eljos1999
Camazotz
5
1
6
8
W
Jormungandr
eoinflynn19
Jormungandr
5
1
8
9
L
Raijin
1
6
0
0.17
L
Heimdallr
wolpiotr
Heimdallr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,139
Damage
16,819
41,359
Taken
44,849
25,921
Mitigated
18,952
18,614
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,237
633
0
3,181
8,178
3,200
373
716
7,462
0
49,355
L
Kukulkan
 
Kukulkan
5,078
106
0
1,453
5,857
2,323
0
1,405
4,260
53,874
0
W
Chiron
NejKr0
Chiron
6,142
2,119
938
2,136
6,502
2,151
598
1,355
5,147
0
52,993
L
2,525
86
0
1,841
11,709
7,739
0
5,575
5,966
15,093
0
L
2,365
665
0
4,138
11,511
3,820
0
4,193
7,146
0
34,623
W
The Morrigan
dg94503
The Morrigan
6,003
556
0
1,012
3,276
1,263
0
1,455
1,736
52,428
583
W
Camazotz
eljos1999
Camazotz
8,090
2,122
0
7,793
11,397
8,379
431
3,749
7,648
0
36,986
W
Jormungandr
eoinflynn19
Jormungandr
9,667
1,748
374
3,180
12,006
10,928
818
3,463
8,543
37,305
0
L
Raijin
3,478
905
0
1,052
7,113
2,242
0
0
6,464
16,178
1,767
L
Heimdallr
wolpiotr
Heimdallr
3,373
1,901
0
1,811
8,659
2,828
0
3,632
4,981
0
30,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,647
Gold Earned
31,348
444
Minions Killed
304
0
Camps Cleared
0
1,403,450
Distance Traveled
1,244,715
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,254
590
101
7
0
323,905
5
L
Kukulkan
7,278
520
106
8
0
284,963
7
W
Chiron
7,813
558
90
6
0
254,285
5
L
Ares
5,479
391
33
2
0
260,995
1
L
Fenrir
6,252
447
75
5
0
295,067
1
W
The Morrigan
8,286
592
119
9
0
267,955
4
W
Camazotz
8,027
573
69
5
0
297,577
0
W
Jormungandr
8,267
591
65
5
0
259,728
0
L
Raijin
5,601
400
38
3
0
167,222
0
L
Heimdallr
6,738
481
52
4
0
236,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role