Player Matchup

Thanatos
Thanatos
Darkn3ssRises4U
Thanatos
Level 100
God Stats
10W - 10L
1,460 SR
Queue Stats
233W - 207L
1,457 Elo+
Party 1
Merlin
Merlin
Just-tej
Merlin
Level 29
God Stats
6W - 8L
1,441 SR
Queue Stats
115W - 119L
1,429 Elo+
Solo
Izanami
Izanami
Panduhz44
Izanami
Level 18
God Stats
12W - 4L
1,698 SR
Queue Stats
41W - 17L
1,726 Elo+
Solo
Sun Wukong
Sun Wukong
RIPkrypton
Sun Wukong
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 26L
1,499 Elo+
Solo
Ares
Ares
fastfurious316
Ares
Level 5
God Stats
1W - 1L
1,355 SR
Queue Stats
3W - 3L
1,282 Elo+
Party 1
Team Averages
Level 35
1,491 SR
1,479 Elo+

VS

Team Averages
Level 18
1,485 SR
1,413 Elo+
Nemesis
Nemesis
Ar_Elessar
Nemesis
Level 17
God Stats
6W - 11L
1,495 SR
Queue Stats
67W - 59L
1,458 Elo+
Solo
Bellona
Bellona
Brtjoy
Bellona
Level 23
God Stats
5W - 6L
1,439 SR
Queue Stats
37W - 31L
1,510 Elo+
Solo
Cthulhu
Cthulhu
LordofTP
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,190 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StayMelo5
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,494 SR
Queue Stats
9W - 10L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
hdparm
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
12 / 0 / 7
11,913
627
15,290
16,039
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Just-tej
Merlin
16
7 / 3 / 3
10,472
551
11,159
10,045
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Panduhz44
Izanami
16
6 / 3 / 3
9,874
520
10,562
8,717
2,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
RIPkrypton
Sun Wukong
15
2 / 1 / 5
9,323
491
8,208
11,477
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 1 / 8
8,254
434
3,422
8,208
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ar_Elessar
Nemesis
12
0 / 5 / 2
7,791
410
5,754
12,514
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Brtjoy
Bellona
16
2 / 4 / 0
9,941
523
9,858
14,268
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
LordofTP
Cthulhu
11
0 / 7 / 4
7,636
402
4,446
15,298
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
StayMelo5
Morgan Le Fay
15
2 / 7 / 0
9,441
497
5,761
11,239
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
hdparm
Cernunnos
15
4 / 5 / 0
9,558
503
8,258
12,295
4,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
27
Kills
8
8
Deaths
28
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ar_Elessar
Nemesis
0
5
2
0.2
L
Bellona
Brtjoy
Bellona
2
4
0
0.5
W
Thanatos
12
0
7
15.5
W
Merlin
Just-tej
Merlin
7
3
3
2.83
L
Cthulhu
LordofTP
Cthulhu
0
7
4
0.29
W
Izanami
Panduhz44
Izanami
6
3
3
2.5
W
Sun Wukong
RIPkrypton
Sun Wukong
2
1
5
4.5
L
Morgan Le Fay
StayMelo5
Morgan Le Fay
2
7
0
0.29
W
0
1
8
4
L
Cernunnos
hdparm
Cernunnos
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,641
Damage
34,077
54,486
Taken
65,614
29,269
Mitigated
27,839
28,446
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ar_Elessar
Nemesis
5,754
1,940
0
543
12,514
4,061
0
2,344
9,992
0
49,139
L
Bellona
Brtjoy
Bellona
9,858
3,769
0
4,342
14,268
7,731
274
2,279
10,834
0
58,718
W
Thanatos
15,290
4,081
0
22,310
16,039
6,229
623
2,464
13,483
0
89,884
W
Merlin
Just-tej
Merlin
11,159
1,006
0
1,093
10,045
3,729
1,040
3,964
5,699
66,394
0
L
Cthulhu
LordofTP
Cthulhu
4,446
220
382
1,161
15,298
8,892
206
5,281
9,963
12,998
0
W
Izanami
Panduhz44
Izanami
10,562
6,727
0
1,497
8,717
2,517
1,569
2,089
6,628
0
79,032
W
Sun Wukong
RIPkrypton
Sun Wukong
8,208
1,541
0
2,899
11,477
10,793
0
0
11,477
0
43,130
L
Morgan Le Fay
StayMelo5
Morgan Le Fay
5,761
706
0
620
11,239
3,110
973
3,654
7,585
57,356
0
W
3,422
160
0
647
8,208
6,001
226
1,421
6,787
23,636
0
L
Cernunnos
hdparm
Cernunnos
8,258
3,601
0
3,150
12,295
4,045
3,530
1,023
11,272
0
62,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,836
Gold Earned
44,367
520
Minions Killed
486
0
Camps Cleared
0
1,820,573
Distance Traveled
1,701,488
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,791
410
78
4
0
387,433
4
L
Bellona
9,941
523
130
7
0
366,342
2
W
Thanatos
11,913
627
143
8
0
418,818
3
W
Merlin
10,472
551
119
6
0
352,382
3
L
Cthulhu
7,636
402
26
1
0
306,066
3
W
Izanami
9,874
520
125
7
0
336,978
7
W
Sun Wukong
9,323
491
87
5
0
370,998
4
L
Morgan Le Fay
9,441
497
125
7
0
328,661
1
W
Ares
8,254
434
46
2
0
341,397
0
L
Cernunnos
9,558
503
127
7
0
312,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role