Player Matchup

Odin
Odin
DrSaltySurprise
Odin
Level 92
God Stats
10W - 5L
1,675 SR
Queue Stats
44W - 30L
1,640 Elo+
Party 2
Fenrir
Fenrir
Foreshadowed17
Fenrir
Level 129
God Stats
4W - 2L
1,664 SR
Queue Stats
53W - 29L
1,681 Elo+
Party 2
Vulcan
Vulcan
Kvale22
Vulcan
Level 145
God Stats
7W - 2L
1,661 SR
Queue Stats
65W - 44L
1,672 Elo+
Party 2
Olorun
Olorun
Your_Moms_Beev
Olorun
Level 125
God Stats
1W - 0L
1,000 SR
Queue Stats
64W - 43L
1,618 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,652 Elo+

VS

Team Averages
Level 101
1,427 SR
1,433 Elo+
Cabrakan
Cabrakan
AllenTJP
Cabrakan
Level 84
God Stats
0W - 5L
1,512 SR
Queue Stats
48W - 74L
1,398 Elo+
Solo
King Arthur
King Arthur
Bnwy
King Arthur
Level 149
God Stats
0W - 3L
1,288 SR
Queue Stats
50W - 48L
1,469 Elo+
Party 1
Nox
Nox
FeliMarie
Nox
Level 43
God Stats
9W - 14L
1,361 SR
Queue Stats
45W - 46L
1,431 Elo+
Party 1
Izanami
Izanami
lSheMightl
Izanami
Level 129
God Stats
1W - 2L
1,548 SR
Queue Stats
15W - 22L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
8,748
875
6,216
7,070
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 3 / 8
8,907
891
6,524
7,888
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Kvale22
Vulcan
14
1 / 2 / 7
8,638
864
10,823
4,738
1,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 0 / 6
9,543
954
10,491
9,571
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AllenTJP
Cabrakan
12
0 / 6 / 4
7,404
740
3,198
13,385
12,715
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Bnwy
King Arthur
13
3 / 4 / 2
8,179
818
10,507
13,678
8,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 2
7,799
780
4,052
6,664
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
lSheMightl
Izanami
12
1 / 3 / 1
7,280
728
2,522
6,321
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
15
Kills
6
6
Deaths
15
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AllenTJP
Cabrakan
0
6
4
0.33
L
King Arthur
Bnwy
King Arthur
3
4
2
1
W
4
1
8
8
L
2
2
2
1.5
W
4
3
8
2.67
W
Vulcan
Kvale22
Vulcan
1
2
7
2.25
W
6
0
6
9
L
Izanami
lSheMightl
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,054
Damage
20,279
29,267
Taken
40,048
17,037
Mitigated
25,849
12,220
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AllenTJP
Cabrakan
3,198
395
0
1,400
13,385
12,715
0
6,197
6,528
11,404
0
L
King Arthur
Bnwy
King Arthur
10,507
1,752
0
550
13,678
8,377
0
8,904
4,520
0
29,606
W
6,216
705
0
740
7,070
6,727
352
2,420
4,568
2,660
15,575
L
4,052
611
0
1,337
6,664
2,346
0
4,605
1,859
24,473
0
W
6,524
1,192
0
2,232
7,888
4,640
1,537
1,701
6,079
0
21,407
W
Vulcan
Kvale22
Vulcan
10,823
5,103
0
490
4,738
1,793
793
1,304
3,412
38,482
0
W
10,491
5,363
1,536
7,222
9,571
3,877
1,701
1,976
7,587
42,877
0
L
Izanami
lSheMightl
Izanami
2,522
1,389
185
420
6,321
2,411
474
2,910
3,185
0
22,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
30,662
199
Minions Killed
166
14
Camps Cleared
9
842,383
Distance Traveled
692,080
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,404
740
21
2
2
153,968
0
L
King Arthur
8,179
818
47
5
3
181,783
2
W
Odin
8,748
875
35
4
2
214,451
1
L
Nox
7,799
780
46
5
1
194,905
1
W
Fenrir
8,907
891
30
3
3
191,461
0
W
Vulcan
8,638
864
70
7
7
228,597
0
W
Olorun
9,543
954
64
6
2
207,874
4
L
Izanami
7,280
728
52
5
3
161,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role