Player Matchup

Heimdallr
Heimdallr
Janguldan
Heimdallr
Level 43
God Stats
2W - 1L
1,594 SR
Queue Stats
34W - 17L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
Surematuu
Ne Zha
Level 127
God Stats
3W - 0L
1,789 SR
Queue Stats
80W - 27L
1,702 Elo+
Party 1
Scylla
Scylla
jamotosek
Scylla
Level 126
God Stats
12W - 5L
1,615 SR
Queue Stats
90W - 58L
1,658 Elo+
Party 1
Team Averages
Level 99
1,666 SR
1,646 Elo+

VS

Team Averages
Level 30
1,616 SR
1,554 Elo+
Cthulhu
Cthulhu
Entes93
Cthulhu
Level 64
God Stats
17W - 27L
1,513 SR
Queue Stats
180W - 233L
1,479 Elo+
Solo
Neith
Neith
Narvál4ever
Neith
Level 16
God Stats
2W - 3L
1,778 SR
Queue Stats
21W - 17L
1,682 Elo+
Solo
Sol
Sol
khalisi233
Sol
Level 11
God Stats
0W - 2L
1,555 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Janguldan
Heimdallr
13
4 / 4 / 9
8,875
740
5,251
9,772
4,355
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Surematuu
Ne Zha
13
3 / 2 / 10
8,792
733
8,455
11,386
6,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
jamotosek
Scylla
14
10 / 1 / 7
10,010
834
15,160
5,977
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Entes93
Cthulhu
11
3 / 0 / 3
8,663
722
3,022
3,740
3,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 10 / 4
7,691
641
3,574
14,371
4,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 4
6,956
580
2,276
12,171
4,030
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
5
7
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Entes93
Cthulhu
3
0
3
4.5
W
Heimdallr
Janguldan
Heimdallr
4
4
9
2.13
L
2
10
4
0.4
W
Ne Zha
Surematuu
Ne Zha
3
2
10
4
W
Scylla
jamotosek
Scylla
10
1
7
13.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,866
Damage
8,872
27,135
Taken
30,282
13,209
Mitigated
12,180
5,228
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Entes93
Cthulhu
3,022
150
95
585
3,740
3,390
0
1,635
2,105
8,545
0
W
Heimdallr
Janguldan
Heimdallr
5,251
927
0
990
9,772
4,355
509
1,826
7,784
0
25,701
L
3,574
1,712
0
2,295
14,371
4,760
0
6,977
7,394
0
14,530
W
Ne Zha
Surematuu
Ne Zha
8,455
963
0
2,828
11,386
6,989
451
2,289
8,928
29
27,313
W
Scylla
jamotosek
Scylla
15,160
1,148
0
1,410
5,977
1,865
236
1,570
4,243
29,437
0
L
2,276
565
0
238
12,171
4,030
0
6,654
5,515
7,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
23,310
139
Minions Killed
42
9
Camps Cleared
1
654,971
Distance Traveled
679,783
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,663
722
10
1
0
181,307
5
W
Heimdallr
8,875
740
53
4
3
200,923
1
L
Neith
7,691
641
20
2
1
233,404
2
W
Ne Zha
8,792
733
38
3
3
225,674
1
W
Scylla
10,010
834
48
4
3
228,374
3
L
Sol
6,956
580
12
1
0
265,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role