Player Matchup

Chang'e
Chang'e
Josi_JP97
Chang'e
Level 59
God Stats
0W - 2L
1,318 SR
Queue Stats
20W - 56L
1,253 Elo+
Party 2
Ares
Ares
RafaelBlazzi
Ares
Level 63
God Stats
0W - 1L
1,806 SR
Queue Stats
1W - 4L
1,294 Elo+
Party 2
Chiron
Chiron
rcyaza
Chiron
Level 128
God Stats
1W - 5L
1,349 SR
Queue Stats
16W - 26L
1,440 Elo+
Party 2
Team Averages
Level 83
1,491 SR
1,329 Elo+

VS

Team Averages
Level 116
1,507 SR
1,474 Elo+
Discordia
Discordia
DIFFICULTYRAISER
Discordia
Level 105
God Stats
51W - 59L
1,475 SR
Queue Stats
453W - 548L
1,385 Elo+
Solo
Chaac
Chaac
So_zinsComet
Chaac
Level 123
God Stats
66W - 33L
1,598 SR
Queue Stats
328W - 273L
1,515 Elo+
Party 1
Chang'e
Chang'e
m-lantern
Chang'e
Level 121
God Stats
10W - 5L
1,449 SR
Queue Stats
433W - 339L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Josi_JP97
Chang'e
18
1 / 6 / 11
13,162
572
5,605
23,307
13,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
2 / 4 / 10
13,586
591
9,731
25,833
30,477
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
rcyaza
Chiron
19
12 / 9 / 3
15,492
674
29,970
29,012
12,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
5 / 8 / 7
14,687
639
18,944
15,007
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 5 / 9
15,623
679
19,131
31,290
29,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
m-lantern
Chang'e
20
7 / 4 / 10
16,119
701
25,055
24,166
18,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
15
Kills
19
19
Deaths
17
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
5
8
7
1.06
L
Chang'e
Josi_JP97
Chang'e
1
6
11
1.08
L
2
4
10
1.75
W
7
5
9
2.3
W
Chang'e
m-lantern
Chang'e
7
4
10
3
L
Chiron
rcyaza
Chiron
12
9
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,306
Damage
63,130
78,152
Taken
70,463
56,629
Mitigated
52,460
23,572
Healing
31,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
18,944
395
1,259
757
15,007
4,160
410
2,185
12,822
39,758
0
L
Chang'e
Josi_JP97
Chang'e
5,605
857
3,335
6,251
23,307
13,433
370
15,316
7,542
38,581
0
L
9,731
307
767
2,178
25,833
30,477
0
14,358
10,658
31,613
0
W
19,131
2,863
0
10,222
31,290
29,717
1,286
5,380
25,910
0
72,010
W
Chang'e
m-lantern
Chang'e
25,055
782
5,108
14,361
24,166
18,583
391
8,379
15,787
87,234
0
L
Chiron
rcyaza
Chiron
29,970
11,991
1,591
9,450
29,012
12,719
1,152
15,709
12,740
0
94,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
46,429
197
Minions Killed
238
6
Camps Cleared
11
1,049,520
Distance Traveled
1,218,328
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,687
639
39
2
3
372,201
8
L
Chang'e
13,162
572
65
3
0
378,325
1
L
Ares
13,586
591
29
1
3
355,575
2
W
Chaac
15,623
679
81
4
3
425,974
1
W
Chang'e
16,119
701
118
5
5
420,153
3
L
Chiron
15,492
674
103
4
3
315,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role